Player Matchup

Danzaburou
Danzaburou
For_real_x
Danzaburou
Level 62
God Stats
48W - 60L
1,488 SR
Queue Stats
424W - 528L
1,443 Elo+
Solo
Jormungandr
Jormungandr
GiraffeBoi9051
Jormungandr
Level 67
God Stats
0W - 1L
1,706 SR
Queue Stats
13W - 9L
1,722 Elo+
Party 2
Ravana
Ravana
V1K1N67212
Ravana
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,722 Elo+
Party 2
Team Averages
Level 60
1,565 SR
1,629 Elo+

VS

Team Averages
Level 107
1,470 SR
1,297 Elo+
Heimdallr
Heimdallr
Fergistein
Heimdallr
Level 154
God Stats
2W - 0L
1,610 SR
Queue Stats
10W - 14L
1,297 Elo+
Party 1
Janus
Janus
JoeyFromThe3lock
Janus
Level 103
God Stats
4W - 3L
1,522 SR
Queue Stats
7W - 10L
1,297 Elo+
Party 1
Cerberus
Cerberus
Three6Nelly
Cerberus
Level 65
God Stats
3W - 1L
1,278 SR
Queue Stats
3W - 8L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
For_real_x
Danzaburou
13
1 / 7 / 3
9,877
658
9,969
13,139
5,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
GiraffeBoi9051
Jormungandr
13
3 / 8 / 3
9,996
666
10,362
16,122
12,806
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
V1K1N67212
Ravana
12
3 / 7 / 2
10,182
679
4,215
11,870
5,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fergistein
Heimdallr
15
5 / 3 / 13
11,432
762
14,714
14,193
6,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
11 / 3 / 9
12,038
803
12,328
7,847
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Three6Nelly
Cerberus
15
6 / 1 / 15
12,471
831
7,510
14,999
16,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
7
Kills
22
22
Deaths
7
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Fergistein
Heimdallr
5
3
13
3.83
L
Danzaburou
For_real_x
Danzaburou
1
7
3
0.36
L
Jormungandr
GiraffeBoi9051
Jormungandr
3
8
3
0.56
W
11
3
9
5.17
W
Cerberus
Three6Nelly
Cerberus
6
1
15
13.5
L
Ravana
V1K1N67212
Ravana
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,546
Damage
34,552
41,131
Taken
37,039
24,240
Mitigated
26,013
2,978
Healing
13,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Fergistein
Heimdallr
14,714
8,626
0
5,585
14,193
6,327
1,665
4,108
10,085
0
66,404
L
Danzaburou
For_real_x
Danzaburou
9,969
4,174
0
1,104
13,139
5,734
1,217
6,338
6,602
0
47,702
L
Jormungandr
GiraffeBoi9051
Jormungandr
10,362
2,642
0
489
16,122
12,806
11
6,627
9,154
35,329
0
W
12,328
547
513
2,348
7,847
2,817
632
2,942
4,905
33,876
0
W
Cerberus
Three6Nelly
Cerberus
7,510
350
0
4,558
14,999
16,869
220
3,575
11,424
32,161
0
L
Ravana
V1K1N67212
Ravana
4,215
1,248
0
1,385
11,870
5,700
0
5,990
5,504
0
32,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,055
Gold Earned
35,941
155
Minions Killed
211
0
Camps Cleared
0
810,276
Distance Traveled
817,843
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,432
762
93
6
0
250,072
0
L
Danzaburou
9,877
658
67
4
0
307,434
1
L
Jormungandr
9,996
666
31
2
0
237,183
1
W
Janus
12,038
803
57
4
0
267,905
0
W
Cerberus
12,471
831
61
4
0
299,866
5
L
Ravana
10,182
679
57
4
0
265,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role