Player Matchup

Cupid
Cupid
Dúsked
Cupid
Level 118
God Stats
3W - 3L
1,290 SR
Queue Stats
361W - 311L
1,646 Elo+
Party 1
Achilles
Achilles
EyeOfAmaterasu
Achilles
Level 62
God Stats
24W - 37L
1,364 SR
Queue Stats
268W - 309L
1,393 Elo+
Solo
Nu Wa
Nu Wa
Lífted
Nu Wa
Level 149
God Stats
11W - 11L
1,647 SR
Queue Stats
217W - 192L
1,587 Elo+
Party 1
Thanatos
Thanatos
Mushu10
Thanatos
Level 87
God Stats
5W - 3L
1,228 SR
Queue Stats
145W - 127L
1,514 Elo+
Solo
Geb
Geb
Thefixer23
Geb
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 102
1,406 SR
1,528 Elo+

VS

Team Averages
Level 101
1,501 SR
1,513 Elo+
Neith
Neith
FPSM4tt
Neith
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 73L
1,500 Elo+
Solo
Ymir
Ymir
JulianARAGAN
Ymir
Level 85
God Stats
6W - 6L
1,533 SR
Queue Stats
221W - 202L
1,510 Elo+
Solo
Hun Batz
Hun Batz
Mast3r0fPupp37s
Hun Batz
Level 138
God Stats
13W - 5L
1,730 SR
Queue Stats
358W - 339L
1,507 Elo+
Party 2
Bellona
Bellona
Miliontunic892
Bellona
Level 47
God Stats
9W - 13L
1,301 SR
Queue Stats
112W - 122L
1,516 Elo+
Solo
Tiamat
Tiamat
Randomnizationn
Tiamat
Level 151
God Stats
17W - 14L
1,440 SR
Queue Stats
435W - 412L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dúsked
Cupid
13
1 / 4 / 0
7,708
514
3,643
9,947
3,322
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
13
4 / 4 / 0
8,204
547
5,299
10,630
4,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Lífted
Nu Wa
13
0 / 3 / 0
7,464
498
5,260
6,214
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Mushu10
Thanatos
12
0 / 6 / 0
6,954
464
4,317
12,636
3,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 3 / 0
6,467
431
2,815
9,062
3,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FPSM4tt
Neith
12
2 / 1 / 6
7,975
532
7,191
6,498
2,074
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 0 / 10
8,605
574
4,176
8,859
5,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
15
5 / 1 / 3
9,485
632
5,055
7,030
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 3 / 4
7,751
517
3,793
9,568
5,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
10 / 0 / 5
9,850
657
7,699
7,919
5,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
5
Kills
20
20
Deaths
5
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cupid
Dúsked
Cupid
1
4
0
0.25
L
Achilles
4
4
0
1
W
Neith
FPSM4tt
Neith
2
1
6
5
W
2
0
10
7
L
Nu Wa
Lífted
Nu Wa
0
3
0
0
W
Hun Batz
5
1
3
6.5
W
1
3
4
1
L
Thanatos
Mushu10
Thanatos
0
6
0
0
W
10
0
5
12.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,334
Damage
27,914
48,489
Taken
39,874
16,730
Mitigated
20,375
13,714
Healing
15,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Dúsked
Cupid
3,643
2,389
84
4,614
9,947
3,322
0
2,521
7,360
0
48,078
L
Achilles
5,299
2,395
0
1,119
10,630
4,025
768
2,636
7,943
0
34,730
W
Neith
FPSM4tt
Neith
7,191
3,850
0
2,592
6,498
2,074
2,245
1,551
4,841
0
41,681
W
4,176
977
0
1,909
8,859
5,086
111
1,988
6,739
38,987
0
L
Nu Wa
Lífted
Nu Wa
5,260
924
0
912
6,214
1,715
201
1,162
4,904
49,425
0
W
Hun Batz
5,055
1,714
0
3,253
7,030
2,405
1,097
1,050
5,868
0
55,893
W
3,793
1,340
0
3,885
9,568
5,733
405
1,008
8,460
0
36,448
L
Thanatos
Mushu10
Thanatos
4,317
1,216
0
5,358
12,636
3,904
0
2,040
10,388
0
49,567
W
7,699
1,707
0
3,534
7,919
5,077
1,813
1,824
5,891
46,896
0
L
2,815
250
0
1,627
9,062
3,764
0
2,969
6,019
19,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,797
Gold Earned
43,666
381
Minions Killed
441
0
Camps Cleared
0
1,370,391
Distance Traveled
1,505,229
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,708
514
94
6
0
232,806
0
L
Achilles
8,204
547
61
4
0
273,670
4
W
Neith
7,975
532
75
5
0
256,616
0
W
Ymir
8,605
574
65
4
0
303,053
6
L
Nu Wa
7,464
498
111
7
0
279,482
4
W
Hun Batz
9,485
632
127
8
0
315,713
1
W
Bellona
7,751
517
72
5
0
306,789
0
L
Thanatos
6,954
464
87
6
0
300,625
4
W
Tiamat
9,850
657
102
7
0
323,058
2
L
Geb
6,467
431
28
2
0
283,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role