Player Matchup

Osiris
Osiris
CannabisCrusade
Osiris
Level 159
God Stats
53W - 51L
1,571 SR
Queue Stats
1,235W - 1,261L
1,527 Elo+
Party 1
Susano
Susano
LordUnum
Susano
Level 103
God Stats
14W - 14L
1,572 SR
Queue Stats
122W - 92L
1,572 Elo+
Party 2
Medusa
Medusa
OverlordEnki
Medusa
Level 46
God Stats
16W - 10L
2,001 SR
Queue Stats
116W - 95L
1,626 Elo+
Party 1
Kukulkan
Kukulkan
Snipe16
Kukulkan
Level 122
God Stats
4W - 10L
1,403 SR
Queue Stats
177W - 151L
1,491 Elo+
Party 2
Sobek
Sobek
zvf_2
Sobek
Level 39
God Stats
5W - 4L
1,504 SR
Queue Stats
81W - 61L
1,568 Elo+
Party 2
Team Averages
Level 94
1,610 SR
1,557 Elo+

VS

Team Averages
Level 94
1,457 SR
1,526 Elo+
Artio
Artio
AvgDev
Artio
Level 129
God Stats
1W - 3L
1,533 SR
Queue Stats
173W - 161L
1,589 Elo+
Party 3
Nemesis
Nemesis
BrandoTheRando
Nemesis
Level 124
God Stats
1W - 2L
1,545 SR
Queue Stats
94W - 83L
1,544 Elo+
Party 3
Scylla
Scylla
ThatTimothyGuy
Scylla
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 71L
1,577 Elo+
Party 3
Apollo
Apollo
XeloTV
Apollo
Level 85
God Stats
13W - 11L
1,449 SR
Queue Stats
249W - 222L
1,543 Elo+
Solo
Mulan
Mulan
kn0w0ne2
Mulan
Level 24
God Stats
1W - 5L
1,256 SR
Queue Stats
16W - 18L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,598
600
2,868
6,271
3,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
LordUnum
Susano
12
11 / 0 / 0
7,637
694
6,748
4,952
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
11
2 / 3 / 3
6,190
563
6,839
8,379
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Snipe16
Kukulkan
12
1 / 0 / 3
6,650
605
3,504
3,347
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
zvf_2
Sobek
9
0 / 0 / 8
6,041
549
2,502
5,531
3,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AvgDev
Artio
7
2 / 2 / 1
5,280
480
3,453
8,771
4,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 3 / 0
5,743
522
1,180
7,389
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 0
5,606
510
2,635
5,316
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
XeloTV
Apollo
10
0 / 5 / 3
5,920
538
5,155
7,807
1,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
kn0w0ne2
Mulan
10
0 / 0 / 0
5,760
524
2,945
4,914
2,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
3
3
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artio
AvgDev
Artio
2
2
1
1.25
L
1
3
0
0.33
W
0
0
0
0
W
Susano
LordUnum
Susano
11
0
0
11
W
Medusa
2
3
3
1.17
W
Kukulkan
Snipe16
Kukulkan
1
0
3
2.5
L
0
4
0
0
L
Apollo
XeloTV
Apollo
0
5
3
0.3
L
Mulan
kn0w0ne2
Mulan
0
0
0
0
W
Sobek
zvf_2
Sobek
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,461
Damage
15,368
28,480
Taken
34,197
10,982
Mitigated
12,389
13,778
Healing
11,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
AvgDev
Artio
3,453
258
328
3,810
8,771
4,304
0
2,936
5,835
12,639
0
L
1,180
261
0
2,984
7,389
2,163
0
1,025
6,364
0
28,926
W
2,868
1,114
0
4,770
6,271
3,260
0
0
5,929
0
36,888
W
Susano
LordUnum
Susano
6,748
1,187
0
2,142
4,952
1,486
0
1,564
3,360
0
35,351
W
Medusa
6,839
3,054
0
3,747
8,379
1,984
606
1,543
6,836
0
35,407
W
Kukulkan
Snipe16
Kukulkan
3,504
296
0
257
3,347
1,149
0
953
2,342
44,654
0
L
2,635
608
0
742
5,316
1,214
0
1,317
3,999
31,880
0
L
Apollo
XeloTV
Apollo
5,155
3,713
0
1,856
7,807
1,913
0
728
7,079
0
32,517
L
Mulan
kn0w0ne2
Mulan
2,945
855
0
2,110
4,914
2,795
0
0
4,914
0
23,718
W
Sobek
zvf_2
Sobek
2,502
35
0
2,862
5,531
3,103
0
1,888
3,583
12,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,116
Gold Earned
28,309
343
Minions Killed
277
0
Camps Cleared
0
1,171,437
Distance Traveled
1,163,679
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,280
480
9
1
0
272,944
5
L
Nemesis
5,743
522
68
6
0
248,021
1
W
Osiris
6,598
600
95
9
0
215,174
5
W
Susano
7,637
694
67
6
0
270,010
2
W
Medusa
6,190
563
60
5
0
209,130
3
W
Kukulkan
6,650
605
102
9
0
232,202
5
L
Scylla
5,606
510
78
7
0
216,296
5
L
Apollo
5,920
538
65
6
0
207,001
7
L
Mulan
5,760
524
57
5
0
219,417
5
W
Sobek
6,041
549
19
2
0
244,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role