Player Matchup

Baron Samedi
Baron Samedi
RAPID-STEALTH
Baron Samedi
Level 88
God Stats
29W - 28L
1,613 SR
Queue Stats
88W - 109L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
devilman666312
Danzaburou
Level 84
God Stats
19W - 7L
1,549 SR
Queue Stats
61W - 60L
1,549 Elo+
Party 1
Ganesha
Ganesha
iamphase
Ganesha
Level 23
God Stats
13W - 5L
1,526 SR
Queue Stats
118W - 122L
1,408 Elo+
Party 1
Team Averages
Level 65
1,563 SR
1,485 Elo+

VS

Team Averages
Level 29
1,612 SR
1,444 Elo+
Ratatoskr
Ratatoskr
DeathstrokeCK87
Ratatoskr
Level 17
God Stats
29W - 23L
1,722 SR
Queue Stats
376W - 351L
1,386 Elo+
Solo
Ah Puch
Ah Puch
HotsauceEnema
Ah Puch
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Mulan
Mulan
YeTa Caticlism
Mulan
Level 56
God Stats
2W - 2L
1,613 SR
Queue Stats
85W - 98L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RAPID-STEALTH
Baron Samedi
16
8 / 3 / 9
12,799
711
18,844
15,503
9,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
devilman666312
Danzaburou
16
11 / 1 / 5
13,263
737
13,357
13,985
5,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
iamphase
Ganesha
13
0 / 4 / 18
11,814
656
8,955
16,261
15,980
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DeathstrokeCK87
Ratatoskr
13
2 / 7 / 5
10,374
576
7,185
16,203
8,045
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
16
4 / 2 / 4
12,211
678
18,337
13,249
5,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 10 / 5
10,230
568
11,778
19,798
18,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
19
Kills
8
8
Deaths
19
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
DeathstrokeCK87
Ratatoskr
2
7
5
0.64
L
Ah Puch
4
2
4
3
W
Baron Samedi
RAPID-STEALTH
Baron Samedi
8
3
9
4.17
L
2
10
5
0.45
W
Danzaburou
devilman666312
Danzaburou
11
1
5
13.5
W
Ganesha
iamphase
Ganesha
0
4
18
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,156
Damage
37,300
45,749
Taken
49,250
30,813
Mitigated
31,568
21,442
Healing
7,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
DeathstrokeCK87
Ratatoskr
7,185
1,323
0
2,073
16,203
8,045
153
10,793
5,410
0
35,586
L
Ah Puch
18,337
1,013
426
3,766
13,249
5,026
0
7,399
5,850
57,871
0
W
Baron Samedi
RAPID-STEALTH
Baron Samedi
18,844
1,108
3,367
8,644
15,503
9,717
308
7,224
8,113
54,924
0
L
11,778
1,894
0
1,636
19,798
18,497
0
9,661
10,137
158
28,058
W
Danzaburou
devilman666312
Danzaburou
13,357
5,798
0
7,672
13,985
5,116
2,909
4,283
9,527
0
69,807
W
Ganesha
iamphase
Ganesha
8,955
689
0
1,759
16,261
15,980
122
7,040
9,046
18,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,876
Gold Earned
32,815
200
Minions Killed
151
0
Camps Cleared
0
943,840
Distance Traveled
855,916
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,374
576
51
3
0
294,100
0
L
Ah Puch
12,211
678
65
4
0
307,055
0
W
Baron Samedi
12,799
711
81
5
0
328,042
5
L
Mulan
10,230
568
35
2
0
254,761
0
W
Danzaburou
13,263
737
111
6
0
323,696
7
W
Ganesha
11,814
656
8
0
0
292,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role