Player Matchup

Hades
Hades
Darkproteus
Hades
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Gisee19
Chaac
Level 146
God Stats
0W - 1L
1,730 SR
Queue Stats
9W - 13L
1,600 Elo+
Solo
Hel
Hel
ISkerryI
Hel
Level 39
God Stats
0W - 2L
1,620 SR
Queue Stats
0W - 2L
1,252 Elo+
Solo
Chernobog
Chernobog
SunsetORI
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,484 Elo+
Party 1
Nemesis
Nemesis
XablauIsLifeBR
Nemesis
Level 36
God Stats
2W - 3L
1,821 SR
Queue Stats
8W - 9L
1,552 Elo+
Solo
Team Averages
Level 58
1,634 SR
1,478 Elo+

VS

Team Averages
Level 102
1,518 SR
1,490 Elo+
Ymir
Ymir
Kaimeiki
Ymir
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Mr_martiny-__
Chang'e
Level 87
God Stats
13W - 18L
1,451 SR
Queue Stats
855W - 932L
1,411 Elo+
Party 2
Izanami
Izanami
SmokingDynamite
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
pb07811
Mercury
Level 22
God Stats
21W - 12L
1,640 SR
Queue Stats
211W - 196L
1,550 Elo+
Party 3
Osiris
Osiris
yoyolokow
Osiris
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 87L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,371
523
6,936
9,395
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Gisee19
Chaac
12
3 / 7 / 6
7,517
470
9,051
16,765
14,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
3 / 5 / 0
6,194
387
3,164
8,421
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
SunsetORI
Chernobog
10
2 / 3 / 3
6,259
391
3,910
7,900
2,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 1 / 3
6,835
427
6,308
9,068
5,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 3 / 7
6,794
425
4,407
9,493
5,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
13
2 / 2 / 4
7,798
487
5,883
10,008
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 1
9,241
578
8,504
11,157
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
pb07811
Mercury
15
3 / 2 / 3
8,605
538
6,803
9,887
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
yoyolokow
Osiris
14
7 / 5 / 1
8,881
555
14,224
13,880
9,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
13
Kills
17
18
Deaths
13
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
Chaac
Gisee19
Chaac
3
7
6
0.86
L
3
5
0
0.6
W
Ymir
0
3
7
1.17
W
Chang'e
2
2
4
2
W
5
1
1
5.5
L
Chernobog
SunsetORI
Chernobog
2
3
3
1.17
L
2
1
3
3.5
W
Mercury
pb07811
Mercury
3
2
3
2.25
W
Osiris
yoyolokow
Osiris
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,369
Damage
39,821
51,549
Taken
54,425
30,905
Mitigated
25,915
14,300
Healing
23,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,936
1,261
128
3,104
9,395
4,714
252
4,445
4,685
41,666
0
L
Chaac
Gisee19
Chaac
9,051
2,607
0
5,322
16,765
14,117
0
1,294
15,425
0
35,562
L
3,164
315
2,147
2,598
8,421
4,276
0
1,122
7,277
13,544
0
W
Ymir
4,407
836
0
1,447
9,493
5,524
117
2,992
6,480
16,406
0
W
Chang'e
5,883
162
1,014
4,485
10,008
3,495
118
2,979
6,983
44,009
0
W
8,504
5,648
0
6,692
11,157
4,171
2,524
1,686
9,421
0
78,058
L
Chernobog
SunsetORI
Chernobog
3,910
2,816
0
474
7,900
2,177
0
1,757
6,053
0
17,699
L
6,308
3,137
0
527
9,068
5,621
0
1,214
7,819
0
29,183
W
Mercury
pb07811
Mercury
6,803
2,461
0
5,305
9,887
3,517
264
1,030
8,807
0
62,971
W
Osiris
yoyolokow
Osiris
14,224
7,520
0
4,536
13,880
9,208
730
1,413
12,078
0
48,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,176
Gold Earned
41,319
255
Minions Killed
433
0
Camps Cleared
0
1,470,938
Distance Traveled
1,486,864
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,371
523
101
6
0
284,395
4
L
Chaac
7,517
470
62
4
0
290,773
3
L
Hel
6,194
387
12
1
0
293,902
3
W
Ymir
6,794
425
8
1
0
330,361
4
W
Chang'e
7,798
487
94
6
0
291,269
1
W
Izanami
9,241
578
150
9
0
278,382
2
L
Chernobog
6,259
391
27
2
0
274,030
0
L
Nemesis
6,835
427
53
3
0
327,838
0
W
Mercury
8,605
538
106
7
0
337,981
2
W
Osiris
8,881
555
75
5
0
248,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role