Player Matchup

Amaterasu
Amaterasu
ItzShadowGT
Amaterasu
Level 120
God Stats
2W - 2L
1,748 SR
Queue Stats
143W - 125L
1,633 Elo+
Party 3
Sylvanus
Sylvanus
baked BigRed
Sylvanus
Level 88
God Stats
74W - 47L
1,660 SR
Queue Stats
154W - 100L
1,644 Elo+
Party 3
Hachiman
Hachiman
baked hippo420
Hachiman
Level 29
God Stats
19W - 21L
1,774 SR
Queue Stats
79W - 71L
1,644 Elo+
Party 3
Janus
Janus
cs1711
Janus
Level 113
God Stats
11W - 9L
1,726 SR
Queue Stats
136W - 104L
1,585 Elo+
Party 3
Chaac
Chaac
xThunder Neff
Chaac
Level 69
God Stats
7W - 7L
1,511 SR
Queue Stats
93W - 94L
1,675 Elo+
Party 3
Team Averages
Level 84
1,684 SR
1,636 Elo+

VS

Team Averages
Level 65
1,569 SR
1,501 Elo+
Fenrir
Fenrir
MurphPants
Fenrir
Level 49
God Stats
4W - 8L
1,537 SR
Queue Stats
17W - 22L
1,572 Elo+
Party 1
Achilles
Achilles
Room_Temp_IQ
Achilles
Level 124
God Stats
68W - 75L
1,514 SR
Queue Stats
854W - 833L
1,480 Elo+
Party 2
Ra
Ra
Scalez_Jacques
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Izanami
Izanami
WearyPup3465199
Izanami
Level 60
God Stats
1W - 2L
1,509 SR
Queue Stats
58W - 63L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
calvinclink
Cthulhu
Level 76
God Stats
2W - 3L
1,787 SR
Queue Stats
48W - 69L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ItzShadowGT
Amaterasu
13
5 / 1 / 5
7,990
571
6,989
7,362
4,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
baked BigRed
Sylvanus
11
2 / 2 / 5
6,126
438
5,265
9,118
5,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
11
3 / 0 / 4
6,224
445
6,242
7,242
2,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
cs1711
Janus
12
8 / 3 / 7
8,127
581
8,853
6,558
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 0 / 4
6,913
494
5,849
7,213
5,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MurphPants
Fenrir
11
3 / 4 / 0
7,025
502
4,643
10,009
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Room_Temp_IQ
Achilles
11
2 / 3 / 1
6,701
479
7,490
11,375
7,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 4 / 1
5,896
421
631
5,022
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 6 / 2
5,508
393
3,090
11,156
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
calvinclink
Cthulhu
10
1 / 5 / 2
6,549
468
7,350
10,464
6,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
22
Kills
6
6
Deaths
22
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ItzShadowGT
Amaterasu
5
1
5
7.5
L
Fenrir
MurphPants
Fenrir
3
4
0
0.75
L
Achilles
Room_Temp_IQ
Achilles
2
3
1
0.83
L
0
4
1
0.13
L
0
6
2
0.17
W
Sylvanus
baked BigRed
Sylvanus
2
2
5
2.25
W
Hachiman
3
0
4
5
L
Cthulhu
calvinclink
Cthulhu
1
5
2
0.4
W
Janus
cs1711
Janus
8
3
7
3.83
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,198
Damage
23,204
37,493
Taken
48,026
20,425
Mitigated
21,733
14,981
Healing
17,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ItzShadowGT
Amaterasu
6,989
3,033
0
2,251
7,362
4,968
588
352
6,969
0
48,056
L
Fenrir
MurphPants
Fenrir
4,643
1,008
0
4,565
10,009
3,233
0
1,638
8,189
0
34,858
L
Achilles
Room_Temp_IQ
Achilles
7,490
1,644
0
4,839
11,375
7,951
0
2,443
8,471
0
30,473
L
631
102
0
571
5,022
1,405
27
2,074
2,753
20,939
0
L
3,090
1,589
0
4,064
11,156
2,457
825
4,104
6,928
0
24,223
W
Sylvanus
baked BigRed
Sylvanus
5,265
1,133
2,824
3,900
9,118
5,798
222
3,514
5,579
22,987
0
W
Hachiman
6,242
2,883
294
1,352
7,242
2,235
432
1,694
5,523
0
28,969
L
Cthulhu
calvinclink
Cthulhu
7,350
45
252
2,886
10,464
6,687
96
3,196
7,097
27,613
0
W
Janus
cs1711
Janus
8,853
140
0
997
6,558
2,107
52
790
5,643
35,902
0
W
5,849
642
113
3,250
7,213
5,317
52
1,631
5,257
0
23,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,380
Gold Earned
31,679
265
Minions Killed
221
0
Camps Cleared
0
1,420,292
Distance Traveled
1,324,414
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,990
571
85
6
0
308,991
3
L
Fenrir
7,025
502
57
4
0
285,150
3
L
Achilles
6,701
479
54
4
0
262,209
0
L
Ra
5,896
421
37
3
0
262,947
0
L
Izanami
5,508
393
44
3
0
234,293
1
W
Sylvanus
6,126
438
31
2
0
254,763
0
W
Hachiman
6,224
445
40
3
0
277,664
0
L
Cthulhu
6,549
468
29
2
0
279,815
3
W
Janus
8,127
581
74
5
0
288,534
0
W
Chaac
6,913
494
35
3
0
290,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role