Player Matchup

Thor
Thor
JakeTheHuman114
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 164L
1,310 Elo+
Party 2
Odin
Odin
RiseOfTherider
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 72L
1,393 Elo+
Party 2
Zhong Kui
Zhong Kui
S1lv3rDr4g0n13
Zhong Kui
Level 24
God Stats
10W - 17L
1,294 SR
Queue Stats
122W - 146L
1,310 Elo+
Party 2
Artemis
Artemis
TankyNinja1
Artemis
Level 4
God Stats
0W - 3L
1,318 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 2
Yemoja
Yemoja
rslikr
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 12
1,422 SR
1,343 Elo+

VS

Team Averages
Level 26
1,473 SR
1,577 Elo+
Thoth
Thoth
EGBarbarossa
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,743 Elo+
Party 1
Chiron
Chiron
ImSryM8te
Chiron
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 17L
1,702 Elo+
Party 1
Odin
Odin
KONFRA
Odin
Level 29
God Stats
1W - 0L
1,210 SR
Queue Stats
35W - 36L
1,350 Elo+
Solo
Pele
Pele
SerpentSteve
Pele
Level 17
God Stats
10W - 8L
1,497 SR
Queue Stats
47W - 40L
1,569 Elo+
Solo
Raijin
Raijin
zoemain1000lp
Raijin
Level 27
God Stats
2W - 1L
1,656 SR
Queue Stats
62W - 52L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 12 / 2
8,046
402
5,739
15,307
4,132
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 7 / 1
8,743
437
3,929
12,491
3,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
S1lv3rDr4g0n13
Zhong Kui
13
2 / 13 / 5
8,291
415
8,906
20,654
9,747
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
TankyNinja1
Artemis
15
4 / 12 / 3
9,613
481
9,203
20,000
6,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
rslikr
Yemoja
12
1 / 8 / 6
8,722
436
1,290
12,207
4,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 14
10,050
503
8,446
6,840
3,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
ImSryM8te
Chiron
16
6 / 3 / 12
10,672
534
9,943
12,693
6,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
KONFRA
Odin
15
9 / 3 / 15
10,643
532
12,925
11,528
6,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
13 / 1 / 8
12,101
605
14,291
16,413
6,540
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
15 / 3 / 9
12,777
639
16,115
12,441
5,125
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
108
12
Kills
50
52
Deaths
13
17
Assists
58
Player
Kills
Deaths
Assists
KDA
W
7
3
14
4.67
W
Chiron
ImSryM8te
Chiron
6
3
12
4
L
2
12
2
0.25
W
Odin
KONFRA
Odin
9
3
15
5.5
L
3
7
1
0.5
L
Zhong Kui
S1lv3rDr4g0n13
Zhong Kui
2
13
5
0.35
W
13
1
8
17
L
Artemis
TankyNinja1
Artemis
4
12
3
0.46
L
Yemoja
rslikr
Yemoja
1
8
6
0.5
W
15
3
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,067
Damage
61,720
80,659
Taken
59,915
27,758
Mitigated
28,144
8,930
Healing
20,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,446
76
0
1,471
6,840
3,305
244
1,493
5,263
42,610
0
W
Chiron
ImSryM8te
Chiron
9,943
4,360
336
5,457
12,693
6,176
4,570
1,031
11,632
0
61,556
L
5,739
1,779
0
250
15,307
4,132
0
5,515
9,792
0
23,446
W
Odin
KONFRA
Odin
12,925
3,637
0
1,290
11,528
6,998
1,297
2,053
8,356
0
37,663
L
3,929
1,205
0
200
12,491
3,109
0
3,194
9,297
0
30,749
L
Zhong Kui
S1lv3rDr4g0n13
Zhong Kui
8,906
1,753
0
2,686
20,654
9,747
710
8,254
12,400
41,399
0
W
14,291
3,718
0
9,944
16,413
6,540
1,427
1,550
14,743
0
84,376
L
Artemis
TankyNinja1
Artemis
9,203
6,156
0
3,545
20,000
6,329
0
3,476
16,524
0
40,618
L
Yemoja
rslikr
Yemoja
1,290
673
1,629
620
12,207
4,441
0
4,122
8,085
9,633
0
W
16,115
2,154
0
2,062
12,441
5,125
1,569
3,473
8,728
96,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,415
Gold Earned
56,243
222
Minions Killed
538
0
Camps Cleared
0
1,528,296
Distance Traveled
1,673,748
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,050
503
70
4
0
333,989
0
W
Chiron
10,672
534
101
5
0
278,066
2
L
Thor
8,046
402
30
2
0
283,961
0
W
Odin
10,643
532
65
3
0
372,957
0
L
Odin
8,743
437
48
2
0
407,507
4
L
Zhong Kui
8,291
415
56
3
0
276,813
0
W
Pele
12,101
605
120
6
0
367,047
0
L
Artemis
9,613
481
69
3
0
274,561
2
L
Yemoja
8,722
436
19
1
0
285,454
1
W
Raijin
12,777
639
182
9
0
321,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role