Player Matchup

Kukulkan
Kukulkan
Denvah
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Ghxst-BF
Cernunnos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,239 Elo+
Solo
Amaterasu
Amaterasu
SeamedCrayon925
Amaterasu
Level 18
God Stats
2W - 7L
1,699 SR
Queue Stats
521W - 465L
1,343 Elo+
Solo
Thor
Thor
VenomousFang23
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Olorun
Olorun
saucierthanu97
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,540 SR
1,416 Elo+

VS

Team Averages
Level 18
1,405 SR
1,203 Elo+
Cabrakan
Cabrakan
CptAdolinKholin
Cabrakan
Level 29
God Stats
3W - 2L
1,232 SR
Queue Stats
9W - 8L
1,026 Elo+
Party 1
Da Ji
Da Ji
NativeAM
Da Ji
Level 28
God Stats
33W - 28L
1,603 SR
Queue Stats
264W - 283L
1,357 Elo+
Party 1
Hercules
Hercules
TheGoldenApple03
Hercules
Level 17
God Stats
16W - 11L
1,372 SR
Queue Stats
175W - 141L
1,309 Elo+
Solo
Cthulhu
Cthulhu
creampyenana
Cthulhu
Level 14
God Stats
1W - 0L
1,320 SR
Queue Stats
2W - 5L
1,158 Elo+
Party 1
Cerberus
Cerberus
nynomad1
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Denvah
Kukulkan
5
1 / 4 / 4
4,030
576
1,076
2,376
480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Ghxst-BF
Cernunnos
8
6 / 3 / 1
5,252
750
3,892
5,124
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
SeamedCrayon925
Amaterasu
7
0 / 1 / 1
4,087
584
1,645
3,862
2,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
4 / 4 / 2
4,679
668
1,642
4,748
1,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 6 / 1
3,489
498
419
4,169
867
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
6
2 / 3 / 3
4,719
674
1,912
5,465
3,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
NativeAM
Da Ji
9
7 / 2 / 2
5,538
791
5,038
4,030
1,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 0 / 0
5,029
718
2,906
3,285
1,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
creampyenana
Cthulhu
5
0 / 3 / 2
3,676
525
805
3,213
1,180
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
nynomad1
Cerberus
3
1 / 4 / 1
3,620
517
374
3,559
771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
11
Kills
13
18
Deaths
12
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
2
3
3
1.17
L
Kukulkan
Denvah
Kukulkan
1
4
4
0.75
L
Cernunnos
Ghxst-BF
Cernunnos
6
3
1
2.17
W
Da Ji
NativeAM
Da Ji
7
2
2
4
L
Amaterasu
SeamedCrayon925
Amaterasu
0
1
1
0.5
W
3
0
0
3
L
4
4
2
1.25
W
Cthulhu
creampyenana
Cthulhu
0
3
2
0.33
W
Cerberus
nynomad1
Cerberus
1
4
1
0.38
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,674
Damage
11,035
20,279
Taken
19,552
6,142
Mitigated
7,790
3,060
Healing
1,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
1,912
258
0
300
5,465
3,012
155
447
5,018
15,486
0
L
Kukulkan
Denvah
Kukulkan
1,076
241
0
0
2,376
480
248
451
1,925
7,222
0
L
Cernunnos
Ghxst-BF
Cernunnos
3,892
2,175
0
1,490
5,124
1,483
494
1,684
3,440
0
21,332
W
Da Ji
NativeAM
Da Ji
5,038
2,420
0
753
4,030
1,083
359
231
3,799
0
17,612
L
Amaterasu
SeamedCrayon925
Amaterasu
1,645
793
0
756
3,862
2,076
0
86
3,605
0
13,176
W
2,906
1,390
0
691
3,285
1,744
0
0
3,160
0
19,186
L
1,642
594
0
692
4,748
1,236
0
619
4,079
0
12,259
W
Cthulhu
creampyenana
Cthulhu
805
198
0
0
3,213
1,180
377
438
2,775
6,375
0
W
Cerberus
nynomad1
Cerberus
374
80
0
63
3,559
771
0
379
3,155
2,102
0
L
419
306
0
122
4,169
867
182
251
3,918
4,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,537
Gold Earned
22,582
125
Minions Killed
109
0
Camps Cleared
0
635,509
Distance Traveled
613,364
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
4,719
674
26
4
0
117,038
0
L
Kukulkan
4,030
576
11
2
0
102,630
1
L
Cernunnos
5,252
750
34
5
0
126,889
2
W
Da Ji
5,538
791
30
4
0
171,106
0
L
Amaterasu
4,087
584
31
4
0
155,709
0
W
Hercules
5,029
718
41
6
0
126,548
0
L
Thor
4,679
668
38
5
0
147,544
0
W
Cthulhu
3,676
525
9
1
0
113,672
3
W
Cerberus
3,620
517
3
0
0
85,000
0
L
Olorun
3,489
498
11
2
0
102,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role