Player Matchup

Odin
Odin
Adarcia
Odin
Level 128
God Stats
3W - 0L
1,715 SR
Queue Stats
75W - 52L
1,515 Elo+
Party 1
Chernobog
Chernobog
Arangroth
Chernobog
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,244 Elo+
Party 1
Da Ji
Da Ji
Balafosauras
Da Ji
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 35L
1,525 Elo+
Party 1
Ullr
Ullr
CornerCamper
Ullr
Level 106
God Stats
1W - 2L
1,314 SR
Queue Stats
22W - 18L
1,557 Elo+
Party 1
Scylla
Scylla
RainedOut
Scylla
Level 88
God Stats
1W - 0L
1,715 SR
Queue Stats
47W - 48L
1,616 Elo+
Party 1
Team Averages
Level 101
1,549 SR
1,491 Elo+

VS

Team Averages
Level 122
1,614 SR
1,655 Elo+
Fafnir
Fafnir
Drosophylum
Fafnir
Level 124
God Stats
7W - 3L
1,500 SR
Queue Stats
471W - 496L
1,570 Elo+
Solo
Rama
Rama
HORUSDAX
Rama
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 17L
1,651 Elo+
Solo
Nu Wa
Nu Wa
KillerManMac
Nu Wa
Level 69
God Stats
3W - 2L
1,828 SR
Queue Stats
174W - 176L
1,626 Elo+
Solo
Awilix
Awilix
MurderSeason2011
Awilix
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 55L
1,845 Elo+
Solo
Xing Tian
Xing Tian
spuddyboy
Xing Tian
Level 148
God Stats
6W - 9L
1,742 SR
Queue Stats
283W - 258L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Adarcia
Odin
20
6 / 3 / 19
12,097
756
19,077
28,823
20,223
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Arangroth
Chernobog
20
2 / 3 / 18
12,069
754
8,656
12,452
5,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
11 / 6 / 8
12,118
757
11,227
16,339
9,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
5 / 3 / 10
12,213
763
19,584
11,935
5,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
RainedOut
Scylla
15
2 / 4 / 10
10,285
643
14,355
10,744
4,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
1 / 5 / 14
10,575
661
9,742
19,762
31,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rama
19
5 / 7 / 9
11,688
731
13,053
15,929
6,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
0 / 7 / 14
10,890
681
14,800
14,487
6,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 4 / 8
11,377
711
11,623
14,073
6,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
spuddyboy
Xing Tian
19
7 / 3 / 6
11,535
721
16,713
17,434
11,020
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
70
26
Kills
19
19
Deaths
26
65
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Odin
Adarcia
Odin
6
3
19
5.17
W
Chernobog
Arangroth
Chernobog
2
3
18
3.67
W
11
6
8
2.5
W
5
3
10
3.33
L
Fafnir
1
5
14
1.6
L
Rama
5
7
9
1.36
L
0
7
14
1
L
6
4
8
2.5
W
Scylla
RainedOut
Scylla
2
4
10
1.75
L
Xing Tian
spuddyboy
Xing Tian
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,899
Damage
65,931
80,293
Taken
81,685
44,611
Mitigated
62,547
34,910
Healing
31,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Adarcia
Odin
19,077
4,605
3,408
14,219
28,823
20,223
369
10,293
18,530
0
35,869
W
Chernobog
Arangroth
Chernobog
8,656
4,280
3,061
2,673
12,452
5,918
407
8,905
3,547
0
37,280
W
11,227
1,603
35
2,948
16,339
9,265
0
9,286
7,053
0
15,541
W
19,584
7,799
1,718
3,055
11,935
5,008
2,570
7,313
4,622
0
55,584
L
Fafnir
9,742
3,365
1,535
5,607
19,762
31,780
599
3,668
15,919
12,687
0
L
Rama
13,053
7,798
442
2,567
15,929
6,847
2,070
2,728
13,126
0
25,932
L
14,800
3,070
2,001
4,356
14,487
6,422
1,243
3,170
11,167
48,087
0
L
11,623
3,469
2,238
3,433
14,073
6,478
421
3,221
10,752
0
18,907
W
Scylla
RainedOut
Scylla
14,355
1,221
1,617
2,176
10,744
4,197
927
5,458
5,286
39,023
0
L
Xing Tian
spuddyboy
Xing Tian
16,713
693
2,917
6,342
17,434
11,020
0
1,568
15,791
24,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,782
Gold Earned
56,065
217
Minions Killed
151
0
Camps Cleared
0
1,455,678
Distance Traveled
1,376,352
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,097
756
29
2
0
326,017
2
W
Chernobog
12,069
754
66
4
0
297,265
0
W
Da Ji
12,118
757
9
1
0
270,207
0
W
Ullr
12,213
763
73
5
0
289,156
2
L
Fafnir
10,575
661
4
0
0
224,481
0
L
Rama
11,688
731
42
3
0
253,211
1
L
Nu Wa
10,890
681
73
5
0
253,609
0
L
Awilix
11,377
711
15
1
0
327,089
3
W
Scylla
10,285
643
40
3
0
273,033
1
L
Xing Tian
11,535
721
17
1
0
317,962
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role