Player Matchup

Terra
Terra
DedicatedMedic
Terra
Level 27
God Stats
6W - 2L
1,590 SR
Queue Stats
27W - 10L
1,720 Elo+
Solo
Zhong Kui
Zhong Kui
LinguisaAnemica
Zhong Kui
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 76L
1,540 Elo+
Party 1
Xbalanque
Xbalanque
Merkaba21
Xbalanque
Level 27
God Stats
51W - 37L
1,662 SR
Queue Stats
139W - 121L
1,550 Elo+
Solo
Tyr
Tyr
Xibiuu
Tyr
Level 38
God Stats
4W - 5L
1,611 SR
Queue Stats
114W - 120L
1,563 Elo+
Party 1
Ao Kuang
Ao Kuang
aleuanq
Ao Kuang
Level 8
God Stats
3W - 5L
1,309 SR
Queue Stats
40W - 50L
1,548 Elo+
Solo
Team Averages
Level 25
1,534 SR
1,584 Elo+

VS

Team Averages
Level 18
1,562 SR
1,553 Elo+
Artemis
Artemis
ApexLobster
Artemis
Level 8
God Stats
16W - 20L
1,525 SR
Queue Stats
23W - 29L
1,586 Elo+
Party 2
Xing Tian
Xing Tian
DonkZonk
Xing Tian
Level 8
God Stats
25W - 18L
1,671 SR
Queue Stats
47W - 58L
1,652 Elo+
Party 2
Cthulhu
Cthulhu
Xoxohr
Cthulhu
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Zechel
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
324W - 336L
1,489 Elo+
Party 2
Vulcan
Vulcan
ZooMAX
Vulcan
Level 41
God Stats
28W - 23L
1,615 SR
Queue Stats
114W - 113L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 26
9,769
977
7,100
17,763
18,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
LinguisaAnemica
Zhong Kui
18
7 / 0 / 21
10,738
1,074
12,225
11,121
8,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Merkaba21
Xbalanque
18
15 / 1 / 17
11,497
1,150
25,584
15,556
6,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
Xibiuu
Tyr
15
4 / 3 / 18
9,930
993
10,331
16,180
13,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
aleuanq
Ao Kuang
18
12 / 1 / 17
11,958
1,196
20,317
18,553
7,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

285

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ApexLobster
Artemis
14
1 / 8 / 2
8,566
857
11,488
12,738
4,909
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
DonkZonk
Xing Tian
15
0 / 4 / 3
9,235
924
7,675
15,343
12,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Xoxohr
Cthulhu
15
1 / 8 / 1
9,714
971
13,577
19,996
15,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Zechel
Skadi
14
1 / 13 / 2
8,605
861
11,899
19,521
6,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
ZooMAX
Vulcan
15
2 / 6 / 4
9,405
941
26,766
14,365
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
17
39
Kills
5
6
Deaths
39
99
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
ApexLobster
Artemis
1
8
2
0.25
W
1
1
26
14
L
Xing Tian
DonkZonk
Xing Tian
0
4
3
0.38
W
Zhong Kui
LinguisaAnemica
Zhong Kui
7
0
21
17.5
W
Xbalanque
Merkaba21
Xbalanque
15
1
17
23.5
W
Tyr
Xibiuu
Tyr
4
3
18
4.33
L
Cthulhu
Xoxohr
Cthulhu
1
8
1
0.19
L
Skadi
Zechel
Skadi
1
13
2
0.15
L
Vulcan
ZooMAX
Vulcan
2
6
4
0.67
W
Ao Kuang
aleuanq
Ao Kuang
12
1
17
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,557
Damage
71,405
79,173
Taken
81,963
54,060
Mitigated
45,575
31,009
Healing
7,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ApexLobster
Artemis
11,488
4,826
0
838
12,738
4,909
0
6,933
5,755
0
17,468
W
7,100
2,130
4,382
7,311
17,763
18,378
0
10,544
7,219
11,199
0
L
Xing Tian
DonkZonk
Xing Tian
7,675
661
0
125
15,343
12,645
0
7,756
7,512
17,207
0
W
Zhong Kui
LinguisaAnemica
Zhong Kui
12,225
2,800
0
393
11,121
8,301
0
6,740
4,381
25,389
0
W
Xbalanque
Merkaba21
Xbalanque
25,584
15,635
0
7,091
15,556
6,490
0
9,676
5,880
0
49,532
W
Tyr
Xibiuu
Tyr
10,331
3,213
0
1,350
16,180
13,010
0
9,280
6,900
437
15,200
L
Cthulhu
Xoxohr
Cthulhu
13,577
1,227
436
1,505
19,996
15,859
0
8,428
11,498
43,120
0
L
Skadi
Zechel
Skadi
11,899
4,630
246
1,058
19,521
6,479
0
9,537
9,909
0
19,639
L
Vulcan
ZooMAX
Vulcan
26,766
12,288
838
2,413
14,365
5,683
0
7,371
6,818
46,244
0
W
Ao Kuang
aleuanq
Ao Kuang
20,317
9,688
0
10,482
18,553
7,881
0
11,778
6,775
34,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,892
Gold Earned
45,525
127
Minions Killed
146
6
Camps Cleared
4
926,515
Distance Traveled
807,308
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,566
857
12
1
0
135,999
0
W
Terra
9,769
977
5
1
2
187,907
0
L
Xing Tian
9,235
924
12
1
0
161,127
4
W
Zhong Kui
10,738
1,074
32
3
0
173,699
0
W
Xbalanque
11,497
1,150
54
5
1
187,978
0
W
Tyr
9,930
993
11
1
0
192,959
1
L
Cthulhu
9,714
971
64
6
0
163,998
0
L
Skadi
8,605
861
9
1
1
145,703
0
L
Vulcan
9,405
941
49
5
3
200,481
0
W
Ao Kuang
11,958
1,196
25
3
3
183,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role