Player Matchup

Hachiman
Hachiman
MOS-xslemer
Hachiman
Level 6
God Stats
3W - 1L
1,786 SR
Queue Stats
4W - 6L
1,639 Elo+
Party 1
Bellona
Bellona
OtaldoJuan
Bellona
Level 28
God Stats
12W - 7L
1,488 SR
Queue Stats
134W - 137L
1,569 Elo+
Solo
Tsukuyomi
Tsukuyomi
d0RAP
Tsukuyomi
Level 28
God Stats
39W - 46L
1,482 SR
Queue Stats
308W - 329L
1,474 Elo+
Solo
Sobek
Sobek
gardoquesabmk
Sobek
Level 67
God Stats
7W - 7L
1,544 SR
Queue Stats
160W - 199L
1,393 Elo+
Party 1
Neith
Neith
ultraviolence491
Neith
Level 29
God Stats
8W - 10L
1,440 SR
Queue Stats
38W - 47L
1,430 Elo+
Solo
Team Averages
Level 32
1,548 SR
1,501 Elo+

VS

Team Averages
Level 28
1,518 SR
1,606 Elo+
Bakasura
Bakasura
MatReLoco
Bakasura
Level 29
God Stats
5W - 3L
1,659 SR
Queue Stats
110W - 75L
1,612 Elo+
Party 2
Ymir
Ymir
NAPOCONFRITAS
Ymir
Level 28
God Stats
4W - 4L
1,427 SR
Queue Stats
117W - 63L
1,691 Elo+
Party 2
Kuzenbo
Kuzenbo
Piggybanker123
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,705 Elo+
Party 2
Heimdallr
Heimdallr
igoraguido8
Heimdallr
Level 28
God Stats
6W - 10L
1,273 SR
Queue Stats
146W - 171L
1,397 Elo+
Solo
Ra
Ra
mcckong69
Ra
Level 27
God Stats
5W - 1L
1,732 SR
Queue Stats
14W - 6L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MOS-xslemer
Hachiman
15
2 / 9 / 5
9,642
402
8,749
19,370
5,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
OtaldoJuan
Bellona
20
3 / 5 / 6
12,612
526
14,913
31,980
26,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
d0RAP
Tsukuyomi
18
10 / 9 / 1
12,469
520
14,973
25,413
12,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
4 / 11 / 10
10,281
428
17,246
31,532
32,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 8 / 7
10,444
435
10,920
16,139
5,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MatReLoco
Bakasura
20
15 / 3 / 7
14,546
606
23,519
24,199
13,816
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
17 / 3 / 8
15,481
645
25,220
22,950
15,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
4 / 2 / 15
12,672
528
17,286
26,767
47,942
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
igoraguido8
Heimdallr
20
4 / 9 / 9
12,923
538
20,419
18,708
8,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 6 / 11
12,504
521
12,180
14,780
6,619
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
92
22
Kills
42
42
Deaths
23
29
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hachiman
MOS-xslemer
Hachiman
2
9
5
0.5
W
Bakasura
MatReLoco
Bakasura
15
3
7
6.17
W
17
3
8
7
L
Bellona
OtaldoJuan
Bellona
3
5
6
1.2
W
4
2
15
5.75
L
Tsukuyomi
d0RAP
Tsukuyomi
10
9
1
1.17
L
4
11
10
0.82
W
Heimdallr
igoraguido8
Heimdallr
4
9
9
0.94
W
2
6
11
1.25
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,801
Damage
98,624
124,434
Taken
107,404
83,304
Mitigated
92,380
32,645
Healing
35,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
MOS-xslemer
Hachiman
8,749
5,241
0
5,415
19,370
5,851
1,255
6,537
12,807
0
44,209
W
Bakasura
MatReLoco
Bakasura
23,519
15,577
0
10,890
24,199
13,816
1,830
5,469
18,705
0
92,318
W
25,220
6,589
0
2,318
22,950
15,438
566
3,663
19,245
117,255
0
L
Bellona
OtaldoJuan
Bellona
14,913
3,832
0
11,486
31,980
26,439
50
14,266
16,357
0
83,639
W
17,286
5,747
0
8,538
26,767
47,942
1,076
5,511
21,040
54,952
0
L
Tsukuyomi
d0RAP
Tsukuyomi
14,973
3,450
0
6,925
25,413
12,832
0
13,247
10,600
0
67,087
L
17,246
2,332
545
6,160
31,532
32,473
0
12,131
17,532
44,915
0
W
Heimdallr
igoraguido8
Heimdallr
20,419
11,589
0
3,717
18,708
8,565
2,096
3,069
15,539
0
94,666
W
12,180
1,042
4,344
5,530
14,780
6,619
1,807
2,353
11,969
72,017
0
L
10,920
4,283
0
2,114
16,139
5,709
419
7,432
7,824
0
45,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,448
Gold Earned
68,126
463
Minions Killed
645
0
Camps Cleared
0
2,055,732
Distance Traveled
2,353,161
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,642
402
67
3
0
395,297
2
W
Bakasura
14,546
606
164
7
0
562,956
1
W
Ymir
15,481
645
148
6
0
460,203
1
L
Bellona
12,612
526
159
7
0
430,725
7
W
Kuzenbo
12,672
528
48
2
0
476,771
4
L
Tsukuyomi
12,469
520
108
5
0
417,439
0
L
Sobek
10,281
428
58
2
0
427,197
1
W
Heimdallr
12,923
538
137
6
0
402,129
2
W
Ra
12,504
521
148
6
0
451,102
4
L
Neith
10,444
435
71
3
0
385,074
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role