Player Matchup

Bacchus
Bacchus
Blaze Zinger
Bacchus
Level 28
God Stats
2W - 1L
1,477 SR
Queue Stats
2W - 1L
1,360 Elo+
Party 2
Ah Puch
Ah Puch
CallMeSandy
Ah Puch
Level 157
God Stats
2W - 1L
1,732 SR
Queue Stats
73W - 57L
1,559 Elo+
Party 2
Sun Wukong
Sun Wukong
DETROIT_LIFE313_
Sun Wukong
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 160L
1,399 Elo+
Party 3
Hades
Hades
Gerbiphonics
Hades
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
PapaStonks
Danzaburou
Level 100
God Stats
24W - 25L
1,503 SR
Queue Stats
64W - 60L
1,479 Elo+
Party 2
Team Averages
Level 92
1,542 SR
1,459 Elo+

VS

Team Averages
Level 114
1,583 SR
1,336 Elo+
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
AbsoluteZenbi
Scylla
Level 82
God Stats
1W - 4L
1,688 SR
Queue Stats
11W - 25L
1,165 Elo+
Party 1
Tyr
Tyr
Gnivri_Darko
Tyr
Level 136
God Stats
0W - 1L
1,465 SR
Queue Stats
16W - 24L
1,243 Elo+
Party 1
Geb
Geb
LITO11032
Geb
Level 32
God Stats
0W - 1L
1,734 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Odin_N-TD_Oden
Tiamat
Level 160
God Stats
15W - 9L
1,525 SR
Queue Stats
206W - 237L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blaze Zinger
Bacchus
14
3 / 1 / 7
9,352
719
3,124
7,217
6,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
CallMeSandy
Ah Puch
18
8 / 0 / 14
12,070
928
20,998
6,612
2,645
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
DETROIT_LIFE313_
Sun Wukong
14
1 / 1 / 10
8,940
688
4,025
11,058
8,907
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 4 / 9
9,945
765
11,466
12,334
6,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
PapaStonks
Danzaburou
17
9 / 0 / 7
11,278
868
8,518
7,764
3,168
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
4 / 3 / 1
9,601
739
8,779
8,216
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 3
7,142
549
5,711
9,609
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 2
7,526
579
5,011
14,699
10,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 10 / 3
7,811
601
5,182
16,012
6,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 2 / 3
7,924
610
6,575
8,781
7,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
18
26
Kills
6
6
Deaths
26
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
3
1
1.5
L
0
6
3
0.25
W
Bacchus
Blaze Zinger
Bacchus
3
1
7
6.5
W
Ah Puch
CallMeSandy
Ah Puch
8
0
14
15
W
Sun Wukong
DETROIT_LIFE313_
Sun Wukong
1
1
10
6
W
5
4
9
2.38
L
0
5
2
0.2
L
1
10
3
0.25
L
1
2
3
1.25
W
Danzaburou
PapaStonks
Danzaburou
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,131
Damage
31,258
44,985
Taken
57,317
27,978
Mitigated
30,832
9,365
Healing
8,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,779
2,626
0
594
8,216
2,991
0
4,591
3,625
0
35,690
L
5,711
115
159
537
9,609
3,167
42
6,919
2,690
18,056
0
W
Bacchus
Blaze Zinger
Bacchus
3,124
249
0
792
7,217
6,568
410
3,485
3,544
10,523
0
W
Ah Puch
CallMeSandy
Ah Puch
20,998
1,338
0
1,425
6,612
2,645
550
1,966
4,490
53,300
0
W
Sun Wukong
DETROIT_LIFE313_
Sun Wukong
4,025
621
0
315
11,058
8,907
709
3,766
7,093
0
15,696
W
11,466
1,052
176
4,088
12,334
6,690
1,147
4,350
7,772
35,580
0
L
5,011
813
470
1,900
14,699
10,776
0
8,638
6,061
0
19,159
L
5,182
298
0
1,005
16,012
6,745
62
10,001
6,011
19,179
0
L
6,575
723
110
3,354
8,781
7,153
0
6,062
2,719
25,504
0
W
Danzaburou
PapaStonks
Danzaburou
8,518
3,444
0
2,569
7,764
3,168
2,550
3,398
4,209
0
32,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,585
Gold Earned
40,004
288
Minions Killed
231
7
Camps Cleared
5
1,110,594
Distance Traveled
1,044,259
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,601
739
82
6
1
237,484
1
L
Scylla
7,142
549
41
3
0
212,815
0
W
Bacchus
9,352
719
22
2
1
211,558
0
W
Ah Puch
12,070
928
109
8
0
236,064
0
W
Sun Wukong
8,940
688
31
2
0
230,265
0
W
Hades
9,945
765
64
5
5
202,973
0
L
Tyr
7,526
579
33
3
2
215,178
0
L
Geb
7,811
601
28
2
1
177,299
0
L
Tiamat
7,924
610
47
4
1
201,483
1
W
Danzaburou
11,278
868
62
5
1
229,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role