Player Matchup

Ymir
Ymir
Kambate
Ymir
Level 29
God Stats
12W - 12L
1,704 SR
Queue Stats
253W - 314L
1,493 Elo+
Party 2
Chernobog
Chernobog
Morselo
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 145L
1,413 Elo+
Party 2
Cernunnos
Cernunnos
redcoffemaster
Cernunnos
Level 17
God Stats
1W - 1L
1,669 SR
Queue Stats
61W - 35L
1,554 Elo+
Solo
Guan Yu
Guan Yu
vini_scouts
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 60L
1,198 Elo+
Party 2
Ah Puch
Ah Puch
zDevilvukz
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 83L
1,444 Elo+
Solo
Team Averages
Level 19
1,575 SR
1,420 Elo+

VS

Team Averages
Level 25
1,581 SR
1,484 Elo+
Tsukuyomi
Tsukuyomi
Eu souu L
Tsukuyomi
Level 21
God Stats
15W - 14L
1,477 SR
Queue Stats
37W - 39L
1,459 Elo+
Party 3
Ravana
Ravana
Insao
Ravana
Level 26
God Stats
12W - 8L
1,561 SR
Queue Stats
22W - 15L
1,513 Elo+
Party 1
Terra
Terra
Jinkakuu
Terra
Level 27
God Stats
2W - 0L
1,799 SR
Queue Stats
51W - 37L
1,519 Elo+
Party 1
Hou Yi
Hou Yi
ValdelmarOMatias
Hou Yi
Level 22
God Stats
6W - 3L
1,532 SR
Queue Stats
27W - 24L
1,445 Elo+
Party 1
Bellona
Bellona
XDevilDarkX5455
Bellona
Level 28
God Stats
15W - 11L
1,537 SR
Queue Stats
131W - 150L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kambate
Ymir
17
5 / 3 / 8
11,690
531
13,860
16,973
15,296
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
Morselo
Chernobog
14
0 / 7 / 6
8,949
407
7,520
15,096
5,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
redcoffemaster
Cernunnos
19
7 / 6 / 3
12,441
566
21,648
15,959
7,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
vini_scouts
Guan Yu
10
0 / 13 / 3
7,448
339
3,319
17,415
14,723
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
zDevilvukz
Ah Puch
17
4 / 8 / 7
11,309
514
14,230
12,575
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Eu souu L
Tsukuyomi
20
5 / 1 / 5
11,698
532
7,914
9,496
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
Insao
Ravana
20
15 / 4 / 5
13,130
597
17,583
17,054
9,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Jinkakuu
Terra
16
1 / 2 / 13
10,325
469
5,773
20,084
17,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
10 / 6 / 6
10,421
474
14,311
18,473
5,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 3 / 5
11,044
502
10,599
16,922
12,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
70
16
Kills
36
37
Deaths
16
27
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Eu souu L
Tsukuyomi
5
1
5
7.5
W
Ravana
Insao
Ravana
15
4
5
4.38
W
Terra
Jinkakuu
Terra
1
2
13
3.75
L
Ymir
Kambate
Ymir
5
3
8
3
L
Chernobog
Morselo
Chernobog
0
7
6
0.43
W
10
6
6
2.17
W
5
3
5
2.5
L
Cernunnos
redcoffemaster
Cernunnos
7
6
3
1.42
L
Guan Yu
vini_scouts
Guan Yu
0
13
3
0.12
L
Ah Puch
zDevilvukz
Ah Puch
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,577
Damage
56,180
78,018
Taken
82,029
47,125
Mitigated
48,866
15,571
Healing
26,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Eu souu L
Tsukuyomi
7,914
1,705
0
1,914
9,496
3,867
0
0
9,446
0
95,926
W
Ravana
Insao
Ravana
17,583
7,264
0
7,766
17,054
9,359
1,014
7,042
9,964
0
73,260
W
Terra
Jinkakuu
Terra
5,773
1,650
1,728
4,847
20,084
17,468
312
8,361
11,624
30,726
0
L
Ymir
Kambate
Ymir
13,860
2,360
0
4,335
16,973
15,296
102
2,771
14,202
48,400
0
L
Chernobog
Morselo
Chernobog
7,520
4,365
0
3,656
15,096
5,751
761
788
14,308
0
52,469
W
14,311
7,323
0
5,388
18,473
5,478
638
8,748
9,700
0
47,143
W
10,599
5,082
0
4,580
16,922
12,694
1,584
3,939
12,883
0
63,427
L
Cernunnos
redcoffemaster
Cernunnos
21,648
13,271
0
4,608
15,959
7,210
656
1,130
14,829
0
89,240
L
Guan Yu
vini_scouts
Guan Yu
3,319
927
345
1,089
17,415
14,723
56
754
16,661
0
20,952
L
Ah Puch
zDevilvukz
Ah Puch
14,230
1,974
0
1,538
12,575
4,145
917
330
12,245
55,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,837
Gold Earned
56,618
433
Minions Killed
550
0
Camps Cleared
0
1,778,000
Distance Traveled
1,998,829
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,698
532
164
7
0
482,211
3
W
Ravana
13,130
597
138
6
0
386,603
1
W
Terra
10,325
469
51
2
0
443,645
0
L
Ymir
11,690
531
73
3
0
423,238
5
L
Chernobog
8,949
407
86
4
0
332,240
4
W
Hou Yi
10,421
474
80
4
0
295,730
0
W
Bellona
11,044
502
117
5
0
390,640
1
L
Cernunnos
12,441
566
146
7
0
390,924
3
L
Guan Yu
7,448
339
27
1
0
251,101
0
L
Ah Puch
11,309
514
101
5
0
380,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role