Player Matchup

Danzaburou
Danzaburou
Starlosojos
Danzaburou
Level 106
God Stats
2W - 1L
1,650 SR
Queue Stats
33W - 37L
1,262 Elo+
Party 2
Raijin
Raijin
VampiricStorm94
Raijin
Level 89
God Stats
0W - 2L
1,431 SR
Queue Stats
25W - 30L
1,252 Elo+
Party 2
Cernunnos
Cernunnos
lil snoot snoot
Cernunnos
Level 27
God Stats
0W - 1L
1,051 SR
Queue Stats
15W - 15L
1,127 Elo+
Party 2
Heimdallr
Heimdallr
xXNikeElite29Xx
Heimdallr
Level 100
God Stats
0W - 4L
1,559 SR
Queue Stats
13W - 9L
1,412 Elo+
Party 2
Team Averages
Level 81
1,423 SR
1,263 Elo+

VS

Team Averages
Level 92
1,533 SR
1,517 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bl4ckMet4lYT
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
llZaxll
Hercules
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ram197969
Cthulhu
Level 80
God Stats
4W - 1L
1,632 SR
Queue Stats
60W - 61L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Starlosojos
Danzaburou
16
2 / 3 / 0
9,588
799
7,680
15,821
5,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
2 / 5 / 3
9,139
762
9,915
10,586
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
lil snoot snoot
Cernunnos
14
0 / 8 / 1
8,195
683
5,846
13,350
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
xXNikeElite29Xx
Heimdallr
14
2 / 7 / 3
8,720
727
4,768
11,326
4,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
5 / 3 / 7
10,220
852
9,814
8,247
2,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
7 / 1 / 7
11,149
929
14,858
10,452
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
llZaxll
Hercules
17
7 / 0 / 5
10,722
894
8,356
11,243
12,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
ram197969
Cthulhu
17
4 / 2 / 5
11,268
939
11,854
16,788
9,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
23
23
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
3
7
2.83
W
7
1
7
10.5
L
Danzaburou
Starlosojos
Danzaburou
2
3
0
0.67
L
2
5
3
0.7
L
Cernunnos
lil snoot snoot
Cernunnos
0
8
1
0.06
W
Hercules
llZaxll
Hercules
7
0
5
9.5
W
Cthulhu
ram197969
Cthulhu
4
2
5
3.25
L
Heimdallr
xXNikeElite29Xx
Heimdallr
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,209
Damage
44,882
51,083
Taken
46,730
19,019
Mitigated
29,242
9,360
Healing
17,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,814
2,431
921
1,267
8,247
2,760
1,088
3,338
4,531
32,586
0
W
14,858
5,667
207
4,895
10,452
4,508
1,852
1,749
8,597
0
53,991
L
Danzaburou
Starlosojos
Danzaburou
7,680
1,784
0
4,376
15,821
5,542
0
4,488
11,333
0
37,311
L
9,915
646
0
1,822
10,586
4,034
0
6,009
4,577
31,189
0
L
Cernunnos
lil snoot snoot
Cernunnos
5,846
2,802
123
1,885
13,350
4,998
0
3,452
9,898
0
24,925
W
Hercules
llZaxll
Hercules
8,356
1,587
0
3,470
11,243
12,715
1,726
1,813
9,336
0
27,052
W
Cthulhu
ram197969
Cthulhu
11,854
195
682
5,587
16,788
9,259
666
2,777
13,753
40,816
0
L
Heimdallr
xXNikeElite29Xx
Heimdallr
4,768
2,957
0
1,154
11,326
4,445
0
8,063
3,263
0
15,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,642
Gold Earned
43,359
180
Minions Killed
244
6
Camps Cleared
10
696,149
Distance Traveled
969,911
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,220
852
49
4
3
219,187
1
W
Neith
11,149
929
85
7
2
212,992
0
L
Danzaburou
9,588
799
60
5
2
199,381
0
L
Raijin
9,139
762
54
5
0
177,055
2
L
Cernunnos
8,195
683
42
4
3
170,481
0
W
Hercules
10,722
894
31
3
3
279,611
2
W
Cthulhu
11,268
939
79
7
2
258,121
0
L
Heimdallr
8,720
727
24
2
1
149,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role