Player Matchup

Achilles
Achilles
Chewtabaccar
Achilles
Level 86
God Stats
1W - 0L
1,285 SR
Queue Stats
33W - 32L
1,251 Elo+
Party 2
Izanami
Izanami
FiRmlyGrAsp1t-14
Izanami
Level 54
God Stats
26W - 11L
1,644 SR
Queue Stats
42W - 25L
1,786 Elo+
Party 2
Ra
Ra
PoppaPaIpatine
Ra
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
130W - 104L
1,500 Elo+
Party 2
Team Averages
Level 48
1,476 SR
1,512 Elo+

VS

Team Averages
Level 19
1,542 SR
1,481 Elo+
Vamana
Vamana
IAmAMemeMaster
Vamana
Level 43
God Stats
1W - 7L
1,238 SR
Queue Stats
38W - 56L
1,411 Elo+
Solo
Cupid
Cupid
PotatoSalesman
Cupid
Level 6
God Stats
12W - 17L
1,610 SR
Queue Stats
24W - 32L
1,532 Elo+
Party 1
Fenrir
Fenrir
Saporoushoe39
Fenrir
Level 9
God Stats
0W - 1L
1,779 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chewtabaccar
Achilles
16
7 / 1 / 9
14,048
669
8,349
11,606
12,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
5 / 7 / 9
13,945
664
17,611
16,292
6,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
11 / 1 / 11
14,937
711
19,940
14,004
6,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 4
11,935
568
9,607
20,641
19,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
7 / 7 / 2
13,626
649
20,928
20,262
6,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 8 / 3
11,339
540
5,099
20,817
8,464
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
23
Kills
9
9
Deaths
23
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
Chewtabaccar
Achilles
7
1
9
11.5
W
5
7
9
1.36
L
1
8
4
0.38
W
11
1
11
16.5
L
7
7
2
1.14
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,900
Damage
35,634
41,902
Taken
61,720
25,469
Mitigated
34,375
16,323
Healing
12,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Chewtabaccar
Achilles
8,349
3,124
497
909
11,606
12,755
249
6
11,375
0
17,819
W
17,611
13,737
0
3,020
16,292
6,359
1,925
0
16,142
0
76,390
L
9,607
3,157
0
3,756
20,641
19,024
894
9,421
11,220
0
82,336
W
19,940
546
2,783
9,114
14,004
6,355
482
4
13,825
76,140
0
L
20,928
13,121
578
7,918
20,262
6,887
567
2,782
17,480
0
66,017
L
5,099
1,008
0
450
20,817
8,464
50
8,494
12,323
0
20,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,930
Gold Earned
36,900
215
Minions Killed
214
0
Camps Cleared
0
953,029
Distance Traveled
1,030,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,048
669
16
1
0
245,100
0
W
Izanami
13,945
664
94
4
0
296,249
0
L
Vamana
11,935
568
118
6
0
365,104
0
W
Ra
14,937
711
105
5
0
411,680
0
L
Cupid
13,626
649
75
4
0
321,882
0
L
Fenrir
11,339
540
21
1
0
343,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role