Player Matchup

Cthulhu
Cthulhu
AbbyAeducan
Cthulhu
Level 18
God Stats
19W - 14L
1,482 SR
Queue Stats
24W - 20L
1,453 Elo+
Party 2
Tiamat
Tiamat
B0NExHEAD
Tiamat
Level 67
God Stats
9W - 5L
1,829 SR
Queue Stats
139W - 180L
1,462 Elo+
Party 2
Skadi
Skadi
My Happy Goo
Skadi
Level 62
God Stats
23W - 21L
1,385 SR
Queue Stats
153W - 189L
1,396 Elo+
Party 2
Team Averages
Level 49
1,565 SR
1,437 Elo+

VS

Team Averages
Level 26
1,484 SR
1,501 Elo+
Geb
Geb
MrBowtheMan
Geb
Level 21
God Stats
2W - 3L
1,451 SR
Queue Stats
5W - 5L
1,585 Elo+
Party 1
Kukulkan
Kukulkan
Phitropoli
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,459 Elo+
Party 1
Thor
Thor
pastramipaladin
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AbbyAeducan
Cthulhu
13
2 / 4 / 9
10,598
623
7,789
13,548
8,957
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tiamat
B0NExHEAD
Tiamat
15
8 / 5 / 4
11,988
705
21,520
16,998
14,594
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 0 / 7
11,729
690
12,688
9,432
2,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 7
9,290
546
4,501
24,515
15,437
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Phitropoli
Kukulkan
14
3 / 4 / 4
10,334
608
13,367
12,723
4,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 3 / 2
10,775
634
6,539
14,965
5,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
13
Kills
8
9
Deaths
13
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AbbyAeducan
Cthulhu
2
4
9
1.63
W
Tiamat
B0NExHEAD
Tiamat
8
5
4
2
L
0
6
7
0.58
W
3
0
7
6.5
L
Kukulkan
Phitropoli
Kukulkan
3
4
4
1.25
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,997
Damage
24,407
39,978
Taken
52,203
26,536
Mitigated
25,327
12,911
Healing
4,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AbbyAeducan
Cthulhu
7,789
78
48
1,147
13,548
8,957
0
5,055
8,493
29,949
0
W
Tiamat
B0NExHEAD
Tiamat
21,520
2,975
1,447
8,226
16,998
14,594
351
7,608
9,390
70,432
0
L
4,501
337
0
4,044
24,515
15,437
0
12,579
11,859
24,211
0
W
12,688
7,399
472
1,571
9,432
2,985
2,459
5,272
4,160
0
61,516
L
Kukulkan
Phitropoli
Kukulkan
13,367
739
0
943
12,723
4,473
0
8,598
4,073
47,404
0
L
6,539
775
0
0
14,965
5,417
0
7,952
6,934
0
21,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,315
Gold Earned
30,399
187
Minions Killed
121
0
Camps Cleared
0
773,629
Distance Traveled
744,156
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,598
623
35
2
0
251,653
0
W
Tiamat
11,988
705
79
5
0
271,617
2
L
Geb
9,290
546
31
2
0
226,871
5
W
Skadi
11,729
690
73
4
0
250,359
7
L
Kukulkan
10,334
608
73
4
0
251,486
2
L
Thor
10,775
634
17
1
0
265,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role