Player Matchup

Cerberus
Cerberus
ImTHATGood57
Cerberus
Level 27
God Stats
0W - 1L
1,960 SR
Queue Stats
71W - 74L
1,428 Elo+
Party 2
Fenrir
Fenrir
Lime 5280
Fenrir
Level 25
God Stats
9W - 5L
1,715 SR
Queue Stats
57W - 49L
1,624 Elo+
Party 2
Neith
Neith
UltimAteChaoS53
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 47L
1,135 Elo+
Solo
Team Averages
Level 20
1,725 SR
1,396 Elo+

VS

Team Averages
Level 83
1,332 SR
1,298 Elo+
Discordia
Discordia
Tachi57
Discordia
Level 69
God Stats
9W - 21L
1,307 SR
Queue Stats
115W - 135L
1,353 Elo+
Party 1
Freya
Freya
The king suprem
Freya
Level 51
God Stats
8W - 10L
1,505 SR
Queue Stats
124W - 142L
1,341 Elo+
Party 1
Aphrodite
Aphrodite
U1225424507
Aphrodite
Level 128
God Stats
1W - 1L
1,184 SR
Queue Stats
57W - 89L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ImTHATGood57
Cerberus
17
6 / 5 / 9
14,946
679
21,959
30,915
40,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Lime 5280
Fenrir
17
8 / 9 / 6
13,946
634
18,692
26,363
13,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 12 / 10
13,107
596
17,076
21,438
7,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Tachi57
Discordia
18
7 / 8 / 12
14,583
663
27,753
20,874
6,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
12 / 6 / 8
15,925
724
15,622
25,073
9,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
U1225424507
Aphrodite
19
6 / 3 / 16
15,630
710
13,617
26,306
12,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
61
17
Kills
25
26
Deaths
17
25
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ImTHATGood57
Cerberus
6
5
9
2.1
L
Fenrir
Lime 5280
Fenrir
8
9
6
1.22
W
Discordia
Tachi57
Discordia
7
8
12
1.63
W
12
6
8
2.67
W
Aphrodite
U1225424507
Aphrodite
6
3
16
4.67
L
3
12
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,727
Damage
56,992
78,716
Taken
72,253
61,489
Mitigated
28,440
19,609
Healing
41,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ImTHATGood57
Cerberus
21,959
578
486
10,984
30,915
40,220
0
19,131
11,043
60,497
0
L
Fenrir
Lime 5280
Fenrir
18,692
6,545
0
2,523
26,363
13,866
0
18,898
6,937
0
46,710
W
Discordia
Tachi57
Discordia
27,753
3,448
682
4,785
20,874
6,181
480
7,729
13,145
65,119
0
W
15,622
6,324
246
6,972
25,073
9,974
1,739
5,572
19,501
44,291
0
W
Aphrodite
U1225424507
Aphrodite
13,617
1,162
10,968
17,953
26,306
12,285
616
9,365
16,941
83,208
0
L
17,076
8,880
171
5,445
21,438
7,403
0
17,136
3,684
0
55,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,999
Gold Earned
46,138
216
Minions Killed
225
0
Camps Cleared
0
963,603
Distance Traveled
1,067,795
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,946
679
93
4
0
371,705
6
L
Fenrir
13,946
634
58
3
0
336,905
0
W
Discordia
14,583
663
66
3
0
327,431
1
W
Freya
15,925
724
49
2
0
337,386
2
W
Aphrodite
15,630
710
110
5
0
402,978
3
L
Neith
13,107
596
65
3
0
254,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role