Player Matchup

Mercury
Mercury
Fabri400
Mercury
Level 116
God Stats
6W - 6L
1,588 SR
Queue Stats
166W - 130L
1,622 Elo+
Party 3
Chaac
Chaac
HusbandoGoddess
Chaac
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,233 Elo+
Party 1
Hou Yi
Hou Yi
Kaivil
Hou Yi
Level 15
God Stats
37W - 15L
1,781 SR
Queue Stats
726W - 598L
1,652 Elo+
Party 3
Persephone
Persephone
Sagemaster15
Persephone
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
TonyKush
Amaterasu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 21L
1,233 Elo+
Party 1
Team Averages
Level 73
1,574 SR
1,448 Elo+

VS

Team Averages
Level 88
1,617 SR
1,741 Elo+
Persephone
Persephone
DarthMaq
Persephone
Level 156
God Stats
7W - 4L
1,302 SR
Queue Stats
368W - 243L
1,804 Elo+
Party 2
Ymir
Ymir
GodsOnMySide
Ymir
Level 34
God Stats
5W - 7L
1,299 SR
Queue Stats
50W - 54L
1,441 Elo+
Solo
Osiris
Osiris
SpareKoochiePlz
Osiris
Level 117
God Stats
40W - 13L
1,897 SR
Queue Stats
106W - 67L
1,795 Elo+
Party 2
Nemesis
Nemesis
bananaconder
Nemesis
Level 29
God Stats
14W - 4L
1,828 SR
Queue Stats
138W - 48L
1,818 Elo+
Party 2
Chernobog
Chernobog
goomps
Chernobog
Level 106
God Stats
3W - 0L
1,758 SR
Queue Stats
150W - 65L
1,847 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fabri400
Mercury
17
9 / 5 / 1
10,393
577
10,348
14,678
7,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 4 / 9
8,009
445
7,066
14,468
9,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hou Yi
Kaivil
Hou Yi
15
5 / 4 / 5
9,046
503
9,096
18,165
5,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Sagemaster15
Persephone
11
1 / 7 / 1
6,769
376
6,099
9,032
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
TonyKush
Amaterasu
13
1 / 10 / 2
7,648
425
2,048
13,722
8,086
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DarthMaq
Persephone
17
4 / 3 / 6
11,619
646
12,435
13,932
5,453
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 2
8,782
488
2,843
11,264
7,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
12 / 2 / 3
12,326
685
15,018
15,560
15,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
bananaconder
Nemesis
19
11 / 2 / 3
12,402
689
13,752
14,152
7,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
goomps
Chernobog
16
2 / 6 / 1
10,386
577
10,973
11,531
8,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
45
18
Kills
30
30
Deaths
18
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Persephone
DarthMaq
Persephone
4
3
6
2.33
L
Mercury
Fabri400
Mercury
9
5
1
1.9
W
1
5
2
0.4
L
2
4
9
1.63
L
Hou Yi
Kaivil
Hou Yi
5
4
5
1.88
L
Persephone
Sagemaster15
Persephone
1
7
1
0.21
W
12
2
3
6.75
L
Amaterasu
TonyKush
Amaterasu
1
10
2
0.2
W
Nemesis
bananaconder
Nemesis
11
2
3
6.25
W
Chernobog
goomps
Chernobog
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,657
Damage
55,021
70,065
Taken
66,439
33,785
Mitigated
44,851
13,681
Healing
14,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
DarthMaq
Persephone
12,435
689
0
2,880
13,932
5,453
2,331
3,962
9,892
70,242
0
L
Mercury
Fabri400
Mercury
10,348
6,279
0
350
14,678
7,569
0
4,129
10,549
0
62,762
W
2,843
840
0
672
11,264
7,904
123
724
10,373
20,860
0
L
7,066
2,190
0
3,521
14,468
9,823
466
3,648
10,820
0
28,496
L
Hou Yi
Kaivil
Hou Yi
9,096
6,880
0
7,720
18,165
5,656
568
1,945
16,220
0
63,559
L
Persephone
Sagemaster15
Persephone
6,099
148
0
741
9,032
2,651
0
4,987
4,042
26,696
0
W
15,018
7,748
0
8,490
15,560
15,469
4,509
309
15,205
0
90,989
L
Amaterasu
TonyKush
Amaterasu
2,048
1,314
0
1,349
13,722
8,086
0
568
13,154
0
24,875
W
Nemesis
bananaconder
Nemesis
13,752
7,941
0
2,488
14,152
7,799
0
1,104
12,998
0
102,133
W
Chernobog
goomps
Chernobog
10,973
8,118
0
250
11,531
8,226
4,855
0
11,269
0
75,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,865
Gold Earned
55,515
366
Minions Killed
591
0
Camps Cleared
0
1,666,293
Distance Traveled
1,704,717
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,619
646
134
7
0
296,142
3
L
Mercury
10,393
577
120
7
0
417,262
2
W
Ymir
8,782
488
37
2
0
296,920
2
L
Chaac
8,009
445
35
2
0
346,039
5
L
Hou Yi
9,046
503
127
7
0
280,880
1
L
Persephone
6,769
376
35
2
0
331,853
2
W
Osiris
12,326
685
154
9
0
366,858
3
L
Amaterasu
7,648
425
49
3
0
290,259
0
W
Nemesis
12,402
689
130
7
0
416,051
5
W
Chernobog
10,386
577
136
8
0
328,746
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role