Player Matchup

Eset
Eset
Gold II
Impervious_Mass
Eset
Gold II
Level 126
God Stats
0W - 1L
1,269 SR
Queue Stats
13W - 10L
1,835 MMR
Party 1
Bacchus
Bacchus
Gold III
Nekrozsmiter
Bacchus
Gold III
Level 44
God Stats
0W - 1L
1,260 SR
Queue Stats
16W - 12L
1,715 MMR
Party 1
Medusa
Medusa
Gold IV
killaboutte
Medusa
Gold IV
Level 63
God Stats
0W - 3L
1,224 SR
Queue Stats
35W - 45L
1,579 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 78
1,251 SR
1,710 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,674 SR
1,702 MMR
Susano
Susano
Platinum V
MajorManMuscle
Susano
Platinum V
Level 156
God Stats
8W - 1L
1,737 SR
Queue Stats
38W - 27L
1,730 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
Siepher72
Baron Samedi
Platinum IV
Level 108
God Stats
90W - 71L
1,749 SR
Queue Stats
533W - 570L
1,665 MMR
Solo
Ymir
Ymir
Gold II
TheBear537
Ymir
Gold II
Level 126
God Stats
13W - 16L
1,534 SR
Queue Stats
401W - 441L
1,712 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
9,488
527
8,308
11,468
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Nekrozsmiter
Bacchus
14
2 / 3 / 0
12,084
671
9,408
14,091
18,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
13
0 / 5 / 0
9,671
537
10,233
13,150
5,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CthulhuScyllaDanzaburouAphroditeCu Chulainn

VS

Bans
ChaacPersephoneGuan YuDiscordiaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 5
12,325
685
16,608
15,007
7,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Siepher72
Baron Samedi
15
3 / 1 / 11
11,297
628
8,499
8,224
5,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 12
12,277
682
7,195
27,439
22,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
2
Kills
14
14
Deaths
2
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
9
1
5
11.5
L
Bacchus
Nekrozsmiter
Bacchus
2
3
0
0.67
W
Baron Samedi
Siepher72
Baron Samedi
3
1
11
8.5
W
2
0
12
8
L
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,949
Damage
32,302
38,709
Taken
50,670
26,917
Mitigated
35,817
5,355
Healing
24,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,308
115
591
1,321
11,468
3,450
0
3,282
7,891
38,731
0
W
16,608
3,246
0
4,197
15,007
7,841
1,473
6,809
8,198
0
54,318
L
Bacchus
Nekrozsmiter
Bacchus
9,408
607
0
1,356
14,091
18,345
0
8,084
5,823
35,180
0
W
Baron Samedi
Siepher72
Baron Samedi
8,499
300
2,767
3,123
8,224
5,567
1,179
4,015
4,209
56,393
0
W
7,195
584
1,173
13,667
27,439
22,409
649
7,017
20,422
32,241
0
L
Medusa
10,233
5,104
0
2,087
13,150
5,122
140
4,400
8,550
0
63,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,243
Gold Earned
35,899
183
Minions Killed
202
0
Camps Cleared
0
949,966
Distance Traveled
995,419
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,488
527
61
3
0
322,215
5
W
Susano
12,325
685
90
5
0
371,906
2
L
Bacchus
12,084
671
33
2
0
317,908
3
W
Baron Samedi
11,297
628
82
5
0
299,044
1
W
Ymir
12,277
682
30
2
0
324,469
0
L
Medusa
9,671
537
89
5
0
309,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role