Player Matchup

Geb
Geb
HadesVengence
Geb
Level 119
God Stats
6W - 3L
1,726 SR
Queue Stats
472W - 451L
1,362 Elo+
Party 1
Skadi
Skadi
LordOdaNo
Skadi
Level 117
God Stats
530W - 474L
1,572 SR
Queue Stats
533W - 489L
1,501 Elo+
Solo
Izanami
Izanami
PersephonesWrath
Izanami
Level 132
God Stats
2W - 2L
1,537 SR
Queue Stats
45W - 53L
1,430 Elo+
Party 1
Tiamat
Tiamat
Slime_killedyou
Tiamat
Level 105
God Stats
18W - 13L
1,525 SR
Queue Stats
33W - 33L
1,458 Elo+
Solo
Arachne
Arachne
silfuryn88
Arachne
Level 125
God Stats
11W - 5L
1,872 SR
Queue Stats
117W - 121L
1,503 Elo+
Party 1
Team Averages
Level 120
1,646 SR
1,451 Elo+

VS

Team Averages
Level 120
1,495 SR
1,425 Elo+
Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Jovogeeel
Kumbhakarna
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
417W - 420L
1,495 Elo+
Party 2
Vulcan
Vulcan
PropelledPond2
Vulcan
Level 96
God Stats
9W - 13L
1,660 SR
Queue Stats
265W - 283L
1,457 Elo+
Solo
Ares
Ares
ToJaco77
Ares
Level 71
God Stats
52W - 56L
1,459 SR
Queue Stats
369W - 466L
1,337 Elo+
Party 2
Tiamat
Tiamat
mattucheck
Tiamat
Level 148
God Stats
67W - 85L
1,358 SR
Queue Stats
363W - 505L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 9
10,666
485
10,160
17,920
17,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
LordOdaNo
Skadi
19
6 / 2 / 6
12,107
550
16,490
12,274
7,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
6 / 1 / 1
13,280
604
9,959
15,544
5,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 0 / 5
10,941
497
9,450
11,883
10,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
silfuryn88
Arachne
16
3 / 6 / 7
10,559
480
10,590
19,359
6,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
5 / 6 / 1
10,083
458
10,302
21,070
8,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
Jovogeeel
Kumbhakarna
17
2 / 3 / 4
10,119
460
8,823
21,871
23,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 3 / 1
9,381
426
8,191
6,446
2,527
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
14
3 / 1 / 4
9,659
439
5,849
15,995
16,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
mattucheck
Tiamat
15
1 / 4 / 4
9,033
411
9,245
13,090
9,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
17
Kills
12
12
Deaths
17
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
6
1
0.92
W
1
3
9
1.83
L
Kumbhakarna
Jovogeeel
Kumbhakarna
2
3
4
1.33
W
Skadi
LordOdaNo
Skadi
6
2
6
4.5
W
6
1
1
6.5
L
1
3
1
0.5
W
1
0
5
3.5
L
Ares
3
1
4
5
L
Tiamat
mattucheck
Tiamat
1
4
4
0.75
W
Arachne
silfuryn88
Arachne
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,649
Damage
42,410
76,980
Taken
78,472
47,396
Mitigated
61,727
34,687
Healing
30,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
10,302
2,762
0
13,424
21,070
8,986
0
4,459
16,611
0
66,339
W
10,160
1,493
0
2,011
17,920
17,202
329
5,751
11,852
42,303
0
L
Kumbhakarna
Jovogeeel
Kumbhakarna
8,823
479
0
6,780
21,871
23,856
251
3,002
18,869
62,635
0
W
Skadi
LordOdaNo
Skadi
16,490
7,455
387
5,244
12,274
7,090
3,580
5,408
6,269
0
84,754
W
9,959
8,187
0
11,077
15,544
5,595
3,637
6,140
9,382
0
137,721
L
8,191
4,487
540
1,404
6,446
2,527
429
552
5,894
63,698
0
W
9,450
1,558
1,100
6,786
11,883
10,565
1,086
4,902
6,632
69,200
0
L
Ares
5,849
278
254
4,148
15,995
16,690
79
5,587
10,408
26,533
0
L
Tiamat
mattucheck
Tiamat
9,245
1,250
0
3,997
13,090
9,668
0
6,010
7,080
48,576
0
W
Arachne
silfuryn88
Arachne
10,590
7,768
462
7,620
19,359
6,944
1,789
8,299
10,737
0
50,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,553
Gold Earned
48,275
653
Minions Killed
500
0
Camps Cleared
0
2,000,736
Distance Traveled
1,813,243
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,083
458
101
5
0
369,498
2
W
Geb
10,666
485
55
3
0
416,662
0
L
Kumbhakarna
10,119
460
126
6
0
392,961
5
W
Skadi
12,107
550
140
6
0
375,156
2
W
Izanami
13,280
604
244
11
0
396,625
11
L
Vulcan
9,381
426
111
5
0
361,008
9
W
Tiamat
10,941
497
129
6
0
393,405
7
L
Ares
9,659
439
47
2
0
370,429
2
L
Tiamat
9,033
411
115
5
0
319,347
5
W
Arachne
10,559
480
85
4
0
418,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role