Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GABE_TG95
Ra
Level 36
God Stats
2W - 4L
1,496 SR
Queue Stats
6W - 14L
1,288 Elo+
Party 1
Apollo
Apollo
Hyperwolf500
Apollo
Level 26
God Stats
1W - 3L
1,385 SR
Queue Stats
13W - 27L
1,383 Elo+
Solo
Chaac
Chaac
SmokinJayC
Chaac
Level 131
God Stats
6W - 6L
1,459 SR
Queue Stats
201W - 223L
1,586 Elo+
Solo
Team Averages
Level 78
1,468 SR
1,452 Elo+

VS

Team Averages
Level 107
1,446 SR
1,395 Elo+
Baron Samedi
Baron Samedi
AndryReus30
Baron Samedi
Level 87
God Stats
5W - 2L
1,411 SR
Queue Stats
86W - 73L
1,449 Elo+
Solo
Tiamat
Tiamat
Boogaloo Banzai
Tiamat
Level 144
God Stats
8W - 7L
1,401 SR
Queue Stats
43W - 54L
1,429 Elo+
Party 2
Fenrir
Fenrir
EvelNik
Fenrir
Level 138
God Stats
2W - 3L
1,484 SR
Queue Stats
23W - 35L
1,372 Elo+
Party 2
Medusa
Medusa
STRANG3 TAM3R
Medusa
Level 116
God Stats
21W - 10L
1,437 SR
Queue Stats
103W - 108L
1,442 Elo+
Party 2
Cerberus
Cerberus
Yellow Fever
Cerberus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
2 / 2 / 0
4,845
969
3,210
4,889
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Poseidon
 
Poseidon
6
0 / 1 / 0
3,501
700
24
614
172
10
0 / 0 / 2
4,509
902
1,643
2,182
662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
8
0 / 2 / 2
4,018
804
1,459
3,369
1,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
10
1 / 0 / 0
4,580
916
2,522
3,452
1,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AndryReus30
Baron Samedi
9
2 / 1 / 2
5,026
1,005
3,218
4,262
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

10
1 / 1 / 2
4,453
891
1,440
2,449
2,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
EvelNik
Fenrir
10
1 / 0 / 4
5,267
1,053
2,541
4,327
1,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 1 / 0
4,442
888
3,663
3,411
1,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Cerberus
Yellow Fever
Cerberus
8
0 / 0 / 1
4,028
806
570
2,367
1,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
3
Kills
5
5
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
2
0
1
L
Poseidon
 
Poseidon
0
1
0
0
W
Baron Samedi
AndryReus30
Baron Samedi
2
1
2
3
W
1
1
2
2
W
Fenrir
EvelNik
Fenrir
1
0
4
3
L
0
0
2
1
L
Apollo
0
2
2
0.5
W
1
1
0
1
L
Chaac
1
0
0
1
W
Cerberus
Yellow Fever
Cerberus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,858
Damage
11,432
14,506
Taken
16,816
5,905
Mitigated
8,511
3,116
Healing
6,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,210
461
0
0
4,889
2,581
0
1,443
3,409
0
11,007
L
Poseidon
 
Poseidon
24
0
0
0
614
172
0
372
168
97
0
W
Baron Samedi
AndryReus30
Baron Samedi
3,218
183
134
881
4,262
1,796
0
570
3,692
12,055
0
W
1,440
214
0
828
2,449
2,495
0
309
2,140
8,521
0
W
Fenrir
EvelNik
Fenrir
2,541
353
0
2,616
4,327
1,858
24
522
3,805
0
7,471
L
1,643
0
320
609
2,182
662
0
671
1,463
13,633
0
L
Apollo
1,459
289
0
0
3,369
1,069
0
1,120
2,095
0
6,292
W
3,663
1,430
0
1,229
3,411
1,146
0
334
3,077
0
18,546
L
Chaac
2,522
229
0
2,187
3,452
1,421
0
1,249
2,143
0
12,419
W
Cerberus
Yellow Fever
Cerberus
570
0
151
219
2,367
1,216
27
75
2,292
5,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,453
Gold Earned
23,216
86
Minions Killed
103
3
Camps Cleared
5
448,339
Distance Traveled
510,348
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,845
969
14
3
1
108,280
1
L
Poseidon
3,501
700
1
0
0
10,451
0
W
Baron Samedi
5,026
1,005
30
6
2
96,489
0
W
Tiamat
4,453
891
17
3
2
104,015
1
W
Fenrir
5,267
1,053
9
2
0
106,798
1
L
Ra
4,509
902
39
8
0
97,281
0
L
Apollo
4,018
804
13
3
1
117,009
0
W
Medusa
4,442
888
32
6
1
92,183
0
L
Chaac
4,580
916
19
4
1
115,318
2
W
Cerberus
4,028
806
15
3
0
110,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role