Player Matchup

Ullr
Ullr
MiSTeR_LoOmPaS
Ullr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,301 Elo+
Solo
Neith
Neith
ROMERO_0629
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Ra
Ra
RavenStealth69
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
TerminatorBrad1
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
death7jester
Poseidon
Level 2
God Stats
1W - 5L
1,500 SR
Queue Stats
19W - 25L
1,500 Elo+
Solo
Team Averages
Level 8
1,500 SR
1,460 Elo+

VS

Team Averages
Level 6
1,489 SR
1,341 Elo+
Anubis
Anubis
BaByFaCe775
Anubis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CrazyPegasus420
Bellona
Level 17
God Stats
10W - 12L
1,447 SR
Queue Stats
19W - 34L
1,320 Elo+
Solo
Ra
Ra
Mazinho713
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
884 Elo+
Solo
Ymir
Ymir
PiggyHacob
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
Quelleon84
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 1
4,891
408
2,694
6,297
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 1 / 1
4,877
406
4,704
4,897
1,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
2 / 9 / 2
4,888
407
2,288
6,011
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 11 / 0
4,499
375
3,209
7,540
2,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Poseidon
death7jester
Poseidon
8
3 / 7 / 1
5,625
469
2,580
6,242
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
4 / 7 / 2
6,079
507
3,284
6,911
2,539
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
11 / 0 / 4
7,724
644
6,359
5,045
3,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
5 / 0 / 0
7,293
608
3,544
5,130
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
5 / 1 / 6
6,806
567
3,466
6,861
3,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
9
3 / 1 / 4
5,885
490
4,828
6,035
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
9
Kills
28
30
Deaths
9
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
7
2
0.71
W
11
0
4
13
W
5
0
0
5
L
2
2
1
1.25
W
5
1
6
8
W
Neith
3
1
4
5
L
2
1
1
2.5
L
2
9
2
0.33
L
0
11
0
0
L
Poseidon
death7jester
Poseidon
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,475
Damage
21,481
30,987
Taken
29,982
8,526
Mitigated
13,621
4,230
Healing
8,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
3,284
667
0
1,476
6,911
2,539
1,049
3,098
3,813
21,341
0
W
6,359
1,008
0
751
5,045
3,979
658
1,241
3,804
3,868
34,236
W
3,544
306
310
3,200
5,130
1,676
0
660
4,470
52,333
0
L
2,694
1,327
123
1,028
6,297
1,715
0
2,434
3,838
0
8,808
W
3,466
769
0
792
6,861
3,902
64
1,893
4,968
11,321
0
W
Neith
4,828
1,665
0
2,461
6,035
1,525
502
1,185
4,850
0
27,714
L
4,704
2,524
0
1,504
4,897
1,371
622
1,372
3,500
0
17,210
L
2,288
693
0
93
6,011
1,510
13
2,392
3,530
11,252
0
L
3,209
630
0
876
7,540
2,386
52
1,369
5,996
13,980
0
L
Poseidon
death7jester
Poseidon
2,580
844
0
606
6,242
1,544
25
3,236
2,981
13,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,780
Gold Earned
33,787
106
Minions Killed
283
0
Camps Cleared
0
983,905
Distance Traveled
1,105,937
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,079
507
36
3
0
186,548
1
W
Bellona
7,724
644
78
7
0
229,030
0
W
Ra
7,293
608
122
10
0
238,219
2
L
Ullr
4,891
408
17
1
0
203,350
0
W
Ymir
6,806
567
15
1
0
223,855
1
W
Neith
5,885
490
32
3
0
228,285
0
L
Neith
4,877
406
24
2
0
200,029
0
L
Ra
4,888
407
20
2
0
191,129
2
L
Anubis
4,499
375
21
2
0
193,111
1
L
Poseidon
5,625
469
24
2
0
196,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role