Player Matchup

Scylla
Scylla
Cuvaz
Scylla
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 16L
1,574 Elo+
Party 1
Pele
Pele
GG Bungie
Pele
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 10L
1,493 Elo+
Party 1
Bellona
Bellona
KiLLRchad
Bellona
Level 4
God Stats
6W - 6L
1,468 SR
Queue Stats
7W - 9L
1,493 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Loathe
Kumbhakarna
Level 29
God Stats
5W - 5L
1,502 SR
Queue Stats
14W - 12L
1,489 Elo+
Party 1
Hachiman
Hachiman
chadwick72395
Hachiman
Level 3
God Stats
4W - 4L
1,500 SR
Queue Stats
92W - 100L
1,493 Elo+
Party 1
Team Averages
Level 9
1,494 SR
1,508 Elo+

VS

Team Averages
Level 13
1,558 SR
1,463 Elo+
Cthulhu
Cthulhu
Alextl2228
Cthulhu
Level 6
God Stats
3W - 1L
1,680 SR
Queue Stats
89W - 93L
1,445 Elo+
Solo
Ah Puch
Ah Puch
FLC55
Ah Puch
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 6L
1,715 Elo+
Solo
Hel
Hel
MiX kingz
Hel
Level 11
God Stats
7W - 9L
1,500 SR
Queue Stats
109W - 121L
1,373 Elo+
Solo
Fenrir
Fenrir
StonedMonkeys16
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,204 Elo+
Solo
King Arthur
King Arthur
carrotcaresser
King Arthur
Level 14
God Stats
1W - 2L
1,609 SR
Queue Stats
44W - 32L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cuvaz
Scylla
11
2 / 2 / 6
6,950
496
6,237
6,851
2,099
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
14
9 / 1 / 2
9,089
649
6,375
9,869
3,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
KiLLRchad
Bellona
12
0 / 0 / 0
7,199
514
214
5,676
5,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
Loathe
Kumbhakarna
10
2 / 1 / 6
6,883
492
2,926
8,181
4,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
chadwick72395
Hachiman
11
2 / 3 / 7
6,804
486
4,540
6,372
2,013
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alextl2228
Cthulhu
10
2 / 3 / 3
6,829
488
5,577
10,925
5,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
FLC55
Ah Puch
8
2 / 4 / 0
5,812
415
3,517
4,098
895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 3 / 3
5,604
400
1,737
4,762
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 7 / 2
5,630
402
3,638
8,729
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
carrotcaresser
King Arthur
1
0 / 0 / 0
4,158
297
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
15
Kills
6
7
Deaths
17
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alextl2228
Cthulhu
2
3
3
1.17
W
Scylla
Cuvaz
Scylla
2
2
6
2.5
L
Ah Puch
FLC55
Ah Puch
2
4
0
0.5
W
Pele
9
1
2
10
W
Bellona
KiLLRchad
Bellona
0
0
0
0
W
Kumbhakarna
Loathe
Kumbhakarna
2
1
6
5
L
1
3
3
0.83
L
1
7
2
0.29
L
King Arthur
carrotcaresser
King Arthur
0
0
0
0
W
Hachiman
chadwick72395
Hachiman
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,292
Damage
14,469
36,949
Taken
28,514
17,484
Mitigated
10,445
7,740
Healing
7,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alextl2228
Cthulhu
5,577
239
70
1,754
10,925
5,419
194
3,903
7,022
24,061
0
W
Scylla
Cuvaz
Scylla
6,237
890
0
980
6,851
2,099
735
3,375
3,476
25,111
0
L
Ah Puch
FLC55
Ah Puch
3,517
218
0
908
4,098
895
0
996
3,102
17,628
0
W
Pele
6,375
2,589
0
3,841
9,869
3,504
3,461
1,816
8,053
0
53,661
W
Bellona
KiLLRchad
Bellona
214
22
0
25
5,676
5,149
487
222
5,454
2,512
25,468
W
Kumbhakarna
Loathe
Kumbhakarna
2,926
509
0
1,378
8,181
4,719
844
2,817
5,168
15,181
0
L
1,737
523
2,022
1,499
4,762
1,240
560
1,782
2,980
13,475
0
L
3,638
1,428
0
794
8,729
2,891
116
2,482
6,222
0
15,438
L
King Arthur
carrotcaresser
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
chadwick72395
Hachiman
4,540
1,659
0
1,516
6,372
2,013
839
2,273
3,967
0
28,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,925
Gold Earned
28,033
309
Minions Killed
139
0
Camps Cleared
0
1,274,220
Distance Traveled
811,202
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,829
488
40
3
0
255,951
3
W
Scylla
6,950
496
43
3
0
237,871
0
L
Ah Puch
5,812
415
39
3
0
130,826
4
W
Pele
9,089
649
111
8
0
286,293
2
W
Bellona
7,199
514
76
5
0
273,569
0
W
Kumbhakarna
6,883
492
26
2
0
255,746
2
L
Hel
5,604
400
24
2
0
183,486
0
L
Fenrir
5,630
402
36
3
0
233,964
0
L
King Arthur
4,158
297
0
0
0
6,975
0
W
Hachiman
6,804
486
53
4
0
220,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role