Player Matchup

Chaac
Chaac
Dursur
Chaac
Level 13
God Stats
21W - 16L
1,257 SR
Queue Stats
81W - 84L
1,466 Elo+
Party 2
Nemesis
Nemesis
Lexokay
Nemesis
Level 59
God Stats
4W - 5L
1,674 SR
Queue Stats
182W - 140L
1,535 Elo+
Party 1
Hachiman
Hachiman
Scarecrow93616
Hachiman
Level 19
God Stats
35W - 37L
1,490 SR
Queue Stats
364W - 349L
1,482 Elo+
Party 2
Anubis
Anubis
gigimcgillen27
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
kegger69
Sun Wukong
Level 9
God Stats
2W - 2L
1,710 SR
Queue Stats
15W - 10L
1,683 Elo+
Party 1
Team Averages
Level 21
1,526 SR
1,533 Elo+

VS

Team Averages
Level 10
1,494 SR
1,398 Elo+
Yemoja
Yemoja
Flacoxx vzla
Yemoja
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,392 Elo+
Party 3
Cerberus
Cerberus
Gordovzla5829
Cerberus
Level 8
God Stats
4W - 7L
1,140 SR
Queue Stats
8W - 24L
1,356 Elo+
Party 3
Cernunnos
Cernunnos
KhepriSun4419
Cernunnos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,167 Elo+
Solo
Bellona
Bellona
OOf Papiiiii
Bellona
Level 28
God Stats
10W - 11L
1,466 SR
Queue Stats
375W - 373L
1,505 Elo+
Solo
Odin
Odin
ProfessorPipes
Odin
Level 6
God Stats
3W - 1L
1,864 SR
Queue Stats
7W - 4L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dursur
Chaac
18
0 / 3 / 7
11,666
449
7,910
18,003
17,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Lexokay
Nemesis
20
13 / 0 / 5
15,332
590
21,006
16,695
11,506
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
18
1 / 1 / 7
11,851
456
12,408
20,333
7,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 5 / 0
8,310
320
110
3,347
648
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
kegger69
Sun Wukong
20
7 / 2 / 8
14,074
541
13,343
16,153
14,284
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 4 / 1
9,058
348
4,407
16,132
16,139
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cerberus
Gordovzla5829
Cerberus
15
0 / 4 / 2
9,844
379
6,321
20,233
19,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
KhepriSun4419
Cernunnos
15
5 / 7 / 0
10,486
403
15,237
24,278
9,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
OOf Papiiiii
Bellona
5
0 / 0 / 0
7,041
271
320
1,342
725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

16
3 / 6 / 3
10,759
414
6,345
15,997
7,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
21
Kills
9
11
Deaths
21
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
Dursur
Chaac
0
3
7
1.17
L
Yemoja
1
4
1
0.38
L
Cerberus
Gordovzla5829
Cerberus
0
4
2
0.25
L
Cernunnos
KhepriSun4419
Cernunnos
5
7
0
0.71
W
Nemesis
Lexokay
Nemesis
13
0
5
15.5
L
Bellona
OOf Papiiiii
Bellona
0
0
0
0
L
3
6
3
0.75
W
Hachiman
1
1
7
4.5
W
0
5
0
0
W
Sun Wukong
kegger69
Sun Wukong
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,777
Damage
32,630
74,531
Taken
77,982
50,819
Mitigated
52,545
32,410
Healing
17,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Dursur
Chaac
7,910
1,402
0
9,659
18,003
17,073
2,612
4,834
13,169
0
50,869
L
Yemoja
4,407
1,599
1,040
753
16,132
16,139
135
0
15,769
24,514
0
L
Cerberus
Gordovzla5829
Cerberus
6,321
489
0
5,474
20,233
19,213
392
0
19,958
55,672
0
L
Cernunnos
KhepriSun4419
Cernunnos
15,237
6,173
0
8,466
24,278
9,365
721
44
23,934
0
78,630
W
Nemesis
Lexokay
Nemesis
21,006
11,999
0
2,440
16,695
11,506
3,255
1,100
15,595
0
164,405
L
Bellona
OOf Papiiiii
Bellona
320
110
0
68
1,342
725
0
0
1,267
0
5,616
L
6,345
2,421
0
1,380
15,997
7,103
878
66
15,561
0
47,016
W
Hachiman
12,408
8,038
0
12,014
20,333
7,308
1,795
3,781
16,552
0
80,550
W
110
110
0
108
3,347
648
16
0
3,347
3,307
0
W
Sun Wukong
kegger69
Sun Wukong
13,343
3,844
0
8,189
16,153
14,284
2,135
2,213
13,890
0
73,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,233
Gold Earned
47,188
498
Minions Killed
360
0
Camps Cleared
0
2,082,528
Distance Traveled
1,664,901
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,666
449
71
3
0
471,782
4
L
Yemoja
9,058
348
41
2
0
304,536
0
L
Cerberus
9,844
379
105
4
0
417,958
0
L
Cernunnos
10,486
403
110
4
0
404,203
0
W
Nemesis
15,332
590
205
8
0
567,870
7
L
Bellona
7,041
271
11
0
0
88,249
1
L
Odin
10,759
414
93
4
0
449,955
3
W
Hachiman
11,851
456
95
4
0
445,614
4
W
Anubis
8,310
320
2
0
0
115,316
0
W
Sun Wukong
14,074
541
125
5
0
481,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role