Player Matchup

Da Ji
Da Ji
KittySoftPaws21
Da Ji
Level 7
God Stats
0W - 1L
1,885 SR
Queue Stats
1W - 2L
1,719 Elo+
Solo
Baba Yaga
Baba Yaga
MatchesForge-13
Baba Yaga
Level 16
God Stats
6W - 13L
1,385 SR
Queue Stats
45W - 75L
1,539 Elo+
Party 1
Awilix
Awilix
RuffIess
Awilix
Level 9
God Stats
3W - 2L
1,709 SR
Queue Stats
5W - 5L
1,719 Elo+
Solo
Cerberus
Cerberus
Silverzino
Cerberus
Level 18
God Stats
23W - 30L
1,586 SR
Queue Stats
34W - 54L
1,421 Elo+
Party 1
Bellona
Bellona
XSweetPainDJ
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,831 Elo+
Solo
Team Averages
Level 11
1,613 SR
1,646 Elo+

VS

Team Averages
Level 23
1,637 SR
1,703 Elo+
Apollo
Apollo
Botosaurus5060
Apollo
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 12L
1,825 Elo+
Solo
Zeus
Zeus
FatedSuffering
Zeus
Level 29
God Stats
3W - 1L
1,609 SR
Queue Stats
175W - 168L
1,612 Elo+
Solo
Ymir
Ymir
FemdomEnthusiast
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,922 Elo+
Solo
Mercury
Mercury
YG4Hunny
Mercury
Level 23
God Stats
10W - 2L
1,937 SR
Queue Stats
111W - 94L
1,641 Elo+
Solo
Cthulhu
Cthulhu
skullbaby2000
Cthulhu
Level 5
God Stats
5W - 3L
1,640 SR
Queue Stats
5W - 8L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 11 / 2
7,792
410
3,562
15,439
5,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
MatchesForge-13
Baba Yaga
12
0 / 7 / 3
7,609
400
8,366
12,944
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
RuffIess
Awilix
14
7 / 7 / 2
10,150
534
13,209
18,862
7,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Silverzino
Cerberus
11
0 / 9 / 1
7,338
386
4,383
16,609
9,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
XSweetPainDJ
Bellona
10
2 / 13 / 1
6,963
366
6,796
18,153
9,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 11
11,037
581
13,014
9,758
3,489
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
15 / 2 / 13
11,522
606
21,502
13,459
5,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
10 / 0 / 18
11,655
613
11,670
13,396
15,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
YG4Hunny
Mercury
17
9 / 3 / 6
10,726
565
10,431
14,717
6,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
13
2 / 5 / 8
8,680
457
5,478
12,361
7,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
103
11
Kills
47
47
Deaths
11
9
Assists
56
Player
Kills
Deaths
Assists
KDA
W
11
1
11
16.5
W
15
2
13
10.75
W
10
0
18
19
L
2
11
2
0.27
L
Baba Yaga
MatchesForge-13
Baba Yaga
0
7
3
0.21
L
Awilix
RuffIess
Awilix
7
7
2
1.14
L
Cerberus
Silverzino
Cerberus
0
9
1
0.06
L
Bellona
XSweetPainDJ
Bellona
2
13
1
0.19
W
Mercury
YG4Hunny
Mercury
9
3
6
4
W
Cthulhu
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,316
Damage
62,095
82,007
Taken
63,691
37,448
Mitigated
37,441
13,432
Healing
19,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,014
10,043
0
5,975
9,758
3,489
6,620
2,464
7,294
0
56,382
W
21,502
5,883
0
5,287
13,459
5,410
2,981
4,045
9,414
76,854
0
W
11,670
2,980
0
1,967
13,396
15,076
581
3,037
10,359
49,278
0
L
3,562
868
0
938
15,439
5,807
613
7,275
7,987
0
24,460
L
Baba Yaga
MatchesForge-13
Baba Yaga
8,366
152
0
2,978
12,944
5,271
0
7,349
5,227
36,376
0
L
Awilix
RuffIess
Awilix
13,209
4,942
573
5,407
18,862
7,378
503
8,037
10,725
0
47,467
L
Cerberus
Silverzino
Cerberus
4,383
249
0
1,988
16,609
9,919
515
5,915
10,504
25,064
0
L
Bellona
XSweetPainDJ
Bellona
6,796
2,496
0
1,548
18,153
9,073
67
9,101
8,914
0
18,444
W
Mercury
YG4Hunny
Mercury
10,431
5,505
0
4,589
14,717
6,161
0
2,386
12,331
0
65,606
W
Cthulhu
5,478
1,073
329
1,320
12,361
7,305
1,384
817
11,544
32,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,852
Gold Earned
53,620
244
Minions Killed
470
0
Camps Cleared
0
1,686,958
Distance Traveled
1,729,287
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,037
581
93
5
0
308,571
3
W
Zeus
11,522
606
132
7
0
330,272
5
W
Ymir
11,655
613
94
5
0
350,009
0
L
Da Ji
7,792
410
56
3
0
337,612
0
L
Baba Yaga
7,609
400
54
3
0
349,370
1
L
Awilix
10,150
534
75
4
0
334,776
3
L
Cerberus
7,338
386
39
2
0
321,333
1
L
Bellona
6,963
366
20
1
0
343,867
1
W
Mercury
10,726
565
103
5
0
433,483
2
W
Cthulhu
8,680
457
48
3
0
306,952
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role