Player Matchup

Apollo
Apollo
Gold II
Alezoni
Apollo
Gold II
Level 121
God Stats
24W - 18L
1,567 SR
Queue Stats
194W - 190L
1,506 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
Guan23
Sun Wukong
Bronze III
Level 89
God Stats
1W - 0L
1,681 SR
Queue Stats
11W - 8L
1,500 MMR
Solo
Cupid
Cupid
Gold II
PATRICIONEITOR
Cupid
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold III
ScrufBeard
The Morrigan
Gold III
Level 137
God Stats
2W - 1L
1,356 SR
Queue Stats
122W - 109L
1,532 MMR
Solo
Ganesha
Ganesha
Gold III
Tifffany
Ganesha
Gold III
Level 129
God Stats
11W - 8L
1,493 SR
Queue Stats
194W - 190L
1,506 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,519 SR
1,509 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,497 SR
1,517 MMR
Ah Puch
Ah Puch
Bronze III
FaultTolerant
Ah Puch
Bronze III
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 61L
1,542 MMR
Solo
Nike
Nike
Bronze III
Froggbob
Nike
Bronze III
Level 67
God Stats
4W - 7L
1,500 SR
Queue Stats
46W - 70L
1,511 MMR
Solo
Xbalanque
Xbalanque
Gold V
Gryphonyx
Xbalanque
Gold V
Level 142
God Stats
3W - 4L
1,592 SR
Queue Stats
78W - 74L
1,531 MMR
Solo
Ymir
Ymir
Bronze III
Tcash313
Ymir
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 39L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
juancho0824
Fenrir
Bronze III
Level 101
God Stats
0W - 1L
1,392 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alezoni
Apollo
16
12 / 2 / 4
9,660
644
11,903
8,424
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Guan23
Sun Wukong
16
2 / 1 / 3
9,010
601
6,693
9,169
5,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
1 / 2 / 9
8,284
552
4,577
9,312
4,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
ScrufBeard
The Morrigan
14
4 / 0 / 6
7,963
531
2,331
5,231
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Tifffany
Ganesha
11
0 / 1 / 9
7,225
482
5,117
7,530
4,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ScyllaHe BoDanzaburouSetTsukuyomi

VS

Bans
AphroditeHun BatzYemojaDa JiCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
4 / 3 / 0
8,577
572
9,128
10,151
3,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
13
0 / 4 / 1
7,016
468
2,827
10,880
5,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
Gryphonyx
Xbalanque
12
1 / 5 / 2
7,047
470
4,248
9,240
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
11
0 / 2 / 2
6,582
439
2,523
7,463
4,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
10
0 / 5 / 3
6,404
427
2,743
10,173
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
19
Kills
5
6
Deaths
19
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
Alezoni
Apollo
12
2
4
7
L
Ah Puch
4
3
0
1.33
L
Nike
0
4
1
0.13
L
Xbalanque
Gryphonyx
Xbalanque
1
5
2
0.4
W
Sun Wukong
Guan23
Sun Wukong
2
1
3
3.5
W
1
2
9
2.75
W
The Morrigan
ScrufBeard
The Morrigan
4
0
6
7
L
Ymir
0
2
2
0.5
W
Ganesha
Tifffany
Ganesha
0
1
9
4.5
L
Fenrir
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,621
Damage
21,469
39,666
Taken
47,907
19,193
Mitigated
19,351
11,737
Healing
13,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Alezoni
Apollo
11,903
6,912
0
1,318
8,424
2,976
92
3,060
5,339
0
55,697
L
Ah Puch
9,128
258
0
4,086
10,151
3,091
305
3,295
6,690
68,567
0
L
Nike
2,827
386
0
2,268
10,880
5,763
733
0
10,880
0
39,139
L
Xbalanque
Gryphonyx
Xbalanque
4,248
1,381
0
2,411
9,240
2,503
0
562
8,678
0
43,744
W
Sun Wukong
Guan23
Sun Wukong
6,693
1,578
0
2,757
9,169
5,580
164
284
8,560
0
65,726
W
4,577
2,482
210
4,115
9,312
4,282
0
2,672
6,640
0
56,768
W
The Morrigan
ScrufBeard
The Morrigan
2,331
253
0
488
5,231
1,834
1,222
3,354
1,877
40,197
1,790
L
Ymir
2,523
0
0
1,762
7,463
4,149
0
1,979
5,484
21,944
0
W
Ganesha
Tifffany
Ganesha
5,117
667
0
2,849
7,530
4,521
0
2,281
5,249
25,058
0
L
Fenrir
2,743
460
0
2,497
10,173
3,845
0
566
9,607
0
30,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,142
Gold Earned
35,626
479
Minions Killed
408
0
Camps Cleared
0
1,462,011
Distance Traveled
1,368,363
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,660
644
88
6
0
313,993
5
L
Ah Puch
8,577
572
126
8
0
309,452
1
L
Nike
7,016
468
84
6
0
255,958
2
L
Xbalanque
7,047
470
87
6
0
253,697
5
W
Sun Wukong
9,010
601
122
8
0
303,104
2
W
Cupid
8,284
552
131
9
0
251,423
5
W
The Morrigan
7,963
531
116
8
0
279,128
4
L
Ymir
6,582
439
41
3
0
242,102
0
W
Ganesha
7,225
482
22
1
0
314,363
5
L
Fenrir
6,404
427
70
5
0
307,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role