Player Matchup

Chang'e
Chang'e
Gold V
Shming
Chang'e
Gold V
Level 127
God Stats
9W - 7L
1,691 SR
Queue Stats
71W - 58L
1,812 MMR
Party 1
Neith
Neith
Silver II
SkadiTheCutie
Neith
Silver II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,637 MMR
Party 1
Guan Yu
Guan Yu
Gold I
SlavishEye803
Guan Yu
Gold I
Level 156
God Stats
2W - 1L
1,841 SR
Queue Stats
74W - 42L
2,039 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,678 SR
1,829 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,388 SR
1,678 MMR
Bacchus
Bacchus
Gold I
D3mhs
Bacchus
Gold I
Level 155
God Stats
2W - 0L
1,165 SR
Queue Stats
13W - 4L
1,823 MMR
Party 2
Nox
Nox
Gold I
DLG Aaron19
Nox
Gold I
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold III
Pequee01
Ah Muzen Cab
Gold III
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,711 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Shming
Chang'e
16
1 / 2 / 7
11,222
623
8,535
14,238
4,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 2 / 6
11,909
662
14,733
13,575
4,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
15
6 / 3 / 5
11,850
658
11,737
20,153
14,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
KuzenboAphroditeKhepriCthulhuLoki

VS

Bans
DanzaburouApolloHeimdallrCupidSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
D3mhs
Bacchus
14
0 / 3 / 7
11,981
666
10,021
18,860
24,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 7 / 5
10,813
601
8,274
10,695
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Pequee01
Ah Muzen Cab
18
6 / 1 / 1
13,063
726
19,340
13,275
5,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
11
Kills
7
7
Deaths
11
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
D3mhs
Bacchus
0
3
7
1.17
W
1
7
5
0.5
W
Ah Muzen Cab
Pequee01
Ah Muzen Cab
6
1
1
6.5
L
Chang'e
Shming
Chang'e
1
2
7
2.25
L
4
2
6
3.5
L
Guan Yu
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,005
Damage
37,635
47,966
Taken
42,830
23,674
Mitigated
33,601
22,214
Healing
5,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
D3mhs
Bacchus
10,021
1,046
0
1,460
18,860
24,648
173
4,813
13,262
22,579
0
W
8,274
208
0
394
10,695
3,413
287
2,021
8,291
40,128
0
W
Ah Muzen Cab
Pequee01
Ah Muzen Cab
19,340
9,086
0
3,876
13,275
5,540
2,671
1,060
12,026
0
92,624
L
Chang'e
Shming
Chang'e
8,535
556
4,282
6,372
14,238
4,480
488
6,243
7,821
53,339
0
L
14,733
4,258
0
3,721
13,575
4,647
965
3,906
9,533
0
75,114
L
Guan Yu
11,737
1,918
2,442
5,397
20,153
14,547
233
7,442
12,219
0
46,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,981
Gold Earned
35,857
279
Minions Killed
212
0
Camps Cleared
0
1,019,533
Distance Traveled
1,018,538
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,981
666
34
2
0
371,070
1
W
Nox
10,813
601
54
3
0
295,254
1
W
Ah Muzen Cab
13,063
726
124
7
0
352,214
0
L
Chang'e
11,222
623
93
5
0
331,671
2
L
Neith
11,909
662
130
7
0
335,603
11
L
Guan Yu
11,850
658
56
3
0
352,259
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role