Player Matchup

Bellona
Bellona
DarkSp
Bellona
Level 63
God Stats
4W - 4L
1,443 SR
Queue Stats
172W - 176L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
NorthHelm
Cthulhu
Level 128
God Stats
18W - 15L
1,576 SR
Queue Stats
356W - 357L
1,520 Elo+
Party 2
Bakasura
Bakasura
PulaMar3
Bakasura
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 85L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
TheKouki
Danzaburou
Level 88
God Stats
16W - 12L
1,611 SR
Queue Stats
314W - 329L
1,537 Elo+
Party 2
Discordia
Discordia
floggingsane
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 86
1,526 SR
1,488 Elo+

VS

Team Averages
Level 79
1,571 SR
1,554 Elo+
Cthulhu
Cthulhu
AdamasGhost
Cthulhu
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Fracuzz
Nu Wa
Level 51
God Stats
27W - 24L
1,587 SR
Queue Stats
45W - 49L
1,570 Elo+
Solo
Cernunnos
Cernunnos
Ghrel
Cernunnos
Level 93
God Stats
0W - 2L
1,429 SR
Queue Stats
4W - 5L
1,553 Elo+
Solo
Fenrir
Fenrir
HeNNoo
Fenrir
Level 90
God Stats
111W - 85L
1,606 SR
Queue Stats
275W - 261L
1,561 Elo+
Party 3
Cu Chulainn
Cu Chulainn
JGCarter
Cu Chulainn
Level 121
God Stats
27W - 17L
1,735 SR
Queue Stats
452W - 447L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarkSp
Bellona
9
0 / 4 / 0
5,225
435
1,994
9,196
6,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
NorthHelm
Cthulhu
11
3 / 1 / 13
7,490
624
8,721
9,121
5,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
PulaMar3
Bakasura
12
1 / 2 / 2
6,536
545
1,932
8,542
2,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
TheKouki
Danzaburou
13
14 / 0 / 3
8,711
726
9,912
6,063
1,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
floggingsane
Discordia
13
0 / 0 / 2
7,044
587
5,421
5,667
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AdamasGhost
Cthulhu
9
0 / 5 / 0
5,413
451
3,004
10,156
4,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
Fracuzz
Nu Wa
10
1 / 3 / 2
6,179
515
3,825
6,488
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
Ghrel
Cernunnos
9
0 / 8 / 0
5,394
450
3,808
9,731
2,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
HeNNoo
Fenrir
9
1 / 3 / 2
5,940
495
2,255
8,373
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cu Chulainn
JGCarter
Cu Chulainn
14
5 / 0 / 0
7,973
664
7,969
7,666
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
18
Kills
7
7
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AdamasGhost
Cthulhu
0
5
0
0
W
Bellona
DarkSp
Bellona
0
4
0
0
L
Nu Wa
Fracuzz
Nu Wa
1
3
2
0.67
L
Cernunnos
Ghrel
Cernunnos
0
8
0
0
L
Fenrir
HeNNoo
Fenrir
1
3
2
0.67
L
Cu Chulainn
JGCarter
Cu Chulainn
5
0
0
5
W
Cthulhu
NorthHelm
Cthulhu
3
1
13
9.5
W
Bakasura
PulaMar3
Bakasura
1
2
2
1
W
Danzaburou
TheKouki
Danzaburou
14
0
3
15.5
W
Discordia
floggingsane
Discordia
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,980
Damage
20,861
38,589
Taken
42,414
18,832
Mitigated
15,350
14,253
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AdamasGhost
Cthulhu
3,004
240
108
543
10,156
4,014
0
4,159
5,997
15,139
0
W
Bellona
DarkSp
Bellona
1,994
351
0
2,408
9,196
6,787
252
374
8,822
0
20,515
L
Nu Wa
Fracuzz
Nu Wa
3,825
1,178
0
1,480
6,488
1,994
0
3,855
2,633
30,402
0
L
Cernunnos
Ghrel
Cernunnos
3,808
1,709
0
1,368
9,731
2,695
0
4,087
5,644
0
29,093
L
Fenrir
HeNNoo
Fenrir
2,255
609
0
2,858
8,373
2,671
0
2,041
6,247
0
25,843
L
Cu Chulainn
JGCarter
Cu Chulainn
7,969
3,344
0
5,052
7,666
3,976
0
0
7,171
0
59,062
W
Cthulhu
NorthHelm
Cthulhu
8,721
502
209
1,674
9,121
5,420
0
1,991
7,130
26,876
0
W
Bakasura
PulaMar3
Bakasura
1,932
1,245
0
4,004
8,542
2,998
0
697
7,845
0
30,068
W
Danzaburou
TheKouki
Danzaburou
9,912
4,752
0
3,541
6,063
1,966
638
1,825
4,238
0
43,602
W
Discordia
floggingsane
Discordia
5,421
864
0
2,417
5,667
1,661
132
1,942
3,725
54,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,006
Gold Earned
30,899
337
Minions Killed
289
0
Camps Cleared
0
1,221,631
Distance Traveled
1,153,309
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,413
451
22
2
0
235,541
5
W
Bellona
5,225
435
44
4
0
242,754
2
L
Nu Wa
6,179
515
56
5
0
213,936
2
L
Cernunnos
5,394
450
49
4
0
211,164
1
L
Fenrir
5,940
495
52
4
0
233,688
4
L
Cu Chulainn
7,973
664
110
9
0
258,980
1
W
Cthulhu
7,490
624
38
3
0
260,985
4
W
Bakasura
6,536
545
76
6
0
241,577
0
W
Danzaburou
8,711
726
69
6
0
243,544
3
W
Discordia
7,044
587
110
9
0
232,771
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role