Player Matchup

Fafnir
Fafnir
JMasse11
Fafnir
Level 29
God Stats
6W - 2L
1,875 SR
Queue Stats
51W - 30L
1,677 Elo+
Party 2
Sun Wukong
Sun Wukong
JerboiZoobat
Sun Wukong
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
263W - 247L
1,519 Elo+
Party 3
Chiron
Chiron
Mavinal
Chiron
Level 45
God Stats
3W - 0L
1,699 SR
Queue Stats
52W - 34L
1,613 Elo+
Party 2
Ao Kuang
Ao Kuang
llRonBurgundyll
Ao Kuang
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
180W - 168L
1,523 Elo+
Party 3
Agni
Agni
unKranz
Agni
Level 115
God Stats
3W - 3L
1,500 SR
Queue Stats
64W - 41L
1,597 Elo+
Party 2
Team Averages
Level 53
1,615 SR
1,586 Elo+

VS

Team Averages
Level 59
1,612 SR
1,487 Elo+
Vamana
Vamana
DeceptivePower
Vamana
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 56L
1,538 Elo+
Party 1
Tiamat
Tiamat
DesiFairheart
Tiamat
Level 36
God Stats
0W - 3L
1,700 SR
Queue Stats
52W - 86L
1,279 Elo+
Solo
Danzaburou
Danzaburou
OUHawk03
Danzaburou
Level 101
God Stats
0W - 2L
1,667 SR
Queue Stats
20W - 19L
1,592 Elo+
Party 1
Ymir
Ymir
Proud2beAcloud
Ymir
Level 5
God Stats
6W - 3L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Horus
Horus
SubAverageRandy
Horus
Level 71
God Stats
11W - 9L
1,692 SR
Queue Stats
80W - 62L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
JMasse11
Fafnir
13
1 / 0 / 6
8,227
514
3,536
8,437
6,100
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
JerboiZoobat
Sun Wukong
13
1 / 1 / 1
7,422
464
6,304
8,030
5,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Mavinal
Chiron
14
1 / 0 / 3
7,854
491
5,474
4,376
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
12
2 / 0 / 3
7,382
461
4,989
9,092
3,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
unKranz
Agni
15
8 / 0 / 3
9,188
574
13,614
6,559
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,646
478
6,911
11,833
6,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 0
6,152
385
3,396
6,889
3,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
OUHawk03
Danzaburou
13
0 / 2 / 0
7,562
473
3,313
8,775
2,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
6,897
431
1,233
7,529
4,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 4 / 0
6,532
408
4,029
14,675
5,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
13
Kills
1
1
Deaths
13
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
0
4
0
0
W
Fafnir
JMasse11
Fafnir
1
0
6
4
W
Sun Wukong
JerboiZoobat
Sun Wukong
1
1
1
1.5
W
Chiron
Mavinal
Chiron
1
0
3
2.5
L
Danzaburou
OUHawk03
Danzaburou
0
2
0
0
L
0
1
0
0
L
0
4
0
0
W
Ao Kuang
2
0
3
3.5
W
Agni
unKranz
Agni
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,917
Damage
18,882
36,494
Taken
49,701
18,027
Mitigated
22,857
17,895
Healing
20,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,911
2,873
0
6,528
11,833
6,295
130
4,221
7,230
0
43,260
L
3,396
708
0
1,259
6,889
3,159
108
4,604
1,830
27,778
0
W
Fafnir
JMasse11
Fafnir
3,536
1,073
0
5,395
8,437
6,100
415
798
7,639
19,779
0
W
Sun Wukong
JerboiZoobat
Sun Wukong
6,304
1,738
0
2,444
8,030
5,247
378
924
7,106
0
42,762
W
Chiron
Mavinal
Chiron
5,474
1,459
1,032
3,893
4,376
1,283
533
171
4,205
0
56,921
L
Danzaburou
OUHawk03
Danzaburou
3,313
1,539
0
3,123
8,775
2,900
0
1,364
7,353
0
64,191
L
1,233
66
294
1,442
7,529
4,967
0
3,938
3,406
14,570
0
L
4,029
2,129
504
7,393
14,675
5,536
0
7,018
7,287
0
36,487
W
Ao Kuang
4,989
1,199
0
3,233
9,092
3,133
0
1,383
7,709
38,753
0
W
Agni
unKranz
Agni
13,614
472
0
1,898
6,559
2,264
0
1,353
5,206
57,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,073
Gold Earned
34,789
422
Minions Killed
364
0
Camps Cleared
0
1,503,691
Distance Traveled
1,436,126
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,646
478
92
6
0
305,257
2
L
Tiamat
6,152
385
50
3
0
273,317
4
W
Fafnir
8,227
514
36
2
0
278,979
8
W
Sun Wukong
7,422
464
78
5
0
331,054
2
W
Chiron
7,854
491
130
8
0
257,644
4
L
Danzaburou
7,562
473
113
7
0
274,624
0
L
Ymir
6,897
431
39
2
0
294,595
0
L
Horus
6,532
408
70
4
0
288,333
0
W
Ao Kuang
7,382
461
74
5
0
317,985
1
W
Agni
9,188
574
104
7
0
318,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role