Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DamVandal
Anubis
Level 68
God Stats
23W - 22L
1,572 SR
Queue Stats
348W - 369L
1,480 Elo+
Solo
King Arthur
King Arthur
Macamill5675
King Arthur
Level 86
God Stats
3W - 1L
1,462 SR
Queue Stats
197W - 208L
1,532 Elo+
Solo
Skadi
Skadi
cooki3squad69
Skadi
Level 102
God Stats
16W - 10L
1,580 SR
Queue Stats
188W - 183L
1,453 Elo+
Party 1
Tiamat
Tiamat
joshr7373
Tiamat
Level 132
God Stats
76W - 47L
1,298 SR
Queue Stats
297W - 258L
1,486 Elo+
Party 1
Team Averages
Level 102
1,483 SR
1,490 Elo+

VS

Team Averages
Level 120
1,600 SR
1,484 Elo+
Hachiman
Hachiman
Jofritoley
Hachiman
Level 124
God Stats
5W - 7L
1,673 SR
Queue Stats
71W - 82L
1,437 Elo+
Party 2
Osiris
Osiris
Jweiss2001
Osiris
Level 113
God Stats
1W - 1L
1,733 SR
Queue Stats
1W - 1L
1,667 Elo+
Solo
Cthulhu
Cthulhu
RDaddi15
Cthulhu
Level 116
God Stats
15W - 17L
1,684 SR
Queue Stats
55W - 71L
1,411 Elo+
Party 2
Eset
Eset
SucculentOrang
Eset
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
TwistedSenseless
Set
Level 97
God Stats
2W - 4L
1,408 SR
Queue Stats
8W - 18L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
2 / 1 / 11
8,333
758
10,300
7,580
2,671
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
DamVandal
Anubis
16
6 / 6 / 7
9,478
862
8,836
9,020
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Macamill5675
King Arthur
14
3 / 3 / 10
8,117
738
6,982
12,040
8,998
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 4 / 10
8,007
728
6,834
8,083
3,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
joshr7373
Tiamat
17
9 / 0 / 9
10,439
949
13,856
9,665
8,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jofritoley
Hachiman
15
5 / 5 / 5
9,211
837
9,308
10,711
3,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Jweiss2001
Osiris
14
3 / 5 / 6
8,632
785
7,869
14,086
7,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
RDaddi15
Cthulhu
13
1 / 5 / 6
7,685
699
7,441
13,193
10,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 3 / 6
7,788
708
9,741
7,200
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 4 / 7
7,813
710
5,080
7,782
3,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
43
22
Kills
13
14
Deaths
22
47
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
1
11
7.5
W
Anubis
DamVandal
Anubis
6
6
7
1.58
L
Hachiman
Jofritoley
Hachiman
5
5
5
1.5
L
Osiris
Jweiss2001
Osiris
3
5
6
1.2
W
King Arthur
Macamill5675
King Arthur
3
3
10
2.67
L
Cthulhu
RDaddi15
Cthulhu
1
5
6
0.8
L
2
3
6
1.67
L
2
4
7
1.38
W
2
4
10
1.75
W
Tiamat
joshr7373
Tiamat
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,808
Damage
39,439
46,388
Taken
52,972
27,087
Mitigated
27,093
7,945
Healing
6,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
10,300
1,438
0
639
7,580
2,671
30
3,253
4,193
0
29,205
W
Anubis
DamVandal
Anubis
8,836
578
0
1,533
9,020
3,810
500
3,842
4,966
26,246
0
L
Hachiman
Jofritoley
Hachiman
9,308
3,018
0
606
10,711
3,824
0
4,942
5,487
0
29,642
L
Osiris
Jweiss2001
Osiris
7,869
2,794
0
2,370
14,086
7,657
0
5,222
8,426
0
18,595
W
King Arthur
Macamill5675
King Arthur
6,982
862
835
648
12,040
8,998
0
3,390
8,471
0
18,373
L
Cthulhu
RDaddi15
Cthulhu
7,441
268
150
2,411
13,193
10,232
1
4,325
8,546
24,285
0
L
9,741
158
735
488
7,200
2,313
0
3,769
3,161
20,062
0
L
5,080
1,692
0
74
7,782
3,067
0
2,909
4,660
0
15,387
W
6,834
2,779
0
0
8,083
3,026
36
2,634
5,389
0
18,775
W
Tiamat
joshr7373
Tiamat
13,856
1,151
122
4,168
9,665
8,582
513
3,639
5,946
29,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,374
Gold Earned
41,129
211
Minions Killed
206
8
Camps Cleared
5
998,865
Distance Traveled
930,884
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,333
758
44
4
2
220,555
1
W
Anubis
9,478
862
59
5
3
184,331
0
L
Hachiman
9,211
837
71
6
1
175,866
2
L
Osiris
8,632
785
27
2
2
202,012
0
W
King Arthur
8,117
738
34
3
2
192,394
0
L
Cthulhu
7,685
699
48
4
0
189,916
1
L
Eset
7,788
708
31
3
1
182,109
0
L
Set
7,813
710
29
3
1
180,981
0
W
Skadi
8,007
728
28
3
0
183,779
0
W
Tiamat
10,439
949
46
4
1
217,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role