Player Matchup

Kali
Kali
Jota087
Kali
Level 17
God Stats
5W - 0L
1,951 SR
Queue Stats
75W - 39L
1,618 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lothrak
Tsukuyomi
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 6L
1,687 Elo+
Party 2
Ne Zha
Ne Zha
MDNHaiK
Ne Zha
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
SirIronV
Ra
Level 3
God Stats
2W - 0L
1,728 SR
Queue Stats
4W - 1L
1,485 Elo+
Party 2
Artio
Artio
TheFancyLizard
Artio
Level 15
God Stats
4W - 1L
1,512 SR
Queue Stats
52W - 28L
1,617 Elo+
Party 2
Team Averages
Level 19
1,638 SR
1,581 Elo+

VS

Team Averages
Level 16
1,556 SR
1,485 Elo+
Ah Puch
Ah Puch
JManel
Ah Puch
Level 17
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 7L
1,432 Elo+
Solo
Scylla
Scylla
Lilonghini
Scylla
Level 15
God Stats
16W - 19L
1,589 SR
Queue Stats
161W - 226L
1,502 Elo+
Party 1
Skadi
Skadi
Mamedson
Skadi
Level 18
God Stats
38W - 30L
1,767 SR
Queue Stats
265W - 295L
1,537 Elo+
Party 1
Freya
Freya
Uniloky
Freya
Level 17
God Stats
9W - 5L
1,639 SR
Queue Stats
17W - 11L
1,554 Elo+
Solo
Guan Yu
Guan Yu
X BlacK WolF ll
Guan Yu
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 41L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Jota087
Kali
17
7 / 1 / 14
11,871
1,187
12,236
16,247
8,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Lothrak
Tsukuyomi
17
12 / 4 / 14
12,174
1,217
19,093
11,938
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
MDNHaiK
Ne Zha
17
7 / 1 / 13
11,495
1,150
17,901
10,249
4,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 4 / 18
10,902
1,090
11,418
8,453
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 5 / 15
10,459
1,046
5,563
15,691
14,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

226

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JManel
Ah Puch
13
0 / 5 / 1
8,143
814
749
4,474
1,115
Scylla
Lilonghini
Scylla
17
5 / 3 / 5
11,196
1,120
9,363
9,907
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Mamedson
Skadi
17
6 / 6 / 7
11,448
1,145
17,454
19,395
7,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
Uniloky
Freya
17
3 / 8 / 9
11,418
1,142
16,012
23,029
9,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 8 / 7
9,571
957
6,500
16,185
10,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
44
30
Kills
15
15
Deaths
30
74
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
JManel
Ah Puch
0
5
1
0.1
W
Kali
Jota087
Kali
7
1
14
14
L
Scylla
Lilonghini
Scylla
5
3
5
2.5
W
Tsukuyomi
Lothrak
Tsukuyomi
12
4
14
4.75
W
Ne Zha
MDNHaiK
Ne Zha
7
1
13
13.5
L
Skadi
Mamedson
Skadi
6
6
7
1.58
W
4
4
18
3.25
W
0
5
15
1.5
L
Freya
Uniloky
Freya
3
8
9
0.94
L
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,211
Damage
50,078
62,578
Taken
72,990
35,807
Mitigated
31,403
16,462
Healing
13,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
JManel
Ah Puch
749
371
0
77
4,474
1,115
0
614
3,860
2,951
0
W
Kali
Jota087
Kali
12,236
6,932
0
5,416
16,247
8,016
0
8,104
8,068
0
27,452
L
Scylla
Lilonghini
Scylla
9,363
1,577
0
799
9,907
3,269
0
1,077
8,830
24,315
0
W
Tsukuyomi
Lothrak
Tsukuyomi
19,093
4,860
0
895
11,938
4,785
0
3,432
6,832
0
25,211
W
Ne Zha
MDNHaiK
Ne Zha
17,901
8,695
0
2,212
10,249
4,731
0
3,949
6,225
0
41,271
L
Skadi
Mamedson
Skadi
17,454
9,651
0
1,825
19,395
7,360
0
5,644
13,751
0
37,902
W
11,418
2,156
2,040
990
8,453
3,835
0
4,396
4,007
32,294
0
W
5,563
547
1,861
3,048
15,691
14,440
0
6,243
9,273
13,767
0
L
Freya
Uniloky
Freya
16,012
4,427
0
7,426
23,029
9,533
0
5,840
17,189
48,966
0
L
6,500
2,520
1,303
1,848
16,185
10,126
0
3,806
12,379
0
10,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,901
Gold Earned
51,776
190
Minions Killed
165
9
Camps Cleared
4
911,402
Distance Traveled
741,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,143
814
6
1
1
44,683
0
W
Kali
11,871
1,187
34
3
5
223,516
0
L
Scylla
11,196
1,120
43
4
0
161,973
0
W
Tsukuyomi
12,174
1,217
16
2
2
161,794
0
W
Ne Zha
11,495
1,150
51
5
1
182,119
0
L
Skadi
11,448
1,145
34
3
1
190,206
0
W
Ra
10,902
1,090
59
6
1
175,643
0
W
Artio
10,459
1,046
30
3
0
168,330
0
L
Freya
11,418
1,142
75
8
0
167,224
0
L
Guan Yu
9,571
957
7
1
2
177,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role