Player Matchup

Danzaburou
Danzaburou
DaddyCrank
Danzaburou
Level 20
God Stats
8W - 4L
1,694 SR
Queue Stats
29W - 18L
1,657 Elo+
Party 1
Apollo
Apollo
HeavenDevourer
Apollo
Level 26
God Stats
30W - 15L
1,730 SR
Queue Stats
81W - 65L
1,671 Elo+
Solo
Thor
Thor
LilChippa
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,743 Elo+
Party 1
Scylla
Scylla
Penetroncio
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,714 Elo+
Solo
Ymir
Ymir
stuckinbush
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 37L
1,774 Elo+
Party 1
Team Averages
Level 14
1,585 SR
1,712 Elo+

VS

Team Averages
Level 18
1,515 SR
1,753 Elo+
Chernobog
Chernobog
Fudgem0nkey
Chernobog
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,756 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GodBalder
Cu Chulainn
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,676 Elo+
Solo
Ratatoskr
Ratatoskr
InvolvedCrib674
Ratatoskr
Level 20
God Stats
25W - 13L
1,647 SR
Queue Stats
403W - 240L
1,831 Elo+
Party 3
Ah Puch
Ah Puch
YogurtSlanger
Ah Puch
Level 15
God Stats
2W - 2L
1,427 SR
Queue Stats
33W - 23L
1,756 Elo+
Party 2
Ra
Ra
ssafety540
Ra
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
249W - 122L
1,748 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaddyCrank
Danzaburou
14
7 / 4 / 0
9,400
553
10,332
9,465
3,528
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 3 / 3
10,808
636
7,962
15,700
6,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
14
1 / 7 / 1
8,418
495
3,540
13,482
3,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
14
1 / 6 / 3
8,703
512
2,720
10,018
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 9
8,982
528
4,006
10,861
8,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Fudgem0nkey
Chernobog
14
1 / 4 / 7
8,523
501
5,206
10,232
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
GodBalder
Cu Chulainn
11
2 / 5 / 4
7,652
450
4,198
14,975
10,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
InvolvedCrib674
Ratatoskr
16
10 / 2 / 5
9,753
574
10,219
9,301
3,806
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
18
1 / 3 / 0
10,154
597
4,211
6,235
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 1 / 10
10,680
628
12,630
7,828
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
15
Kills
22
22
Deaths
15
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DaddyCrank
Danzaburou
7
4
0
1.75
W
Chernobog
Fudgem0nkey
Chernobog
1
4
7
1.13
W
Cu Chulainn
GodBalder
Cu Chulainn
2
5
4
0.8
L
5
3
3
2.17
W
Ratatoskr
InvolvedCrib674
Ratatoskr
10
2
5
6.25
L
Thor
1
7
1
0.21
L
Scylla
1
6
3
0.42
W
Ah Puch
1
3
0
0.33
W
8
1
10
13
L
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,560
Damage
36,464
59,526
Taken
48,571
25,926
Mitigated
22,485
16,630
Healing
16,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DaddyCrank
Danzaburou
10,332
5,649
0
2,594
9,465
3,528
18
1,661
7,684
0
54,589
W
Chernobog
Fudgem0nkey
Chernobog
5,206
2,338
0
3,462
10,232
3,372
462
1,743
8,465
0
50,982
W
Cu Chulainn
GodBalder
Cu Chulainn
4,198
599
111
3,222
14,975
10,222
188
1,175
13,800
0
27,117
L
7,962
4,647
0
7,649
15,700
6,824
3,748
6,369
9,253
0
82,198
W
Ratatoskr
InvolvedCrib674
Ratatoskr
10,219
1,752
0
4,300
9,301
3,806
0
1,651
7,604
0
53,737
L
Thor
3,540
874
0
3,663
13,482
3,700
0
2,154
11,152
0
42,518
L
Scylla
2,720
144
0
1,150
10,018
2,924
0
3,400
6,490
47,022
0
W
Ah Puch
4,211
223
0
1,641
6,235
1,937
748
0
6,235
73,796
0
W
12,630
1,281
426
2,965
7,828
3,148
0
2,001
5,741
77,317
0
L
4,006
1,264
0
1,574
10,861
8,950
32
2,521
8,106
18,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,311
Gold Earned
46,762
446
Minions Killed
536
0
Camps Cleared
0
1,517,114
Distance Traveled
1,659,976
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,400
553
90
5
0
272,000
2
W
Chernobog
8,523
501
95
6
0
326,151
4
W
Cu Chulainn
7,652
450
45
3
0
327,640
4
L
Apollo
10,808
636
155
9
0
309,794
0
W
Ratatoskr
9,753
574
100
6
0
370,411
0
L
Thor
8,418
495
78
5
0
306,113
3
L
Scylla
8,703
512
101
6
0
296,197
4
W
Ah Puch
10,154
597
165
10
0
293,897
3
W
Ra
10,680
628
131
8
0
341,877
2
L
Ymir
8,982
528
22
1
0
333,010
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role