Player Matchup

Anhur
Anhur
HoldMyLane
Anhur
Level 118
God Stats
3W - 3L
1,500 SR
Queue Stats
127W - 105L
1,440 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hudeix
Tsukuyomi
Level 23
God Stats
1W - 0L
1,356 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Set
Set
LargeFunbag
Set
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,223 Elo+
Party 1
Artio
Artio
Mxr2K-
Artio
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,260 Elo+
Party 2
Chaac
Chaac
SKWHA
Chaac
Level 23
God Stats
1W - 0L
1,235 SR
Queue Stats
2W - 4L
1,372 Elo+
Party 1
Team Averages
Level 47
1,418 SR
1,359 Elo+

VS

Team Averages
Level 38
1,521 SR
1,468 Elo+
Rama
Rama
 
Rama
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
ButtFruits
Heimdallr
Level 15
God Stats
0W - 1L
1,607 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 3
Merlin
Merlin
Pipepunk820lince
Merlin
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
117W - 184L
1,339 Elo+
Solo
Cerberus
Cerberus
Rhonquise
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Stonkley
Xing Tian
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
6 / 1 / 16
11,201
800
19,257
9,973
5,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Hudeix
Tsukuyomi
20
10 / 2 / 12
12,037
860
18,872
12,442
6,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 2 / 17
9,857
704
11,636
9,679
5,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Mxr2K-
Artio
17
2 / 3 / 20
10,976
784
10,884
22,212
24,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
SKWHA
Chaac
18
6 / 2 / 15
11,633
831
15,907
20,231
24,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
0 / 6 / 6
8,933
638
11,251
12,864
5,788
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
ButtFruits
Heimdallr
16
4 / 5 / 5
9,754
697
17,008
12,905
6,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 4 / 7
9,762
697
9,544
12,644
15,293
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Cerberus
Rhonquise
Cerberus
17
1 / 4 / 8
10,164
726
9,458
25,511
31,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
Stonkley
Xing Tian
16
3 / 6 / 5
10,700
764
10,338
19,321
28,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
41
25
Kills
10
10
Deaths
25
80
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
6
6
0.5
L
Heimdallr
ButtFruits
Heimdallr
4
5
5
1.3
W
Anhur
6
1
16
14
W
Tsukuyomi
Hudeix
Tsukuyomi
10
2
12
8
W
1
2
17
4.75
W
Artio
Mxr2K-
Artio
2
3
20
4
L
2
4
7
1.38
L
Cerberus
Rhonquise
Cerberus
1
4
8
1.25
W
Chaac
SKWHA
Chaac
6
2
15
6.75
L
Xing Tian
Stonkley
Xing Tian
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,556
Damage
57,599
74,537
Taken
83,245
65,452
Mitigated
87,463
35,241
Healing
28,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
11,251
4,877
2,219
1,535
12,864
5,788
455
1,539
11,325
0
25,743
L
Heimdallr
ButtFruits
Heimdallr
17,008
6,823
2,312
2,321
12,905
6,178
1,993
1,388
11,517
0
30,134
W
Anhur
19,257
8,262
3,178
2,831
9,973
5,084
1,752
2,783
7,190
0
39,358
W
Tsukuyomi
Hudeix
Tsukuyomi
18,872
4,858
3,628
2,809
12,442
6,838
1,873
5,028
7,414
0
43,445
W
11,636
3,708
393
641
9,679
5,012
1,853
3,736
5,943
0
18,776
W
Artio
Mxr2K-
Artio
10,884
1,388
5,019
7,967
22,212
24,289
114
10,118
12,094
20,157
0
L
9,544
1,124
1,535
1,749
12,644
15,293
702
801
11,843
32,729
0
L
Cerberus
Rhonquise
Cerberus
9,458
644
2,412
10,936
25,511
31,758
91
3,784
21,727
18,898
0
W
Chaac
SKWHA
Chaac
15,907
2,317
1,484
7,291
20,231
24,229
512
7,675
12,556
0
26,650
L
Xing Tian
Stonkley
Xing Tian
10,338
693
1,747
2,172
19,321
28,446
0
3,372
15,949
13,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,704
Gold Earned
49,313
144
Minions Killed
147
0
Camps Cleared
0
1,458,155
Distance Traveled
1,057,515
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,933
638
34
2
0
218,977
3
L
Heimdallr
9,754
697
40
3
0
197,497
0
W
Anhur
11,201
800
45
3
0
260,220
0
W
Tsukuyomi
12,037
860
49
4
0
287,546
0
W
Set
9,857
704
11
1
0
317,290
0
W
Artio
10,976
784
21
2
0
269,608
0
L
Merlin
9,762
697
37
3
0
188,133
1
L
Cerberus
10,164
726
24
2
0
232,410
2
W
Chaac
11,633
831
18
1
0
323,491
0
L
Xing Tian
10,700
764
12
1
0
220,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role