Player Matchup

Janus
Janus
ACE_6930
Janus
Level 109
God Stats
1W - 0L
1,476 SR
Queue Stats
4W - 8L
1,237 Elo+
Party 1
Cthulhu
Cthulhu
Aeortix
Cthulhu
Level 17
God Stats
1W - 1L
1,507 SR
Queue Stats
1W - 1L
1,229 Elo+
Party 1
Da Ji
Da Ji
JET159796
Da Ji
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,237 Elo+
Party 1
Hou Yi
Hou Yi
Revive-_-7
Hou Yi
Level 76
God Stats
1W - 2L
1,625 SR
Queue Stats
4W - 9L
1,237 Elo+
Party 1
Team Averages
Level 73
1,527 SR
1,235 Elo+

VS

Team Averages
Level 131
1,461 SR
1,403 Elo+
Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ayan_419
Medusa
Level 146
God Stats
16W - 18L
1,391 SR
Queue Stats
37W - 47L
1,363 Elo+
Solo
Ao Kuang
Ao Kuang
blaackluna
Ao Kuang
Level 108
God Stats
1W - 3L
1,452 SR
Queue Stats
67W - 115L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ACE_6930
Janus
13
1 / 1 / 3
8,055
806
5,324
4,338
1,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Aeortix
Cthulhu
14
1 / 2 / 2
8,408
841
2,505
5,934
3,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
JET159796
Da Ji
14
4 / 1 / 3
8,810
881
4,435
6,723
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Revive-_-7
Hou Yi
14
4 / 3 / 1
8,525
853
7,116
6,002
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 1 / 0
7,792
779
4,167
4,944
1,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
 
Ares
14
2 / 1 / 1
7,463
746
4,997
7,568
8,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Ayan_419
Medusa
13
2 / 4 / 3
7,495
750
5,042
7,666
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ao Kuang
blaackluna
Ao Kuang
10
0 / 4 / 1
6,206
621
214
5,566
1,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
10
Kills
7
7
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
1
0
3
L
Ares
 
Ares
2
1
1
2.5
W
Janus
ACE_6930
Janus
1
1
3
2.5
W
Cthulhu
Aeortix
Cthulhu
1
2
2
1
L
Medusa
Ayan_419
Medusa
2
4
3
0.88
W
Da Ji
JET159796
Da Ji
4
1
3
5.5
W
Hou Yi
Revive-_-7
Hou Yi
4
3
1
1.5
L
Ao Kuang
blaackluna
Ao Kuang
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,380
Damage
14,420
22,997
Taken
25,744
9,976
Mitigated
14,960
3,368
Healing
1,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,167
0
0
595
4,944
1,764
452
2,288
2,631
28,275
0
L
Ares
 
Ares
4,997
108
0
948
7,568
8,629
0
2,381
5,037
21,785
0
W
Janus
ACE_6930
Janus
5,324
280
0
888
4,338
1,424
792
742
3,596
27,820
0
W
Cthulhu
Aeortix
Cthulhu
2,505
161
0
1,438
5,934
3,391
470
3,834
2,100
26,639
0
L
Medusa
Ayan_419
Medusa
5,042
2,154
0
0
7,666
2,750
0
1,908
5,731
0
12,759
W
Da Ji
JET159796
Da Ji
4,435
1,336
0
370
6,723
2,750
1,571
2,307
4,416
0
30,963
W
Hou Yi
Revive-_-7
Hou Yi
7,116
3,951
0
672
6,002
2,411
1,266
3,169
2,833
0
17,888
L
Ao Kuang
blaackluna
Ao Kuang
214
84
0
258
5,566
1,817
0
1,562
3,954
5,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,798
Gold Earned
28,956
192
Minions Killed
115
11
Camps Cleared
6
749,504
Distance Traveled
559,112
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,792
779
57
6
3
182,590
2
L
Ares
7,463
746
31
3
1
156,983
3
W
Janus
8,055
806
41
4
1
196,941
3
W
Cthulhu
8,408
841
54
5
3
192,150
1
L
Medusa
7,495
750
20
2
2
138,159
0
W
Da Ji
8,810
881
53
5
5
194,262
2
W
Hou Yi
8,525
853
44
4
2
166,151
0
L
Ao Kuang
6,206
621
7
1
0
81,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role