Player Matchup

Arachne
Arachne
 
Arachne
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
A1rPoint
Chiron
Level 51
God Stats
3W - 1L
1,694 SR
Queue Stats
84W - 125L
1,313 Elo+
Party 1
Cerberus
Cerberus
SKILLZFLAME
Cerberus
Level 66
God Stats
4W - 3L
1,381 SR
Queue Stats
107W - 144L
1,348 Elo+
Party 1
Chaac
Chaac
SopitaDripp
Chaac
Level 27
God Stats
4W - 6L
1,500 SR
Queue Stats
127W - 172L
1,362 Elo+
Party 1
Baba Yaga
Baba Yaga
salinecrawdad81
Baba Yaga
Level 67
God Stats
5W - 3L
1,616 SR
Queue Stats
89W - 116L
1,455 Elo+
Party 1
Team Averages
Level 59
1,538 SR
1,395 Elo+

VS

Team Averages
Level 90
1,540 SR
1,479 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
A1Godzilla100
Ravana
Level 103
God Stats
2W - 7L
1,278 SR
Queue Stats
217W - 231L
1,331 Elo+
Solo
Ullr
Ullr
Gavin-1_2
Ullr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Geb
Geb
I_am_2_Sick
Geb
Level 68
God Stats
0W - 1L
1,790 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
llTCMSpLiNtErll
Tiamat
Level 87
God Stats
9W - 7L
1,630 SR
Queue Stats
218W - 216L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
6 / 1 / 5
8,249
550
5,173
10,433
3,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
A1rPoint
Chiron
13
2 / 1 / 11
7,779
519
8,408
8,417
2,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cerberus
SKILLZFLAME
Cerberus
13
8 / 1 / 5
8,479
565
7,499
13,492
10,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 4 / 2
7,551
503
6,382
11,339
6,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
salinecrawdad81
Baba Yaga
13
1 / 0 / 6
7,589
506
6,950
5,555
1,809
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 6 / 2
7,097
473
8,446
11,195
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 1 / 3
7,525
502
4,203
5,210
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
8
0 / 5 / 1
5,661
377
5,277
9,535
2,495
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 5 / 1
6,084
406
3,277
11,184
4,251
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
6 / 1 / 0
9,447
630
9,803
9,758
12,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
18
Kills
7
7
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
5
8.5
L
Nu Wa
 
Nu Wa
0
6
2
0.17
L
0
1
3
1.5
W
Chiron
A1rPoint
Chiron
2
1
11
7.5
L
Ullr
0
5
1
0.1
L
1
5
1
0.3
W
Cerberus
SKILLZFLAME
Cerberus
8
1
5
10.5
W
1
4
2
0.5
L
6
1
0
6
W
Baba Yaga
salinecrawdad81
Baba Yaga
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,412
Damage
31,006
49,236
Taken
46,882
23,876
Mitigated
24,388
19,448
Healing
14,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,173
3,093
233
2,856
10,433
3,462
0
2,756
7,677
0
48,128
L
Nu Wa
 
Nu Wa
8,446
4,131
128
3,228
11,195
3,144
108
5,799
4,953
47,522
0
L
4,203
824
0
2,496
5,210
1,666
0
936
4,192
0
54,703
W
Chiron
A1rPoint
Chiron
8,408
2,584
1,258
4,381
8,417
2,379
2,143
3,557
4,860
0
39,015
L
Ullr
5,277
2,906
0
2,153
9,535
2,495
0
3,199
6,276
0
31,878
L
3,277
893
0
897
11,184
4,251
0
3,594
7,443
11,324
0
W
Cerberus
SKILLZFLAME
Cerberus
7,499
678
831
3,409
13,492
10,201
386
4,948
8,544
35,203
0
W
6,382
2,591
56
3,306
11,339
6,025
906
7,270
4,069
0
38,339
L
9,803
1,475
0
5,998
9,758
12,832
911
230
9,184
51,205
0
W
Baba Yaga
salinecrawdad81
Baba Yaga
6,950
268
110
3,008
5,555
1,809
862
2,995
2,560
43,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,647
Gold Earned
35,814
376
Minions Killed
383
0
Camps Cleared
0
1,451,480
Distance Traveled
1,353,554
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,249
550
74
5
0
324,574
1
L
Nu Wa
7,097
473
83
6
0
240,415
0
L
Ravana
7,525
502
127
8
0
325,406
5
W
Chiron
7,779
519
81
5
0
278,090
2
L
Ullr
5,661
377
48
3
0
238,274
0
L
Geb
6,084
406
20
1
0
293,631
6
W
Cerberus
8,479
565
56
4
0
278,733
1
W
Chaac
7,551
503
83
6
0
287,389
0
L
Tiamat
9,447
630
105
7
0
255,828
1
W
Baba Yaga
7,589
506
82
5
0
282,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role