Player Matchup

Chang'e
Chang'e
Claymath52
Chang'e
Level 157
God Stats
3W - 4L
1,292 SR
Queue Stats
151W - 172L
986 Elo+
Solo
Apollo
Apollo
EthanBuildMyPC
Apollo
Level 84
God Stats
1W - 0L
1,529 SR
Queue Stats
40W - 26L
1,500 Elo+
Party 3
Hercules
Hercules
Teejeff
Hercules
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 3
Scylla
Scylla
TheDrBoxman
Scylla
Level 101
God Stats
1W - 0L
1,704 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Neith
Neith
boster2013
Neith
Level 42
God Stats
1W - 0L
1,485 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 96
1,502 SR
1,397 Elo+

VS

Team Averages
Level 88
1,506 SR
1,456 Elo+
Cerberus
Cerberus
BriskDiablo
Cerberus
Level 146
God Stats
0W - 1L
1,338 SR
Queue Stats
20W - 23L
1,480 Elo+
Party 2
Set
Set
IamRaven
Set
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 81L
1,492 Elo+
Solo
Khepri
Khepri
NarcoticLizard6
Khepri
Level 63
God Stats
1W - 2L
1,552 SR
Queue Stats
24W - 26L
1,450 Elo+
Party 2
Ymir
Ymir
TheBlackRanger4
Ymir
Level 24
God Stats
2W - 4L
1,585 SR
Queue Stats
2W - 5L
1,361 Elo+
Party 2
Cthulhu
Cthulhu
iSketchyyxx
Cthulhu
Level 82
God Stats
0W - 1L
1,556 SR
Queue Stats
26W - 30L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Claymath52
Chang'e
10
0 / 1 / 0
7,026
540
256
1,245
358
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
5 / 7 / 8
11,263
866
15,854
15,396
5,089
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
Teejeff
Hercules
18
7 / 4 / 9
12,359
951
15,318
20,196
19,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
18
5 / 3 / 5
10,587
814
10,084
8,570
2,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
16
4 / 4 / 8
10,200
785
9,275
9,904
3,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BriskDiablo
Cerberus
17
9 / 4 / 4
11,920
917
13,472
15,143
8,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 3 / 7
9,746
750
9,609
9,542
5,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 5 / 7
9,934
764
5,706
18,068
22,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 5 / 9
8,894
684
2,813
13,425
11,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
iSketchyyxx
Cthulhu
17
4 / 4 / 5
10,980
845
8,149
12,359
14,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
51
21
Kills
19
19
Deaths
21
30
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BriskDiablo
Cerberus
9
4
4
2.75
W
Chang'e
Claymath52
Chang'e
0
1
0
0
W
5
7
8
1.29
L
3
3
7
2.17
L
3
5
7
1.3
W
Hercules
Teejeff
Hercules
7
4
9
2.88
L
0
5
9
0.9
W
Scylla
5
3
5
2.5
W
Neith
4
4
8
2
L
Cthulhu
iSketchyyxx
Cthulhu
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,787
Damage
39,749
55,311
Taken
68,537
30,090
Mitigated
62,522
9,659
Healing
10,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BriskDiablo
Cerberus
13,472
408
0
4,018
15,143
8,595
41
2,613
12,530
38,858
0
W
Chang'e
Claymath52
Chang'e
256
11
0
223
1,245
358
0
775
462
2,525
0
W
15,854
11,535
0
1,944
15,396
5,089
1,628
9,285
5,883
0
34,893
L
9,609
4,939
0
1,349
9,542
5,517
361
1,665
7,877
0
26,762
L
5,706
444
227
1,188
18,068
22,324
165
2,883
15,185
14,565
0
W
Hercules
Teejeff
Hercules
15,318
7,953
0
5,489
20,196
19,412
207
7,976
11,954
255
37,138
L
2,813
509
548
795
13,425
11,560
193
2,047
11,378
12,570
0
W
Scylla
10,084
1,287
0
706
8,570
2,156
1,141
5,394
2,990
36,175
0
W
Neith
9,275
5,295
267
1,030
9,904
3,075
1,379
5,948
3,732
0
25,815
L
Cthulhu
iSketchyyxx
Cthulhu
8,149
325
1,489
672
12,359
14,526
175
1,244
11,115
29,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,435
Gold Earned
51,474
199
Minions Killed
235
5
Camps Cleared
5
951,170
Distance Traveled
1,144,999
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,920
917
86
7
1
226,888
3
W
Chang'e
7,026
540
3
0
0
36,300
0
W
Apollo
11,263
866
37
3
1
197,165
0
L
Set
9,746
750
43
3
4
193,908
5
L
Khepri
9,934
764
14
1
0
253,441
0
W
Hercules
12,359
951
50
4
4
242,759
1
L
Ymir
8,894
684
32
2
0
224,987
0
W
Scylla
10,587
814
72
6
0
227,409
1
W
Neith
10,200
785
37
3
0
247,537
0
L
Cthulhu
10,980
845
60
5
0
245,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role