Player Matchup

Pele
Pele
Koza Logic
Pele
Level 8
God Stats
2W - 1L
1,763 SR
Queue Stats
3W - 5L
1,716 Elo+
Party 1
Vamana
Vamana
Mr_Baseball2434
Vamana
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 55L
1,575 Elo+
Party 1
Danzaburou
Danzaburou
kphavs
Danzaburou
Level 27
God Stats
141W - 133L
1,674 SR
Queue Stats
150W - 145L
1,498 Elo+
Party 1
Team Averages
Level 48
1,646 SR
1,596 Elo+

VS

Team Averages
Level 12
1,544 SR
1,536 Elo+
Yemoja
Yemoja
Gaburei
Yemoja
Level 14
God Stats
1W - 3L
1,622 SR
Queue Stats
7W - 9L
1,565 Elo+
Solo
Medusa
Medusa
Gangmember4sure
Medusa
Level 8
God Stats
0W - 1L
1,305 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Da Ji
Da Ji
IronJustice_
Da Ji
Level 13
God Stats
1W - 1L
1,706 SR
Queue Stats
5W - 10L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 13
9,031
695
5,386
10,814
3,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 1 / 9
10,871
836
12,439
14,930
10,001
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
kphavs
Danzaburou
14
11 / 5 / 6
11,311
870
12,740
11,675
4,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gaburei
Yemoja
12
2 / 5 / 7
8,360
643
6,140
10,788
10,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
0 / 8 / 6
7,371
567
5,182
12,551
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
10 / 8 / 3
11,397
877
13,172
13,628
5,719
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
21
Kills
12
13
Deaths
21
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Gaburei
Yemoja
2
5
7
1.1
L
0
8
6
0.38
L
10
8
3
1.44
W
2
7
13
1.21
W
8
1
9
12.5
W
Danzaburou
kphavs
Danzaburou
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,565
Damage
24,494
37,419
Taken
36,967
18,066
Mitigated
20,254
7,238
Healing
4,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Gaburei
Yemoja
6,140
1,004
2,061
387
10,788
10,178
0
0
10,788
20,205
0
L
5,182
2,829
0
1,066
12,551
4,357
0
16
12,535
0
19,471
L
13,172
3,952
270
979
13,628
5,719
0
0
13,628
0
23,958
W
5,386
2,596
0
642
10,814
3,844
823
1,933
8,881
0
11,253
W
12,439
8,099
0
3,950
14,930
10,001
199
3,380
11,550
0
49,944
W
Danzaburou
kphavs
Danzaburou
12,740
6,014
759
1,887
11,675
4,221
1,997
911
10,764
0
47,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,213
Gold Earned
27,128
154
Minions Killed
83
0
Camps Cleared
0
660,183
Distance Traveled
565,069
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,360
643
27
2
0
188,132
1
L
Medusa
7,371
567
23
2
0
174,195
0
L
Da Ji
11,397
877
33
3
0
202,742
3
W
Pele
9,031
695
11
1
0
202,087
3
W
Vamana
10,871
836
82
6
0
260,430
1
W
Danzaburou
11,311
870
61
5
0
197,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role