Player Matchup

Arachne
Arachne
Alan117
Arachne
Level 9
God Stats
2W - 1L
1,479 SR
Queue Stats
6W - 7L
1,333 Elo+
Solo
Anubis
Anubis
Fortney19
Anubis
Level 28
God Stats
2W - 2L
1,484 SR
Queue Stats
539W - 512L
1,452 Elo+
Solo
Cu Chulainn
Cu Chulainn
PokeHazurd
Cu Chulainn
Level 15
God Stats
1W - 1L
1,152 SR
Queue Stats
10W - 7L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
SmileSir
Cthulhu
Level 14
God Stats
19W - 24L
1,871 SR
Queue Stats
208W - 253L
1,278 Elo+
Solo
Chernobog
Chernobog
TheHallowReaper
Chernobog
Level 22
God Stats
14W - 19L
1,461 SR
Queue Stats
51W - 58L
1,396 Elo+
Party 1
Team Averages
Level 18
1,489 SR
1,368 Elo+

VS

Team Averages
Level 39
1,439 SR
1,390 Elo+
Ymir
Ymir
JustAnotherSupp
Ymir
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 49L
1,500 Elo+
Party 2
Artemis
Artemis
Momo0606
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Thor
Thor
SmokeCauseDeath
Thor
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
112W - 83L
1,451 Elo+
Solo
Agni
Agni
l-suffer-l
Agni
Level 147
God Stats
19W - 10L
1,230 SR
Queue Stats
45W - 40L
1,183 Elo+
Party 2
Ah Puch
Ah Puch
meffreckle
Ah Puch
Level 12
God Stats
30W - 17L
1,464 SR
Queue Stats
31W - 26L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alan117
Arachne
15
0 / 3 / 1
9,132
435
1,104
13,414
4,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Fortney19
Anubis
18
4 / 6 / 1
11,289
538
12,460
18,133
9,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
PokeHazurd
Cu Chulainn
18
4 / 3 / 0
11,145
531
14,559
14,264
10,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
SmileSir
Cthulhu
15
2 / 6 / 2
9,424
449
10,205
17,687
13,960
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
TheHallowReaper
Chernobog
15
2 / 7 / 1
9,462
451
6,433
12,431
4,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 4
9,854
469
14,086
15,426
12,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Momo0606
Artemis
2
0 / 0 / 0
5,649
269
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
5 / 1 / 3
11,979
570
14,445
15,811
12,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
7 / 5 / 4
10,870
518
12,536
14,304
5,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
meffreckle
Ah Puch
16
4 / 3 / 5
10,240
488
9,253
17,975
5,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
12
Kills
24
25
Deaths
12
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
Alan117
Arachne
0
3
1
0.17
W
Anubis
Fortney19
Anubis
4
6
1
0.75
L
8
3
4
3.33
L
Artemis
Momo0606
Artemis
0
0
0
0
W
Cu Chulainn
PokeHazurd
Cu Chulainn
4
3
0
1.33
W
Cthulhu
SmileSir
Cthulhu
2
6
2
0.5
L
5
1
3
6.5
W
Chernobog
TheHallowReaper
Chernobog
2
7
1
0.36
L
7
5
4
1.8
L
Ah Puch
meffreckle
Ah Puch
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,761
Damage
50,320
75,929
Taken
63,516
42,324
Mitigated
36,440
20,687
Healing
21,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Alan117
Arachne
1,104
748
0
5,975
13,414
4,492
187
1,938
11,344
0
56,169
W
Anubis
Fortney19
Anubis
12,460
361
0
7,763
18,133
9,094
388
10,821
6,754
79,423
0
L
14,086
3,586
0
4,319
15,426
12,871
0
6,732
8,694
50,265
0
L
Artemis
Momo0606
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
PokeHazurd
Cu Chulainn
14,559
4,114
0
4,072
14,264
10,430
267
4,168
9,723
0
78,247
W
Cthulhu
SmileSir
Cthulhu
10,205
1,450
200
1,401
17,687
13,960
126
9,949
7,510
36,782
0
L
14,445
3,785
0
5,458
15,811
12,547
220
4,078
11,308
0
97,550
W
Chernobog
TheHallowReaper
Chernobog
6,433
4,297
0
1,276
12,431
4,348
786
8,203
4,146
0
48,489
L
12,536
1,032
0
2,921
14,304
5,051
390
6,771
7,433
59,106
0
L
Ah Puch
meffreckle
Ah Puch
9,253
2,080
168
8,726
17,975
5,971
1,204
5,084
12,716
63,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,452
Gold Earned
48,592
546
Minions Killed
496
0
Camps Cleared
0
1,845,037
Distance Traveled
1,483,591
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,132
435
113
5
0
437,161
2
W
Anubis
11,289
538
138
7
0
315,388
5
L
Ymir
9,854
469
71
3
0
285,784
0
L
Artemis
5,649
269
0
0
0
24,822
0
W
Cu Chulainn
11,145
531
151
7
0
426,303
5
W
Cthulhu
9,424
449
45
2
0
357,106
3
L
Thor
11,979
570
181
9
0
413,919
8
W
Chernobog
9,462
451
99
5
0
309,079
0
L
Agni
10,870
518
133
6
0
365,690
2
L
Ah Puch
10,240
488
111
5
0
393,376
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role