Player Matchup

Apollo
Apollo
Bronze III
Alone99
Apollo
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Sobek
Sobek
Gold III
HittinFatDabs
Sobek
Gold III
Level 114
God Stats
2W - 5L
1,229 SR
Queue Stats
84W - 82L
1,471 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
RollDoinks
Sun Wukong
Bronze III
Level 31
God Stats
0W - 1L
1,797 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
Tempest8650
Fenrir
Bronze III
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 25L
1,554 MMR
Party 1
Thoth
Thoth
Silver IV
diabeticdingus
Thoth
Silver IV
Level 86
God Stats
0W - 1L
1,478 SR
Queue Stats
15W - 14L
1,374 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 90
1,501 SR
1,480 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,502 SR
1,480 MMR
King Arthur
King Arthur
Silver II
Albediou
King Arthur
Silver II
Level 81
God Stats
2W - 0L
1,797 SR
Queue Stats
24W - 21L
1,496 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
Elixer666
Erlang Shen
Gold III
Level 160
God Stats
1W - 4L
1,212 SR
Queue Stats
454W - 452L
1,473 MMR
Solo
Xbalanque
Xbalanque
Gold II
Hickarõ
Xbalanque
Gold II
Level 151
God Stats
3W - 3L
1,465 SR
Queue Stats
37W - 42L
1,484 MMR
Solo
Anubis
Anubis
Bronze III
Skrtt3
Anubis
Bronze III
Level 30
God Stats
2W - 3L
1,432 SR
Queue Stats
2W - 5L
1,500 MMR
Solo
Geb
Geb
Silver I
ivebeenbit
Geb
Silver I
Level 157
God Stats
3W - 4L
1,605 SR
Queue Stats
21W - 27L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alone99
Apollo
16
2 / 6 / 3
9,849
492
8,005
18,356
6,942
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 4 / 7
9,732
487
10,518
23,873
31,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
RollDoinks
Sun Wukong
14
0 / 5 / 1
8,048
402
4,422
15,451
7,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
18
11 / 4 / 5
11,216
561
11,030
17,109
11,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 7 / 7
10,222
511
13,463
12,186
4,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Guan YuRaSetNeith

VS

Bans
ScyllaJanusAo KuangDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Albediou
King Arthur
19
10 / 2 / 5
13,189
659
23,187
24,624
21,130
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
Elixer666
Erlang Shen
18
5 / 3 / 6
11,670
584
12,965
15,183
13,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
Hickarõ
Xbalanque
18
4 / 4 / 5
11,908
595
13,238
13,631
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Skrtt3
Anubis
18
7 / 7 / 4
12,593
630
11,769
19,063
9,549
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 3 / 11
10,809
540
6,092
15,971
14,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
57
19
Kills
26
26
Deaths
19
23
Assists
31
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Albediou
King Arthur
10
2
5
6.25
L
Apollo
Alone99
Apollo
2
6
3
0.58
W
Erlang Shen
Elixer666
Erlang Shen
5
3
6
2.67
W
Xbalanque
Hickarõ
Xbalanque
4
4
5
1.63
L
2
4
7
1.38
L
Sun Wukong
RollDoinks
Sun Wukong
0
5
1
0.1
W
Anubis
Skrtt3
Anubis
7
7
4
1.29
L
Fenrir
11
4
5
3.38
L
4
7
7
1.07
W
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,438
Damage
67,251
86,975
Taken
88,472
61,615
Mitigated
63,816
20,099
Healing
37,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Albediou
King Arthur
23,187
3,683
0
10,617
24,624
21,130
291
7,371
17,115
0
91,757
L
Apollo
Alone99
Apollo
8,005
5,356
0
4,979
18,356
6,942
2,001
1,206
16,988
0
60,672
W
Erlang Shen
Elixer666
Erlang Shen
12,965
7,436
0
4,330
15,183
13,786
769
2,500
12,625
0
87,189
W
Xbalanque
Hickarõ
Xbalanque
13,238
6,963
0
7,073
13,631
4,835
6,398
1,498
12,133
0
111,121
L
10,518
1,333
0
6,123
23,873
31,070
105
5,753
18,120
36,353
0
L
Sun Wukong
RollDoinks
Sun Wukong
4,422
516
0
2,306
15,451
7,380
277
1,850
13,601
0
34,391
W
Anubis
Skrtt3
Anubis
11,769
382
0
9,867
19,063
9,549
689
7,849
10,760
70,309
0
L
Fenrir
11,030
2,818
0
5,428
17,109
11,317
0
5,836
11,273
0
67,814
L
13,463
860
0
1,263
12,186
4,906
563
3,216
8,970
68,373
0
W
6,092
213
0
5,977
15,971
14,516
540
4,811
11,030
37,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,067
Gold Earned
60,169
450
Minions Killed
537
0
Camps Cleared
0
1,864,795
Distance Traveled
1,916,124
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,189
659
147
7
0
397,033
7
L
Apollo
9,849
492
111
6
0
367,123
3
W
Erlang Shen
11,670
584
109
5
0
398,017
5
W
Xbalanque
11,908
595
139
7
0
344,390
1
L
Sobek
9,732
487
41
2
0
385,608
4
L
Sun Wukong
8,048
402
65
3
0
348,791
0
W
Anubis
12,593
630
112
6
0
344,718
1
L
Fenrir
11,216
561
104
5
0
407,914
0
L
Thoth
10,222
511
129
6
0
355,359
1
W
Geb
10,809
540
30
2
0
431,966
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role