Player Matchup

Yemoja
Yemoja
ChannelN2
Yemoja
Level 28
God Stats
1W - 5L
1,139 SR
Queue Stats
175W - 214L
1,482 Elo+
Party 1
Ra
Ra
GabrielBailke
Ra
Level 28
God Stats
2W - 4L
1,428 SR
Queue Stats
113W - 133L
1,451 Elo+
Party 1
Ao Kuang
Ao Kuang
SóDigitoA
Ao Kuang
Level 17
God Stats
0W - 1L
1,258 SR
Queue Stats
12W - 12L
1,496 Elo+
Party 3
Olorun
Olorun
connyuwuu
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,194 Elo+
Solo
Tsukuyomi
Tsukuyomi
davimataboss
Tsukuyomi
Level 16
God Stats
0W - 3L
1,409 SR
Queue Stats
2W - 6L
1,352 Elo+
Party 3
Team Averages
Level 18
1,347 SR
1,395 Elo+

VS

Team Averages
Level 20
1,505 SR
1,586 Elo+
Kukulkan
Kukulkan
Bi0gram0n
Kukulkan
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
22W - 10L
1,653 Elo+
Party 2
Guan Yu
Guan Yu
CAPINHASMURF
Guan Yu
Level 5
God Stats
13W - 5L
1,500 SR
Queue Stats
52W - 28L
1,733 Elo+
Party 2
Sobek
Sobek
Cerbero-099
Sobek
Level 21
God Stats
13W - 10L
1,524 SR
Queue Stats
159W - 167L
1,332 Elo+
Party 2
Nemesis
Nemesis
lauchaas96
Nemesis
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,582 Elo+
Solo
Neith
Neith
senalo0o___
Neith
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ChannelN2
Yemoja
10
1 / 4 / 2
6,892
363
5,708
13,435
8,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 7 / 1
9,616
506
7,975
10,896
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
SóDigitoA
Ao Kuang
14
3 / 7 / 1
8,734
460
9,358
18,227
7,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
connyuwuu
Olorun
13
1 / 9 / 6
8,555
450
9,106
16,232
5,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
davimataboss
Tsukuyomi
11
4 / 7 / 2
7,884
415
8,957
14,176
4,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bi0gram0n
Kukulkan
16
4 / 3 / 5
9,819
517
8,811
9,740
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
CAPINHASMURF
Guan Yu
18
9 / 1 / 6
10,987
578
12,593
15,586
17,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 4 / 11
9,083
478
5,163
15,550
12,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
lauchaas96
Nemesis
19
11 / 1 / 10
11,530
607
15,242
14,237
6,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 4 / 8
10,387
547
13,475
14,695
5,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
13
Kills
34
34
Deaths
13
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bi0gram0n
Kukulkan
4
3
5
2.17
W
Guan Yu
CAPINHASMURF
Guan Yu
9
1
6
12
W
3
4
11
2.13
L
Yemoja
ChannelN2
Yemoja
1
4
2
0.5
L
4
7
1
0.64
L
Ao Kuang
SóDigitoA
Ao Kuang
3
7
1
0.5
L
Olorun
connyuwuu
Olorun
1
9
6
0.44
L
Tsukuyomi
davimataboss
Tsukuyomi
4
7
2
0.71
W
Nemesis
lauchaas96
Nemesis
11
1
10
16
W
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,104
Damage
55,284
72,966
Taken
69,808
29,718
Mitigated
46,655
18,282
Healing
23,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bi0gram0n
Kukulkan
8,811
1,248
0
2,276
9,740
3,709
216
4,905
4,496
64,292
0
W
Guan Yu
CAPINHASMURF
Guan Yu
12,593
696
1,171
6,900
15,586
17,881
0
6,318
8,900
0
62,024
W
5,163
846
0
5,292
15,550
12,593
126
6,744
8,602
19,883
0
L
Yemoja
ChannelN2
Yemoja
5,708
1,351
1,481
1,393
13,435
8,326
0
3,255
10,000
16,781
0
L
7,975
1,351
527
2,726
10,896
3,798
940
3,701
7,195
51,005
0
L
Ao Kuang
SóDigitoA
Ao Kuang
9,358
2,198
0
5,325
18,227
7,977
988
1,743
16,484
36,790
0
L
Olorun
connyuwuu
Olorun
9,106
4,365
125
4,423
16,232
5,203
0
2,677
13,555
52,582
0
L
Tsukuyomi
davimataboss
Tsukuyomi
8,957
2,029
0
2,282
14,176
4,414
0
2,598
11,578
0
42,529
W
Nemesis
lauchaas96
Nemesis
15,242
9,790
0
819
14,237
6,953
1,814
3,759
10,236
0
84,748
W
13,475
6,547
0
7,245
14,695
5,519
1,822
9,150
5,427
0
80,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,681
Gold Earned
51,806
294
Minions Killed
521
0
Camps Cleared
0
1,599,599
Distance Traveled
1,845,749
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,819
517
125
7
0
326,283
3
W
Guan Yu
10,987
578
110
6
0
407,898
6
W
Sobek
9,083
478
20
1
0
381,337
3
L
Yemoja
6,892
363
14
1
0
321,970
2
L
Ra
9,616
506
87
5
0
344,800
4
L
Ao Kuang
8,734
460
54
3
0
306,942
2
L
Olorun
8,555
450
74
4
0
300,651
1
L
Tsukuyomi
7,884
415
65
3
0
325,236
0
W
Nemesis
11,530
607
136
7
0
414,498
0
W
Neith
10,387
547
130
7
0
315,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role