Player Matchup

Kumbhakarna
Kumbhakarna
Clermont00
Kumbhakarna
Level 104
God Stats
0W - 2L
1,298 SR
Queue Stats
24W - 42L
1,381 Elo+
Party 1
Set
Set
KillerPanda1503
Set
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
139W - 150L
1,423 Elo+
Party 3
Baba Yaga
Baba Yaga
Miller_131313
Baba Yaga
Level 105
God Stats
2W - 4L
1,189 SR
Queue Stats
44W - 55L
1,430 Elo+
Party 1
Skadi
Skadi
POLOCR8ZY89
Skadi
Level 63
God Stats
3W - 6L
1,237 SR
Queue Stats
73W - 77L
1,421 Elo+
Solo
Odin
Odin
blueman_78702
Odin
Level 117
God Stats
3W - 6L
1,724 SR
Queue Stats
390W - 365L
1,509 Elo+
Party 3
Team Averages
Level 101
1,390 SR
1,433 Elo+

VS

Team Averages
Level 78
1,504 SR
1,436 Elo+
Bakasura
Bakasura
Audi_squad
Bakasura
Level 75
God Stats
10W - 6L
1,485 SR
Queue Stats
125W - 125L
1,447 Elo+
Solo
Chiron
Chiron
Bortmon
Chiron
Level 79
God Stats
6W - 8L
1,425 SR
Queue Stats
101W - 100L
1,446 Elo+
Party 2
Khepri
Khepri
SiriuslyGrate
Khepri
Level 69
God Stats
4W - 1L
1,506 SR
Queue Stats
86W - 83L
1,446 Elo+
Party 2
Tiamat
Tiamat
SonnyMacGunny
Tiamat
Level 51
God Stats
7W - 14L
1,527 SR
Queue Stats
93W - 81L
1,414 Elo+
Solo
Bellona
Bellona
radamesin atu
Bellona
Level 118
God Stats
2W - 1L
1,575 SR
Queue Stats
84W - 82L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Clermont00
Kumbhakarna
12
1 / 7 / 5
8,896
424
5,035
18,450
16,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 3 / 3
10,110
481
8,715
16,293
14,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Miller_131313
Baba Yaga
15
4 / 6 / 3
9,879
470
15,923
14,380
5,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 8 / 1
9,724
463
8,653
16,279
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

16
5 / 4 / 2
10,161
484
11,633
16,384
11,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Audi_squad
Bakasura
19
9 / 4 / 5
12,243
583
12,196
17,775
7,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
Bortmon
Chiron
17
10 / 1 / 5
11,273
537
15,281
12,565
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 3 / 11
11,128
530
7,662
20,023
18,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 2 / 5
10,056
479
7,344
12,486
11,587
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
20
6 / 5 / 1
12,625
601
18,231
19,954
15,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
15
Kills
28
28
Deaths
15
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Audi_squad
Bakasura
9
4
5
2.88
W
Chiron
Bortmon
Chiron
10
1
5
12.5
L
Kumbhakarna
Clermont00
Kumbhakarna
1
7
5
0.5
L
3
3
3
1.5
L
Baba Yaga
Miller_131313
Baba Yaga
4
6
3
0.92
L
2
8
1
0.31
W
2
3
11
2.5
W
1
2
5
1.75
L
5
4
2
1.5
W
Bellona
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,959
Damage
60,714
81,786
Taken
82,803
53,580
Mitigated
58,630
17,046
Healing
33,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Audi_squad
Bakasura
12,196
7,809
0
8,080
17,775
7,997
2,973
3,824
13,926
0
67,437
W
Chiron
Bortmon
Chiron
15,281
5,636
2,765
6,886
12,565
4,689
1,022
5,435
7,130
0
69,669
L
Kumbhakarna
Clermont00
Kumbhakarna
5,035
1,152
994
2,514
18,450
16,730
0
3,059
14,931
21,205
0
L
8,715
5,498
0
3,774
16,293
14,598
0
1,538
13,775
0
46,064
L
Baba Yaga
Miller_131313
Baba Yaga
15,923
1,466
0
2,006
14,380
5,831
550
3,231
9,818
68,102
0
L
8,653
5,583
0
4,329
16,279
5,274
472
5,471
10,738
0
65,043
W
7,662
1,051
0
875
20,023
18,732
305
5,596
14,402
40,962
0
W
7,344
716
130
5,815
12,486
11,587
1,191
5,239
7,212
50,913
0
L
11,633
2,987
0
3,429
16,384
11,147
742
1,707
14,397
0
53,786
W
Bellona
18,231
9,447
0
9,053
19,954
15,625
2,387
864
18,515
0
88,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,770
Gold Earned
57,325
439
Minions Killed
534
0
Camps Cleared
0
1,740,304
Distance Traveled
1,995,970
3
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,243
583
145
7
0
418,720
4
W
Chiron
11,273
537
97
5
0
386,027
11
L
Kumbhakarna
8,896
424
24
1
0
374,784
0
L
Set
10,110
481
82
4
0
358,158
1
L
Baba Yaga
9,879
470
102
5
0
354,223
0
L
Skadi
9,724
463
124
6
0
309,727
2
W
Khepri
11,128
530
43
2
0
400,805
6
W
Tiamat
10,056
479
89
4
0
387,835
1
L
Odin
10,161
484
107
5
0
343,412
0
W
Bellona
12,625
601
160
8
0
402,583
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role