Player Matchup

Kuzenbo
Kuzenbo
Eviljezter
Kuzenbo
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Rama
Rama
Ibeterr
Rama
Level 28
God Stats
11W - 8L
1,791 SR
Queue Stats
495W - 379L
1,693 Elo+
Party 3
Ra
Ra
Neil_Anblomy
Ra
Level 17
God Stats
4W - 6L
1,568 SR
Queue Stats
192W - 119L
1,605 Elo+
Party 3
Ao Kuang
Ao Kuang
Oaulu
Ao Kuang
Level 160
God Stats
4W - 1L
1,765 SR
Queue Stats
489W - 344L
1,729 Elo+
Party 3
Bellona
Bellona
Quitilias
Bellona
Level 26
God Stats
34W - 9L
1,606 SR
Queue Stats
265W - 156L
1,784 Elo+
Party 3
Team Averages
Level 50
1,646 SR
1,662 Elo+

VS

Team Averages
Level 19
1,584 SR
1,541 Elo+
Mercury
Mercury
Filipowicz32
Mercury
Level 29
God Stats
2W - 4L
1,808 SR
Queue Stats
593W - 524L
1,447 Elo+
Party 1
Set
Set
Gravity Guap
Set
Level 24
God Stats
2W - 2L
1,480 SR
Queue Stats
5W - 3L
1,572 Elo+
Party 2
Ganesha
Ganesha
JjonAlch
Ganesha
Level 19
God Stats
22W - 11L
1,500 SR
Queue Stats
305W - 256L
1,374 Elo+
Party 1
Skadi
Skadi
Konahhh
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,801 Elo+
Party 2
Raijin
Raijin
jetv73
Raijin
Level 17
God Stats
7W - 5L
1,630 SR
Queue Stats
37W - 31L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Eviljezter
Kuzenbo
9
0 / 4 / 6
6,221
518
2,564
6,697
3,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
Ibeterr
Rama
10
0 / 3 / 3
5,732
478
1,753
6,155
1,683
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 3 / 3
7,151
596
2,009
6,558
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Oaulu
Ao Kuang
15
13 / 1 / 2
9,033
753
9,150
8,898
3,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Quitilias
Bellona
14
4 / 0 / 1
7,955
663
4,575
3,765
3,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Filipowicz32
Mercury
11
6 / 6 / 2
6,935
578
7,444
10,225
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 3 / 2
6,592
549
1,955
6,015
2,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
JjonAlch
Ganesha
10
1 / 3 / 5
6,211
518
3,345
8,575
4,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Konahhh
Skadi
9
0 / 6 / 2
5,419
452
1,330
7,811
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Raijin
jetv73
Raijin
11
1 / 3 / 1
6,354
530
1,201
4,847
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
18
Kills
11
11
Deaths
21
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Eviljezter
Kuzenbo
0
4
6
0.75
L
Mercury
Filipowicz32
Mercury
6
6
2
1.17
L
3
3
2
1.33
W
Rama
Ibeterr
Rama
0
3
3
0.5
L
Ganesha
JjonAlch
Ganesha
1
3
5
1.17
L
Skadi
Konahhh
Skadi
0
6
2
0.17
W
1
3
3
0.83
W
Ao Kuang
Oaulu
Ao Kuang
13
1
2
14
W
Bellona
Quitilias
Bellona
4
0
1
4.5
L
Raijin
jetv73
Raijin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,051
Damage
15,275
32,073
Taken
37,473
14,254
Mitigated
15,065
10,293
Healing
5,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Eviljezter
Kuzenbo
2,564
1,175
0
731
6,697
3,670
311
1,765
4,885
13,550
0
L
Mercury
Filipowicz32
Mercury
7,444
3,480
0
1,549
10,225
3,257
41
2,145
7,986
0
38,205
L
1,955
580
0
172
6,015
2,787
90
1,605
4,375
0
23,782
W
Rama
Ibeterr
Rama
1,753
1,405
0
2,519
6,155
1,683
299
729
5,401
0
26,839
L
Ganesha
JjonAlch
Ganesha
3,345
448
0
1,719
8,575
4,820
0
4,458
4,099
26,660
0
L
Skadi
Konahhh
Skadi
1,330
510
0
1,061
7,811
2,493
568
2,702
4,949
0
22,575
W
2,009
101
256
1,423
6,558
2,393
0
555
5,848
43,909
0
W
Ao Kuang
Oaulu
Ao Kuang
9,150
2,652
0
4,284
8,898
3,111
0
1,173
7,622
50,929
0
W
Bellona
Quitilias
Bellona
4,575
723
0
1,080
3,765
3,397
310
112
3,628
6,236
42,363
L
Raijin
jetv73
Raijin
1,201
44
0
998
4,847
1,708
210
3,064
1,683
25,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,092
Gold Earned
31,511
380
Minions Killed
259
0
Camps Cleared
0
1,136,936
Distance Traveled
1,147,239
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,221
518
16
1
0
234,671
1
L
Mercury
6,935
578
74
6
0
253,884
1
L
Set
6,592
549
52
4
0
269,852
0
W
Rama
5,732
478
60
5
0
196,734
0
L
Ganesha
6,211
518
25
2
0
230,521
2
L
Skadi
5,419
452
46
4
0
220,958
0
W
Ra
7,151
596
106
9
0
246,450
0
W
Ao Kuang
9,033
753
82
7
0
229,469
0
W
Bellona
7,955
663
116
10
0
229,612
2
L
Raijin
6,354
530
62
5
0
172,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role