Player Matchup

Tsukuyomi
Tsukuyomi
Gold IV
Majin-Karan
Tsukuyomi
Gold IV
Level 123
God Stats
98W - 84L
1,695 SR
Queue Stats
415W - 411L
1,453 MMR
Solo
Raijin
Raijin
Gold V
Notorious_Nom
Raijin
Gold V
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
289W - 289L
1,439 MMR
Solo
Yemoja
Yemoja
Bronze III
Papa_Luigi_666
Yemoja
Bronze III
Level 89
God Stats
21W - 17L
1,372 SR
Queue Stats
26W - 45L
1,446 MMR
Solo
Neith
Neith
Bronze III
ScarletGhost11
Neith
Bronze III
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,438 MMR
Solo
Guan Yu
Guan Yu
Gold V
TrublSom3
Guan Yu
Gold V
Level 160
God Stats
13W - 7L
1,749 SR
Queue Stats
29W - 25L
1,452 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,563 SR
1,446 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 120
1,545 SR
1,446 MMR
Bacchus
Bacchus
Bronze III
ADRmx
Bacchus
Bronze III
Level 124
God Stats
0W - 2L
1,727 SR
Queue Stats
43W - 43L
1,460 MMR
Party 1
Eset
Eset
Silver III
Monitos
Eset
Silver III
Level 128
God Stats
5W - 5L
1,529 SR
Queue Stats
12W - 9L
1,446 MMR
Solo
Thanatos
Thanatos
Silver I
Phil_solid
Thanatos
Silver I
Level 142
God Stats
0W - 1L
1,254 SR
Queue Stats
26W - 30L
1,447 MMR
Party 2
Izanami
Izanami
Bronze III
iPxncheWiwi
Izanami
Bronze III
Level 85
God Stats
6W - 5L
1,670 SR
Queue Stats
17W - 25L
1,415 MMR
Party 1
King Arthur
King Arthur
Silver III
loicrozon10
King Arthur
Silver III
Level 122
God Stats
4W - 5L
1,547 SR
Queue Stats
11W - 10L
1,460 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Majin-Karan
Tsukuyomi
20
5 / 3 / 14
13,102
504
11,799
18,303
9,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
9 / 5 / 9
14,690
565
22,955
15,600
7,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 6 / 11
11,943
459
6,023
22,578
22,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
3 / 3 / 13
13,040
502
19,585
16,522
8,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
TrublSom3
Guan Yu
20
7 / 3 / 13
14,123
543
16,994
22,858
31,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
DanzaburouArachneJanusScyllaCu Chulainn

VS

Bans
SetBaba YagaPersephoneCthulhuNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ADRmx
Bacchus
17
3 / 6 / 9
12,057
464
11,920
23,910
37,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
Monitos
Eset
18
3 / 5 / 8
12,625
486
13,878
20,002
9,372
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Phil_solid
Thanatos
19
5 / 6 / 7
12,749
490
9,033
20,475
11,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
iPxncheWiwi
Izanami
20
8 / 3 / 6
13,522
520
12,994
17,324
7,966
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
loicrozon10
King Arthur
17
1 / 6 / 6
11,874
457
14,511
25,677
22,362
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
56
26
Kills
20
20
Deaths
26
60
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ADRmx
Bacchus
3
6
9
1.25
W
Tsukuyomi
Majin-Karan
Tsukuyomi
5
3
14
4
L
Eset
Monitos
Eset
3
5
8
1.4
W
9
5
9
2.7
W
2
6
11
1.25
L
Thanatos
Phil_solid
Thanatos
5
6
7
1.42
W
3
3
13
3.17
W
Guan Yu
TrublSom3
Guan Yu
7
3
13
4.5
L
Izanami
iPxncheWiwi
Izanami
8
3
6
3.67
L
King Arthur
loicrozon10
King Arthur
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,356
Damage
62,336
95,861
Taken
107,388
78,559
Mitigated
88,788
35,025
Healing
36,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ADRmx
Bacchus
11,920
1,811
0
2,425
23,910
37,355
360
4,729
19,040
42,608
0
W
Tsukuyomi
Majin-Karan
Tsukuyomi
11,799
2,229
0
5,936
18,303
9,498
1,905
4,280
14,023
0
96,387
L
Eset
Monitos
Eset
13,878
973
1,706
6,752
20,002
9,372
692
7,036
12,617
74,212
0
W
22,955
2,012
0
1,569
15,600
7,133
1,279
4,399
11,003
99,441
0
W
6,023
771
2,528
2,867
22,578
22,227
576
8,882
13,696
36,446
0
L
Thanatos
Phil_solid
Thanatos
9,033
731
0
11,665
20,475
11,733
221
4,061
16,231
0
80,688
W
19,585
7,580
0
8,147
16,522
8,630
3,308
4,483
12,039
0
117,977
W
Guan Yu
TrublSom3
Guan Yu
16,994
2,474
5,299
8,679
22,858
31,071
851
4,497
18,361
384
84,335
L
Izanami
iPxncheWiwi
Izanami
12,994
10,098
0
6,751
17,324
7,966
5,709
4,904
12,278
0
122,756
L
King Arthur
loicrozon10
King Arthur
14,511
1,406
1,917
5,189
25,677
22,362
280
7,540
17,864
239
76,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,898
Gold Earned
62,827
651
Minions Killed
620
0
Camps Cleared
0
2,419,302
Distance Traveled
2,272,992
35
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,057
464
47
2
0
419,747
3
W
Tsukuyomi
13,102
504
133
5
0
545,456
3
L
Eset
12,625
486
128
5
0
449,010
11
W
Raijin
14,690
565
148
6
0
445,367
12
W
Yemoja
11,943
459
55
2
0
435,535
8
L
Thanatos
12,749
490
108
4
0
509,593
8
W
Neith
13,040
502
150
6
0
456,388
4
W
Guan Yu
14,123
543
165
6
0
536,556
8
L
Izanami
13,522
520
192
7
0
448,214
3
L
King Arthur
11,874
457
145
6
0
446,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role