Player Matchup

Yemoja
Yemoja
AllFallen09
Yemoja
Level 10
God Stats
2W - 3L
1,583 SR
Queue Stats
42W - 53L
1,331 Elo+
Solo
Tsukuyomi
Tsukuyomi
BBG BigBaldGuy
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 84L
1,285 Elo+
Party 1
Ra
Ra
Endoresun
Ra
Level 13
God Stats
13W - 10L
1,779 SR
Queue Stats
81W - 130L
1,243 Elo+
Party 1
King Arthur
King Arthur
EnosWolfsbane
King Arthur
Level 21
God Stats
9W - 21L
1,607 SR
Queue Stats
245W - 360L
1,526 Elo+
Party 1
Freya
Freya
Thor9394
Freya
Level 16
God Stats
10W - 12L
1,754 SR
Queue Stats
308W - 465L
1,484 Elo+
Party 1
Team Averages
Level 16
1,645 SR
1,374 Elo+

VS

Team Averages
Level 12
1,462 SR
1,418 Elo+
Nemesis
Nemesis
FishLegend
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,270 Elo+
Solo
Tiamat
Tiamat
IceDragon935
Tiamat
Level 17
God Stats
2W - 1L
1,309 SR
Queue Stats
9W - 12L
1,310 Elo+
Solo
Neith
Neith
MaXP305
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
MsBlossom
Bakasura
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,510 Elo+
Solo
Izanami
Izanami
Yuonmi52
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
3 / 3 / 4
9,788
515
5,035
9,162
6,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
BBG BigBaldGuy
Tsukuyomi
11
1 / 12 / 0
7,233
381
4,369
15,612
5,072
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 9 / 3
7,573
399
6,738
11,595
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
EnosWolfsbane
King Arthur
15
3 / 4 / 2
9,241
486
7,118
18,381
10,516
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
Thor9394
Freya
15
5 / 6 / 3
8,738
460
12,643
19,273
7,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FishLegend
Nemesis
14
1 / 7 / 6
8,920
469
4,275
11,690
3,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
15
3 / 3 / 6
9,897
521
6,132
11,291
6,930
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
MaXP305
Neith
17
6 / 3 / 5
11,288
594
13,447
11,314
3,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
MsBlossom
Bakasura
20
23 / 1 / 3
12,968
683
26,929
20,589
11,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Yuonmi52
Izanami
19
1 / 0 / 1
11,403
600
5,402
10,815
6,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
14
Kills
34
34
Deaths
14
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yemoja
3
3
4
1.67
L
Tsukuyomi
BBG BigBaldGuy
Tsukuyomi
1
12
0
0.08
L
2
9
3
0.39
L
King Arthur
EnosWolfsbane
King Arthur
3
4
2
1
W
Nemesis
FishLegend
Nemesis
1
7
6
0.57
W
Tiamat
3
3
6
2
W
Neith
MaXP305
Neith
6
3
5
2.83
W
Bakasura
MsBlossom
Bakasura
23
1
3
24.5
L
Freya
Thor9394
Freya
5
6
3
1.08
W
Izanami
Yuonmi52
Izanami
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,903
Damage
56,185
74,023
Taken
65,699
33,074
Mitigated
32,616
13,664
Healing
28,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
5,035
738
1,304
1,147
9,162
6,343
0
2,111
6,541
37,068
0
L
Tsukuyomi
BBG BigBaldGuy
Tsukuyomi
4,369
2,135
0
359
15,612
5,072
0
823
13,306
0
28,315
L
6,738
1,554
60
1,224
11,595
3,186
316
2,530
7,995
33,906
0
L
King Arthur
EnosWolfsbane
King Arthur
7,118
1,261
0
3,322
18,381
10,516
220
178
17,163
0
48,306
W
Nemesis
FishLegend
Nemesis
4,275
1,704
0
1,408
11,690
3,474
555
6,016
5,674
0
23,898
W
Tiamat
6,132
1,067
0
5,542
11,291
6,930
1,135
3,855
7,436
49,423
0
W
Neith
MaXP305
Neith
13,447
6,046
0
4,960
11,314
3,894
2,516
6,430
4,884
0
76,990
W
Bakasura
MsBlossom
Bakasura
26,929
18,876
0
12,564
20,589
11,886
451
6,462
14,127
0
80,413
L
Freya
Thor9394
Freya
12,643
4,458
0
6,248
19,273
7,957
0
490
18,013
51,424
0
W
Izanami
Yuonmi52
Izanami
5,402
3,579
0
3,944
10,815
6,432
5,563
1,653
9,162
0
85,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,573
Gold Earned
54,476
318
Minions Killed
559
0
Camps Cleared
0
1,675,150
Distance Traveled
1,792,949
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,788
515
57
3
0
359,777
0
L
Tsukuyomi
7,233
381
42
2
0
318,798
0
L
Ra
7,573
399
62
3
0
295,203
2
L
King Arthur
9,241
486
86
5
0
366,334
1
W
Nemesis
8,920
469
40
2
0
375,415
4
W
Tiamat
9,897
521
80
4
0
331,256
0
W
Neith
11,288
594
133
7
0
329,093
0
W
Bakasura
12,968
683
141
7
0
429,102
2
L
Freya
8,738
460
71
4
0
335,038
4
W
Izanami
11,403
600
165
9
0
328,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role