Player Matchup

Ra
Ra
FiveTonPeanut
Ra
Level 83
God Stats
3W - 1L
1,839 SR
Queue Stats
17W - 19L
1,676 Elo+
Party 1
Tyr
Tyr
Frinka
Tyr
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 133L
1,680 Elo+
Party 1
Cerberus
Cerberus
SUP6UYS
Cerberus
Level 82
God Stats
53W - 38L
1,661 SR
Queue Stats
129W - 116L
1,666 Elo+
Party 1
Team Averages
Level 97
1,667 SR
1,674 Elo+

VS

Team Averages
Level 14
1,550 SR
1,456 Elo+
Neith
Neith
TTVOliviaPlayys
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
WrOnGwAyJa
Tiamat
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,188 Elo+
Solo
Tyr
Tyr
juicy-stool2
Tyr
Level 22
God Stats
5W - 7L
1,650 SR
Queue Stats
53W - 36L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 4 / 9
9,178
834
8,614
8,517
3,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyr
Frinka
Tyr
13
10 / 0 / 10
9,940
904
9,334
11,848
9,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
SUP6UYS
Cerberus
12
4 / 1 / 14
8,784
799
6,167
8,659
6,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 4
7,251
659
4,588
10,224
3,640
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
WrOnGwAyJa
Tiamat
9
0 / 7 / 1
6,570
597
1,524
7,446
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
4 / 6 / 0
8,249
750
10,006
12,926
6,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
21
Kills
4
5
Deaths
21
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
4
9
2.88
W
Tyr
Frinka
Tyr
10
0
10
15
W
Cerberus
SUP6UYS
Cerberus
4
1
14
11
L
0
8
4
0.25
L
Tiamat
WrOnGwAyJa
Tiamat
0
7
1
0.07
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,115
Damage
16,118
29,024
Taken
30,596
18,978
Mitigated
12,945
10,634
Healing
4,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,614
792
945
1,978
8,517
3,247
657
256
8,261
34,574
0
W
Tyr
Frinka
Tyr
9,334
2,478
438
3,282
11,848
9,201
1,234
780
11,068
0
33,584
W
Cerberus
SUP6UYS
Cerberus
6,167
583
572
3,419
8,659
6,530
1,303
542
7,944
29,552
0
L
4,588
2,142
0
727
10,224
3,640
0
6,197
4,027
0
9,792
L
Tiamat
WrOnGwAyJa
Tiamat
1,524
366
0
733
7,446
2,398
36
3,696
3,750
12,728
0
L
10,006
919
0
3,268
12,926
6,907
0
4,944
7,982
0
40,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,902
Gold Earned
22,070
169
Minions Killed
93
0
Camps Cleared
0
638,446
Distance Traveled
455,337
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,178
834
55
5
0
194,614
0
W
Tyr
9,940
904
40
4
0
224,058
1
W
Cerberus
8,784
799
74
7
0
219,774
3
L
Neith
7,251
659
11
1
0
160,792
1
L
Tiamat
6,570
597
23
2
0
99,462
0
L
Tyr
8,249
750
59
5
0
195,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role