Player Matchup

Aphrodite
Aphrodite
Silver II
TheEvilEngineer
Aphrodite
Silver II
Level 105
God Stats
44W - 33L
1,746 SR
Queue Stats
285W - 292L
1,280 MMR
Solo
Fenrir
Fenrir
Silver I
ViridPumaBr
Fenrir
Silver I
Level 158
God Stats
4W - 7L
1,568 SR
Queue Stats
101W - 113L
1,367 MMR
Party 1
Apollo
Apollo
Gold IV
Xl Tiger IX
Apollo
Gold IV
Level 160
God Stats
32W - 35L
1,515 SR
Queue Stats
638W - 633L
1,291 MMR
Party 2
Ymir
Ymir
Silver I
iSpaceShark
Ymir
Silver I
Level 152
God Stats
8W - 1L
1,558 SR
Queue Stats
206W - 210L
1,216 MMR
Party 1
Hel
Hel
Gold II
xXLegacyXx97
Hel
Gold II
Level 129
God Stats
5W - 1L
1,728 SR
Queue Stats
368W - 377L
1,290 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,623 SR
1,289 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 97
1,558 SR
1,307 MMR
Cernunnos
Cernunnos
Gold III
 
Cernunnos
Gold III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Raijin
Raijin
Gold IV
ISSA WIPE BRO
Raijin
Gold IV
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 176L
1,292 MMR
Solo
Ganesha
Ganesha
Silver I
LNR Casee
Ganesha
Silver I
Level 102
God Stats
3W - 5L
1,599 SR
Queue Stats
21W - 18L
1,305 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
Nebulosity01
Tsukuyomi
Silver III
Level 66
God Stats
10W - 13L
1,620 SR
Queue Stats
17W - 29L
1,135 MMR
Party 3
Nike
Nike
Silver I
pewterskull
Nike
Silver I
Level 127
God Stats
0W - 3L
1,569 SR
Queue Stats
62W - 68L
1,302 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
TheEvilEngineer
Aphrodite
17
4 / 3 / 5
10,458
581
10,896
12,355
5,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
15
7 / 4 / 6
9,945
553
8,594
16,916
7,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
16
4 / 2 / 1
9,755
542
6,758
12,725
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 3 / 6
8,937
497
6,378
16,636
8,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
2 / 2 / 5
9,789
544
7,229
12,725
6,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AwilixScyllaCthulhuDanzaburouCu Chulainn

VS

Bans
King ArthurSobekChaacZeusKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
2 / 3 / 0
9,258
514
12,094
13,259
5,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 2 / 3
9,753
542
8,744
9,945
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
LNR Casee
Ganesha
14
0 / 3 / 8
7,720
429
5,629
11,670
7,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Nebulosity01
Tsukuyomi
14
5 / 7 / 3
8,593
477
10,366
13,188
4,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
2 / 4 / 1
8,759
487
10,070
12,708
8,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
19
Kills
14
14
Deaths
19
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
3
0
0.67
L
5
2
3
3.25
L
Ganesha
LNR Casee
Ganesha
0
3
8
1.33
L
Tsukuyomi
Nebulosity01
Tsukuyomi
5
7
3
0.93
W
Aphrodite
TheEvilEngineer
Aphrodite
4
3
5
2.17
W
Fenrir
7
4
6
2.5
W
Apollo
4
2
1
2.25
W
2
3
6
1.67
L
2
4
1
0.63
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,855
Damage
46,903
71,357
Taken
60,770
31,118
Mitigated
28,805
35,522
Healing
15,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
12,094
6,248
0
5,936
13,259
5,160
872
1,642
11,575
0
76,082
L
8,744
677
0
1,000
9,945
3,380
0
3,611
6,158
82,103
0
L
Ganesha
LNR Casee
Ganesha
5,629
357
482
2,069
11,670
7,417
0
5,853
5,715
29,790
0
L
Tsukuyomi
Nebulosity01
Tsukuyomi
10,366
2,822
0
3,289
13,188
4,704
0
6,961
6,043
0
53,786
W
Aphrodite
TheEvilEngineer
Aphrodite
10,896
1,454
3,186
7,584
12,355
5,094
561
4,578
7,777
70,103
0
W
Fenrir
8,594
1,467
0
4,182
16,916
7,189
288
3,657
13,184
0
43,961
W
Apollo
6,758
2,869
0
6,081
12,725
3,826
2,060
1,995
10,730
0
61,524
W
6,378
1,052
0
2,798
16,636
8,165
312
3,649
12,962
35,398
0
L
10,070
1,894
0
2,380
12,708
8,144
0
5,924
6,776
0
57,699
W
7,229
0
3,254
8,437
12,725
6,844
858
494
11,781
55,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,884
Gold Earned
44,083
505
Minions Killed
512
0
Camps Cleared
0
1,734,072
Distance Traveled
1,645,809
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,258
514
143
8
0
310,839
3
L
Raijin
9,753
542
163
9
0
336,603
4
L
Ganesha
7,720
429
15
1
0
337,651
9
L
Tsukuyomi
8,593
477
84
5
0
358,367
6
W
Aphrodite
10,458
581
149
8
0
366,457
3
W
Fenrir
9,945
553
63
4
0
377,453
5
W
Apollo
9,755
542
120
7
0
313,274
6
W
Ymir
8,937
497
57
3
0
349,832
7
L
Nike
8,759
487
107
6
0
302,349
1
W
Hel
9,789
544
116
6
0
327,056
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role