Player Matchup

Nemesis
Nemesis
Drakenvaal
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,603 Elo+
Party 2
Cthulhu
Cthulhu
Eternal791
Cthulhu
Level 7
God Stats
6W - 4L
1,458 SR
Queue Stats
7W - 5L
1,769 Elo+
Solo
Izanami
Izanami
Missets
Izanami
Level 18
God Stats
3W - 4L
1,514 SR
Queue Stats
16W - 21L
1,680 Elo+
Solo
Susano
Susano
Warewamessiah
Susano
Level 2
God Stats
5W - 2L
1,697 SR
Queue Stats
7W - 8L
1,603 Elo+
Party 2
Kukulkan
Kukulkan
gokussssss7
Kukulkan
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
51W - 43L
1,438 Elo+
Party 2
Team Averages
Level 7
1,534 SR
1,619 Elo+

VS

Team Averages
Level 53
1,473 SR
1,669 Elo+
Bakasura
Bakasura
ChickennBoy
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,880 Elo+
Party 1
Sylvanus
Sylvanus
ITimeSpaceI
Sylvanus
Level 108
God Stats
1W - 0L
1,377 SR
Queue Stats
21W - 16L
1,587 Elo+
Party 3
Ah Puch
Ah Puch
Rykrdo
Ah Puch
Level 118
God Stats
5W - 1L
1,500 SR
Queue Stats
167W - 163L
1,726 Elo+
Party 1
Bellona
Bellona
SolitarioQL
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 1L
1,692 Elo+
Party 3
Neith
Neith
cerotresocho
Neith
Level 29
God Stats
3W - 1L
1,487 SR
Queue Stats
46W - 54L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Drakenvaal
Nemesis
15
1 / 7 / 9
9,292
929
7,533
20,832
7,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Eternal791
Cthulhu
15
3 / 5 / 6
9,674
967
11,525
21,594
19,433
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
Missets
Izanami
14
2 / 9 / 4
9,028
903
5,676
22,789
8,656
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
1 / 12 / 5
8,810
881
8,380
15,716
5,186
Boots

Boots

+6%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
gokussssss7
Kukulkan
15
3 / 7 / 7
9,700
970
10,853
15,449
5,430
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChickennBoy
Bakasura
15
2 / 4 / 13
9,314
931
4,856
10,075
4,036
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
ITimeSpaceI
Sylvanus
17
3 / 2 / 22
10,741
1,074
14,871
12,291
6,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Rykrdo
Ah Puch
18
17 / 0 / 11
12,922
1,292
40,457
4,623
2,109
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SolitarioQL
Bellona
17
12 / 4 / 18
12,402
1,240
19,840
18,399
14,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 0 / 18
11,361
1,136
10,315
6,517
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
122
10
Kills
40
40
Deaths
10
31
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ChickennBoy
Bakasura
2
4
13
2.13
L
Nemesis
Drakenvaal
Nemesis
1
7
9
0.79
L
Cthulhu
Eternal791
Cthulhu
3
5
6
1.2
W
Sylvanus
ITimeSpaceI
Sylvanus
3
2
22
7
L
Izanami
Missets
Izanami
2
9
4
0.44
W
Ah Puch
Rykrdo
Ah Puch
17
0
11
22.5
W
Bellona
SolitarioQL
Bellona
12
4
18
5.25
L
1
12
5
0.29
W
6
0
18
15
L
Kukulkan
gokussssss7
Kukulkan
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,967
Damage
90,339
96,380
Taken
51,905
46,469
Mitigated
29,702
5,828
Healing
17,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ChickennBoy
Bakasura
4,856
2,462
0
700
10,075
4,036
0
4,410
5,665
0
5,687
L
Nemesis
Drakenvaal
Nemesis
7,533
3,103
0
1,529
20,832
7,764
0
11,838
8,846
0
17,213
L
Cthulhu
Eternal791
Cthulhu
11,525
1,281
1,136
870
21,594
19,433
0
10,673
10,583
20,179
0
W
Sylvanus
ITimeSpaceI
Sylvanus
14,871
5,248
1,981
5,590
12,291
6,141
0
4,998
7,293
28,675
0
L
Izanami
Missets
Izanami
5,676
3,658
298
1,795
22,789
8,656
0
15,641
6,753
0
19,411
W
Ah Puch
Rykrdo
Ah Puch
40,457
754
0
90
4,623
2,109
0
2,238
2,385
64,169
0
W
Bellona
SolitarioQL
Bellona
19,840
10,009
0
3,475
18,399
14,603
0
7,690
10,709
0
32,425
L
8,380
1,783
0
200
15,716
5,186
0
8,040
7,651
0
19,354
W
10,315
2,689
107
5,145
6,517
2,813
0
3,042
3,475
0
44,495
L
Kukulkan
gokussssss7
Kukulkan
10,853
964
0
0
15,449
5,430
0
9,136
6,313
26,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,504
Gold Earned
56,740
149
Minions Killed
193
3
Camps Cleared
8
764,853
Distance Traveled
883,458
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,314
931
8
1
0
176,816
0
L
Nemesis
9,292
929
24
2
0
186,191
0
L
Cthulhu
9,674
967
22
2
1
164,178
0
W
Sylvanus
10,741
1,074
38
4
3
157,236
1
L
Izanami
9,028
903
35
4
1
116,825
2
W
Ah Puch
12,922
1,292
68
7
0
202,305
0
W
Bellona
12,402
1,240
14
1
4
175,346
1
L
Susano
8,810
881
32
3
1
139,515
3
W
Neith
11,361
1,136
65
7
1
171,755
0
L
Kukulkan
9,700
970
36
4
0
158,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role