Player Matchup

Nemesis
Nemesis
ChancyDrew
Nemesis
Level 25
God Stats
61W - 45L
1,517 SR
Queue Stats
236W - 250L
1,253 Elo+
Solo
Tiamat
Tiamat
Emulus1
Tiamat
Level 13
God Stats
1W - 3L
1,009 SR
Queue Stats
59W - 54L
1,171 Elo+
Party 1
Danzaburou
Danzaburou
SI Prototypez
Danzaburou
Level 28
God Stats
38W - 30L
1,547 SR
Queue Stats
53W - 44L
1,447 Elo+
Solo
Guan Yu
Guan Yu
THE_Spider-MaiN
Guan Yu
Level 12
God Stats
11W - 2L
1,238 SR
Queue Stats
12W - 8L
1,145 Elo+
Party 1
Sobek
Sobek
iTheGreenLantern
Sobek
Level 22
God Stats
8W - 9L
1,570 SR
Queue Stats
87W - 87L
1,277 Elo+
Party 1
Team Averages
Level 20
1,376 SR
1,259 Elo+

VS

Team Averages
Level 15
1,402 SR
1,340 Elo+
Ah Muzen Cab
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
Level 29
God Stats
102W - 135L
1,389 SR
Queue Stats
114W - 161L
1,249 Elo+
Solo
Cernunnos
Cernunnos
SetteeJr
Cernunnos
Level 17
God Stats
2W - 4L
1,514 SR
Queue Stats
167W - 167L
1,325 Elo+
Solo
Ares
Ares
TERMINATOR1232
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Therealgrievous
Tiamat
Level 27
God Stats
5W - 10L
1,109 SR
Queue Stats
178W - 220L
1,126 Elo+
Solo
Hercules
Hercules
vantahstik
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChancyDrew
Nemesis
16
5 / 1 / 0
9,899
521
9,606
15,063
5,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Emulus1
Tiamat
15
5 / 3 / 3
9,843
518
9,928
10,359
5,752
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
SI Prototypez
Danzaburou
17
3 / 1 / 0
10,488
552
8,259
11,433
4,889
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 0 / 1
9,046
476
6,465
11,697
11,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 0 / 5
9,395
494
4,485
8,096
5,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
14
3 / 3 / 0
9,165
482
7,864
13,322
5,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
SetteeJr
Cernunnos
14
1 / 2 / 0
8,653
455
7,793
12,847
4,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 12 / 2
6,622
349
2,521
13,745
6,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 3 / 0
7,352
387
3,222
11,406
4,813
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
vantahstik
Hercules
15
0 / 3 / 1
9,070
477
9,011
15,368
14,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
20
Kills
5
5
Deaths
23
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
3
3
0
1
W
Nemesis
ChancyDrew
Nemesis
5
1
0
5
W
Tiamat
Emulus1
Tiamat
5
3
3
2.17
W
Danzaburou
SI Prototypez
Danzaburou
3
1
0
3
L
Cernunnos
SetteeJr
Cernunnos
1
2
0
0.5
L
0
12
2
0.08
W
5
0
1
5.5
L
1
3
0
0.33
W
2
0
5
4.5
L
Hercules
vantahstik
Hercules
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,743
Damage
30,411
56,648
Taken
66,688
32,689
Mitigated
34,786
18,620
Healing
18,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
7,864
3,844
0
3,777
13,322
5,162
1,893
6,731
6,591
0
55,408
W
Nemesis
ChancyDrew
Nemesis
9,606
5,441
0
2,170
15,063
5,818
0
1,141
13,922
0
86,160
W
Tiamat
Emulus1
Tiamat
9,928
3,125
0
3,188
10,359
5,752
498
1,034
9,325
55,780
0
W
Danzaburou
SI Prototypez
Danzaburou
8,259
4,635
0
7,902
11,433
4,889
2,833
582
10,851
0
90,043
L
Cernunnos
SetteeJr
Cernunnos
7,793
2,664
0
6,460
12,847
4,453
304
1,346
11,501
0
51,917
L
2,521
671
0
444
13,745
6,052
218
5,053
8,642
15,249
0
W
6,465
2,719
274
3,679
11,697
11,042
274
2,537
9,160
0
34,479
L
3,222
969
111
2,715
11,406
4,813
478
1,045
10,316
24,392
0
W
4,485
147
0
1,407
8,096
5,188
681
593
7,503
17,638
0
L
Hercules
vantahstik
Hercules
9,011
3,675
0
5,406
15,368
14,306
395
238
14,655
144
59,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,671
Gold Earned
40,862
485
Minions Killed
379
0
Camps Cleared
0
1,744,734
Distance Traveled
1,471,311
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,165
482
122
6
0
273,810
2
W
Nemesis
9,899
521
121
6
0
411,985
0
W
Tiamat
9,843
518
116
6
0
283,105
0
W
Danzaburou
10,488
552
155
8
0
305,150
0
L
Cernunnos
8,653
455
90
5
0
330,137
4
L
Ares
6,622
349
15
1
0
275,369
2
W
Guan Yu
9,046
476
56
3
0
401,727
0
L
Tiamat
7,352
387
35
2
0
280,126
0
W
Sobek
9,395
494
37
2
0
342,767
2
L
Hercules
9,070
477
117
6
0
311,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role