Player Matchup

Baron Samedi
Baron Samedi
BigJohnQC
Baron Samedi
Level 124
God Stats
11W - 11L
1,607 SR
Queue Stats
223W - 209L
1,596 Elo+
Party 2
Erlang Shen
Erlang Shen
KING CAPTAIN 96
Erlang Shen
Level 87
God Stats
12W - 4L
1,684 SR
Queue Stats
50W - 40L
1,578 Elo+
Party 2
Terra
Terra
OMG Ronny9595
Terra
Level 114
God Stats
6W - 3L
1,714 SR
Queue Stats
203W - 204L
1,589 Elo+
Party 2
Team Averages
Level 108
1,668 SR
1,588 Elo+

VS

Team Averages
Level 69
1,641 SR
1,551 Elo+
Hercules
Hercules
Dwood2313
Hercules
Level 36
God Stats
45W - 64L
1,530 SR
Queue Stats
157W - 221L
1,522 Elo+
Solo
Ah Puch
Ah Puch
Gadafibinladen7
Ah Puch
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 66L
1,527 Elo+
Party 1
Danzaburou
Danzaburou
joey-sosa23
Danzaburou
Level 103
God Stats
5W - 2L
1,894 SR
Queue Stats
144W - 120L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigJohnQC
Baron Samedi
11
6 / 3 / 9
8,122
812
11,191
8,795
4,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
KING CAPTAIN 96
Erlang Shen
11
8 / 2 / 7
9,075
908
7,521
11,119
10,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

10
2 / 3 / 12
7,812
781
4,626
13,440
10,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dwood2313
Hercules
11
4 / 4 / 4
8,151
815
5,183
13,583
6,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 7 / 4
7,571
757
7,724
6,460
2,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
joey-sosa23
Danzaburou
9
1 / 5 / 3
6,595
660
4,759
7,802
2,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
16
Kills
8
8
Deaths
16
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BigJohnQC
Baron Samedi
6
3
9
3.5
L
Hercules
Dwood2313
Hercules
4
4
4
1.5
L
3
7
4
0.71
W
Erlang Shen
KING CAPTAIN 96
Erlang Shen
8
2
7
5.75
W
2
3
12
2.67
L
Danzaburou
joey-sosa23
Danzaburou
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,338
Damage
17,666
33,354
Taken
27,845
26,093
Mitigated
11,728
10,980
Healing
5,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BigJohnQC
Baron Samedi
11,191
982
1,595
2,078
8,795
4,824
152
2,013
6,782
25,803
0
L
Hercules
Dwood2313
Hercules
5,183
944
0
4,978
13,583
6,977
0
6,544
6,728
0
11,346
L
7,724
562
0
142
6,460
2,241
123
4,361
1,919
22,938
0
W
Erlang Shen
KING CAPTAIN 96
Erlang Shen
7,521
3,719
905
2,493
11,119
10,851
224
2,836
8,283
0
22,024
W
4,626
774
641
3,268
13,440
10,418
43
2,943
10,497
15,015
0
L
Danzaburou
joey-sosa23
Danzaburou
4,759
1,461
0
801
7,802
2,510
451
4,118
3,377
0
16,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,009
Gold Earned
22,317
111
Minions Killed
71
0
Camps Cleared
0
550,296
Distance Traveled
495,144
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,122
812
42
4
0
167,890
0
L
Hercules
8,151
815
14
1
0
188,407
0
L
Ah Puch
7,571
757
31
3
0
155,815
1
W
Erlang Shen
9,075
908
47
5
0
180,821
0
W
Terra
7,812
781
22
2
0
201,585
2
L
Danzaburou
6,595
660
26
3
0
150,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role