Player Matchup

Chronos
Chronos
DrunkMesiah56
Chronos
Level 21
God Stats
4W - 2L
1,486 SR
Queue Stats
61W - 57L
1,456 Elo+
Solo
Pele
Pele
FLS_Phx
Pele
Level 18
God Stats
6W - 6L
1,568 SR
Queue Stats
53W - 57L
1,474 Elo+
Solo
Apollo
Apollo
H-Y-N50
Apollo
Level 10
God Stats
87W - 91L
1,668 SR
Queue Stats
291W - 336L
1,475 Elo+
Solo
Achilles
Achilles
Mezm0
Achilles
Level 15
God Stats
4W - 4L
1,436 SR
Queue Stats
99W - 108L
1,401 Elo+
Solo
Ares
Ares
SpnkThtMnky
Ares
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 48L
1,431 Elo+
Solo
Team Averages
Level 15
1,532 SR
1,448 Elo+

VS

Team Averages
Level 6
1,515 SR
1,509 Elo+
Ares
Ares
DGA Nemesis
Ares
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
89W - 83L
1,690 Elo+
Party 1
Cthulhu
Cthulhu
Lz Jazzy
Cthulhu
Level 5
God Stats
3W - 5L
1,554 SR
Queue Stats
21W - 29L
1,438 Elo+
Party 1
Amaterasu
Amaterasu
ctrl Damien
Amaterasu
Level 6
God Stats
2W - 6L
1,522 SR
Queue Stats
8W - 17L
1,498 Elo+
Party 1
Cerberus
Cerberus
universeboy225
Cerberus
Level 12
God Stats
0W - 5L
1,500 SR
Queue Stats
11W - 21L
1,421 Elo+
Solo
Nemesis
Nemesis
vSticksz
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
20
5 / 2 / 17
13,858
990
23,980
16,035
6,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
FLS_Phx
Pele
20
13 / 4 / 10
15,426
1,102
31,201
13,813
5,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Apollo
H-Y-N50
Apollo
19
3 / 4 / 15
12,931
924
29,216
14,224
6,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Mezm0
Achilles
19
5 / 5 / 14
12,993
928
20,804
19,221
11,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
6 / 2 / 15
15,042
1,074
18,880
17,356
23,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 9
12,812
915
8,391
23,256
21,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Lz Jazzy
Cthulhu
20
2 / 6 / 13
13,305
950
26,368
37,987
20,463
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Amaterasu
ctrl Damien
Amaterasu
19
3 / 3 / 8
12,778
913
11,330
23,567
19,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
18
5 / 11 / 5
12,719
909
14,760
27,439
12,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
vSticksz
Nemesis
19
4 / 8 / 6
13,149
939
9,721
22,280
11,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
58
32
Kills
17
17
Deaths
32
71
Assists
41
Player
Kills
Deaths
Assists
KDA
L
3
4
9
1.88
W
Chronos
5
2
17
6.75
W
Pele
FLS_Phx
Pele
13
4
10
4.5
W
Apollo
H-Y-N50
Apollo
3
4
15
2.63
L
Cthulhu
Lz Jazzy
Cthulhu
2
6
13
1.42
W
Achilles
Mezm0
Achilles
5
5
14
2.4
W
6
2
15
6.75
L
Amaterasu
ctrl Damien
Amaterasu
3
3
8
2.33
L
Cerberus
5
11
5
0.68
L
Nemesis
vSticksz
Nemesis
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,081
Damage
70,570
80,649
Taken
134,529
54,196
Mitigated
85,964
15,529
Healing
22,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,391
2,068
0
1,585
23,256
21,390
0
8,275
14,981
18,086
0
W
Chronos
23,980
10,550
0
5,805
16,035
6,539
0
11,584
4,451
41,459
0
W
Pele
FLS_Phx
Pele
31,201
10,534
828
2,091
13,813
5,611
0
6,340
7,473
0
57,062
W
Apollo
H-Y-N50
Apollo
29,216
20,589
294
76
14,224
6,929
0
10,116
4,108
0
62,976
L
Cthulhu
Lz Jazzy
Cthulhu
26,368
2,039
696
11,516
37,987
20,463
0
11,846
26,141
58,500
0
W
Achilles
Mezm0
Achilles
20,804
10,281
0
4,920
19,221
11,203
0
12,472
6,749
0
32,955
W
18,880
2,382
0
1,515
17,356
23,914
0
9,007
8,349
36,743
0
L
Amaterasu
ctrl Damien
Amaterasu
11,330
5,987
0
1,809
23,567
19,989
0
8,047
15,520
0
23,728
L
Cerberus
14,760
2,623
0
3,640
27,439
12,454
0
8,117
19,322
35,297
0
L
Nemesis
vSticksz
Nemesis
9,721
3,585
0
3,286
22,280
11,668
0
6,575
15,705
0
35,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,250
Gold Earned
64,763
239
Minions Killed
235
6
Camps Cleared
3
1,163,777
Distance Traveled
1,179,999
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,812
915
25
2
0
184,516
1
W
Chronos
13,858
990
42
3
1
229,504
1
W
Pele
15,426
1,102
64
5
5
266,397
0
W
Apollo
12,931
924
86
6
0
189,374
1
L
Cthulhu
13,305
950
64
5
0
253,745
1
W
Achilles
12,993
928
16
1
0
226,505
0
W
Ares
15,042
1,074
31
2
0
251,997
0
L
Amaterasu
12,778
913
22
2
0
297,732
5
L
Cerberus
12,719
909
67
5
3
214,558
0
L
Nemesis
13,149
939
57
4
0
229,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role